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verity_blues

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Statue of Life / Statue of Life https://elementscommunity.org/forum/index.php?topic=5552.msg56293#msg56293
« on: April 20, 2010, 05:54:03 am »
NAME:
Statue of Life
ELEMENT:
:light
COST:
4 :light
TYPE:
Permanent
ATT/HP:
-
ABILITY:
:life :Add 3 HP to your maximum life points
.
ADDITIONALINFORMATION: -
ART BY:
iZebrah
CARD IDEA BY:
verity_blues
NAME:
Statue of Life
ELEMENT:
:light
COST:
3 :light
TYPE:
Permanent
ATT/HP:
-
ABILITY:
:life :Add 3 HP to your maximum life points
.
ADDITIONALINFORMATION: -
ART BY:
iZebrah
CARD IDEA BY:
verity_blues

Optimalist

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Re: Statue of Life / Statue of Life https://elementscommunity.org/forum/index.php?topic=5552.msg56296#msg56296
« Reply #1 on: April 20, 2010, 06:06:01 am »
Good idea! Especially for stone skin lovers like me. 3 max hp just doesn't sound very convincing to make space in my already 60-card deck.

It's like a stealable, destroyable 3 hp SoD. cute. I think you should make it 10hp. It ups your max but it doesn't heal you, how bout that?  ;)

verity_blues

  • Guest
Re: Statue of Life / Statue of Life https://elementscommunity.org/forum/index.php?topic=5552.msg56310#msg56310
« Reply #2 on: April 20, 2010, 07:10:44 am »
With my last card idea's, I made the mistake of changing it after nearly every post. LOL   

From this card forward, I wil wait for more input and only make changes to the card once a day, or so. Thanx for the advice. I know the card doesn't give alot a HP, but I want to hear what other people think about it. The main frustration might be clicking on it every turn, lol. Maybe I should make it give you the life automaticly/and take 1  :life automaticly, and if you have no  :life to take, it is destroyed

Maybe it adds 10 HP per turn to your max hp, to a maximum of 50,  but if it is stolen or destroyed you lose 50 hp. you could actually lose more than you gain by it being stolen/destroyed before it maxes out. That would justify a lower cost to play it

But then again, as it is it is actually pretty powerful already, in small amounts. max+3 per turn is nothing to frown upon after many turns in play. I often play SoG in first rund and do not benifit from it for 4 or five turns. wouldn't happen with this card

binde22

  • Guest
Re: Statue of Life / Statue of Life https://elementscommunity.org/forum/index.php?topic=5552.msg56371#msg56371
« Reply #3 on: April 20, 2010, 12:09:36 pm »
Good idea! Especially for stone skin lovers like me. 3 max hp just doesn't sound very convincing to make space in my already 60-card deck.

It's like a stealable, destroyable 3 hp SoD. cute. I think you should make it 10hp. It ups your max but it doesn't heal you, how bout that?  ;)
well not rlly its more of a permanent that does what SoD does but every turn only 3 with pa and a few of these it could rlly give u huge rewards u could have over 1k life.

dekskose

  • Guest
Re: Statue of Life / Statue of Life https://elementscommunity.org/forum/index.php?topic=5552.msg56435#msg56435
« Reply #4 on: April 20, 2010, 02:11:38 pm »
Good idea! Especially for stone skin lovers like me. 3 max hp just doesn't sound very convincing to make space in my already 60-card deck.

It's like a stealable, destroyable 3 hp SoD. cute. I think you should make it 10hp. It ups your max but it doesn't heal you, how bout that?  ;)

10 would been more then just overpowered i mean comon  how muchl ife would you get if you play 4 or in deck out deck you get 6 you would have already won i mean watch out 60 life evry round wich also makes your max hp more,,

standizzle

  • Guest
Re: Statue of Life / Statue of Life https://elementscommunity.org/forum/index.php?topic=5552.msg56609#msg56609
« Reply #5 on: April 20, 2010, 07:20:19 pm »
its an idea thats been tossed around alot.

this is a decent representation of that..... esp. with HOPE, and LUCIFREN, to COCKS/FROGS.

good synergy with light/life.... which there SHOULD BE a synergy with.


bravo. good sir. bravo.


however, i would make it a 2 cost with maybe a 4-5 HP + to make it worth wild.

dragonhuman

  • Guest
Re: Statue of Life / Statue of Life https://elementscommunity.org/forum/index.php?topic=5552.msg56792#msg56792
« Reply #6 on: April 21, 2010, 12:34:54 am »
this would make false god farmers happy since they could just pump up there health for a huge elemental mastery bonus, it seems good and balanced considering you can easily get out 6 of these then pump out 18 health a turn, specially with rustlers.

also maybe change the artowrk? the statue makes me think of death not life (just my opinion)

Offline killsdazombies

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Re: Statue of Life / Statue of Life https://elementscommunity.org/forum/index.php?topic=5552.msg56794#msg56794
« Reply #7 on: April 21, 2010, 12:38:15 am »
i rather like the art :D

Kael Hate

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Re: Statue of Life / Statue of Life https://elementscommunity.org/forum/index.php?topic=5552.msg64328#msg64328
« Reply #8 on: May 06, 2010, 12:37:09 pm »
CURATOR COMMENT
- Does the 3 Max Hp gain heal at the same time?

- Have you settled on this idea or are you going to make changes as described earlier?

 

blarg: