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Offline pluszak90Topic starter

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Astral Projection | Bilocation https://elementscommunity.org/forum/index.php?topic=36179.msg455000#msg455000
« on: January 30, 2012, 10:30:16 pm »
NAME:
Astral Projection
ELEMENT:
Aether
COST:
8 :aether
TYPE:
Spell
ATK|HP:
TEXT:
Create an immaterial copy of target creature. If any of them is killed, they both die. The clones cannot use abilities.
NAME:
Bilocation
ELEMENT:
Aether
COST:
7 :aether
TYPE:
Spell
ATK|HP:
TEXT:
Create an immaterial copy of target creature. If any of them is killed, they both die. The clones cannot use abilities.
ART:
http://doritbrauer.com/live_your_best_life.html
IDEA:
pluszak90
NOTES:
Just a fun card :P
SERIES:

Offline RRQJ

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Re: Astral Projection | Bilocation https://elementscommunity.org/forum/index.php?topic=36179.msg455001#msg455001
« Reply #1 on: January 30, 2012, 10:34:54 pm »
how is this better than twin universe?

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Re: Astral Projection | Bilocation https://elementscommunity.org/forum/index.php?topic=36179.msg455026#msg455026
« Reply #2 on: January 30, 2012, 11:46:12 pm »
how is this better than twin universe?
I'm guessing from Immaterial.

Offline RRQJ

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Re: Astral Projection | Bilocation https://elementscommunity.org/forum/index.php?topic=36179.msg455057#msg455057
« Reply #3 on: January 31, 2012, 12:19:34 am »
how is this better than twin universe?
I'm guessing from Immaterial.
except that it dies if the original dies.  If you used twin universe instead, the opponent would have to spend resources to deal with both.  In this case, he really only needs to deal with one.

I guess the only difference would be that you only need one quint to protect both instead of two.  But it still doesn't seem worth playing over twin universe.

Offline UnderneathTheLens

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Re: Astral Projection | Bilocation https://elementscommunity.org/forum/index.php?topic=36179.msg455060#msg455060
« Reply #4 on: January 31, 2012, 12:21:28 am »
What would happen with Chimera? :o

Offline Drake_XIV

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Re: Astral Projection | Bilocation https://elementscommunity.org/forum/index.php?topic=36179.msg455062#msg455062
« Reply #5 on: January 31, 2012, 12:22:44 am »
Regarding the way it works, if used on a Chimera on your side, I guess it'd be dead automatically.

Offline furballdn

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Re: Astral Projection | Bilocation https://elementscommunity.org/forum/index.php?topic=36179.msg455079#msg455079
« Reply #6 on: January 31, 2012, 12:55:06 am »
Too similar to PU/TU.

Offline Mathematistic

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Re: Astral Projection | Bilocation https://elementscommunity.org/forum/index.php?topic=36179.msg455211#msg455211
« Reply #7 on: January 31, 2012, 06:01:52 am »
Too similar to PU/TU.
Agreed. Anything that can be done to improve its uniqueness?
PVE shouldn't be all about copying a deck code and converting time into electrum, score, and potentially rares.
If the only way to derive fun from a game is its PVP content, then non-hardcore players a.k.a. the mass are alienated from the hardcore community.

Offline pluszak90Topic starter

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Re: Astral Projection | Bilocation https://elementscommunity.org/forum/index.php?topic=36179.msg455260#msg455260
« Reply #8 on: January 31, 2012, 09:36:38 am »
Lolz... Did any of you read the note? :P

 

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