Elements the Game Forum - Free Online Fantasy Card Game

Elements the Game => Card Ideas and Art => Topic started by: Vineroz on December 30, 2011, 05:27:24 am

Title: Attacking Shield | Attacking Shield
Post by: Vineroz on December 30, 2011, 05:27:24 am
(http://i.imgur.com/EEfKP.png)
(http://i.imgur.com/eYAu8.png)
NAME:
Attacking Shield
ELEMENT:
Air
COST:
2 :air
TYPE:
Spell
ATK|HP:
TEXT:
Sacrifice your shield to damage opponent with an effect
NAME:
Attacking Shield
ELEMENT:
Air
COST:
1 :air
TYPE:
Spell
ATK|HP:
TEXT:
Sacrifice your shield to damage opponent with an effect
ART:
IDEA:
Vineroz
NOTES:
    All damages are spell damage, which means it could be deflected by opponent's reflectives. However, the effect is not (Except Bone Wall and Hope).
Shield NameUnupped damageUnupped effectUpped damageUpped effect
:rainbow Shield1-3-
:entropy Dissipation Shield3Drain 6 quanta matching opponenet's mark3Drain 18 random quanta
:death Skull Shield2Opponent's creature has a small chance to die and turn to a skeleton3Opponent's creature has a small chance to die and turn to a skeleton
:death Bone Wall1Deals X extra damage (X is the number of charges)3Deals X extra damage (X is the number of charges)
:gravity Gravity Shield3Creatures that has HP more than 5 are delayed for 3 turns5Creatures that has HP more than 5 are delayed for 3 turns
:earth Titanium Shield6-9-
:life Thorn Carapace4Infect every opponent creature that has more than 1 attack6Infect every opponent creature
:life Emerald Shield3Opponent's spell cannot aim at you for 1 turn3Opponent's spell cannot aim at you for 2 turns
:fire Fire Shield4Every opponent creature gains -0/-26Every opponent creature gains -0/-2
:water Ice Shield4Every opponent creature has a 60% chance to be frozen6Every opponent creature has a 60% chance to be frozen
:light Solar Shield2Generate X light quanta (X is the number of opponent creatures)3Generate X light quanta (X is the number of opponent creatures)
:light Reflective Shield0Opponent's spell cannot aim at you for 1 turn1Opponent's spell cannot aim at you for 1 turn
:light Hope2Deals X extra damage (X is the number of charges)3Deals X extra damage (X is the number of charges)
:air Fog Shield1Every opponent creature has a 40% chance to miss in the next turn2Every opponent creature has a 40% chance to miss in the next turn
:air Wings3Removes "airbourne" skill of all opponent creatures4Removes "airbourne" skill of all opponent creatures
:time Procrastination4Every opponent creature is delayed for 1 turn6Every opponent creature is delayed for 1 turn
:darkness Dusk Shield4Every opponent creature has a 50% chance to miss in the next turn6Every opponent creature has a 50% chance to miss in the next turn
:aether Dimensional Shield5Physical attacks from non-immaterial creature are unable to hit you for 2 turns6Physical attacks from non-immaterial creature are unable to hit you for 2 turns
SERIES:
So this is my attempt at making shields an attack force, also making use of multiple shields in a deck (which is good news to some arena decks). For now, some suggestions are needed:
Title: Re: Attacking Shield | Attacking Shield
Post by: furballdn on December 30, 2011, 05:31:03 am
Does this really fit with :air? For some reason, the idea of presumably chucking your shield at your opponent seems like a dirty trick (:darkness) or a strong task (:earth)
Title: Re: Attacking Shield | Attacking Shield
Post by: Naesala on December 30, 2011, 05:31:50 am
So it essentially catapuits your shield? you might want to compile a list of damage and effects. Also, I dont care for the name, how about "Shield Bash"?
blarg: