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Offline ZephyrPhantom

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Re: Ascension | Ascension https://elementscommunity.org/forum/index.php?topic=38734.msg482273#msg482273
« Reply #12 on: April 16, 2012, 10:24:18 pm »
Just noting:
Holy Light is an Elemental Hate card because it specifically states " :death or :darkness gets an extra disadvantage ".
Ascension is a :death hard counter that simply has an effect that happens to counter several cards of a specific type (in this card, :death cards , for another example Black Hole is a  Speedbow/Immorush hard counter since it basically negates an SNova/Immolation and gives ~20 HP on a successful counter to boot.)

Anyway, on to the card itself. I honestly don't see why you needed to add the "Disable other death-triggered effects on your side." to your card - Spirit Bolt/ Lance seems like a good way to hold enemies at bay for a good time by itself and discourage enemies from using CC.  Like graveyard, the card's best strength comes from expecting that creatures will die in a fight - which depending on the deck, may or may not happen.

Offline d1puffpuff

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Re: Ascension | Ascension https://elementscommunity.org/forum/index.php?topic=38734.msg482280#msg482280
« Reply #13 on: April 16, 2012, 10:35:15 pm »
Just noting:
Holy Light is an Elemental Hate card because it specifically states " :death or :darkness gets an extra disadvantage ".
Ascension is a :death hard counter that simply has an effect that happens to counter several cards of a specific type (in this card, :death cards , for another example Black Hole is a  Speedbow/Immorush hard counter since it basically negates an SNova/Immolation and gives ~20 HP on a successful counter to boot.)

Anyway, on to the card itself. I honestly don't see why you needed to add the "Disable other death-triggered effects on your side." to your card - Spirit Bolt/ Lance seems like a good way to hold enemies at bay for a good time by itself and discourage enemies from using CC.  Like graveyard, the card's best strength comes from expecting that creatures will die in a fight - which depending on the deck, may or may not happen.

Interesting.. This'll definitely slow some decks down. But yeah, I agree in that this card's power is dependent on your own creatures dying in a fight. But anyhow, this card is much more likely to face CC than not (well, besides water, earth, and time) , so this card would definitely be great to have. If this card does get put in the game, I'm interested in the new strategies it'll bring about.  :)

Offline OdinVanguard

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Re: Ascension | Ascension https://elementscommunity.org/forum/index.php?topic=38734.msg482389#msg482389
« Reply #14 on: April 17, 2012, 02:01:51 am »
Just noting:
Holy Light is an Elemental Hate card because it specifically states " :death or :darkness gets an extra disadvantage ".
Ascension is a :death hard counter that simply has an effect that happens to counter several cards of a specific type (in this card, :death cards , for another example Black Hole is a  Speedbow/Immorush hard counter since it basically negates an SNova/Immolation and gives ~20 HP on a successful counter to boot.)

Anyway, on to the card itself. I honestly don't see why you needed to add the "Disable other death-triggered effects on your side." to your card - Spirit Bolt/ Lance seems like a good way to hold enemies at bay for a good time by itself and discourage enemies from using CC.  Like graveyard, the card's best strength comes from expecting that creatures will die in a fight - which depending on the deck, may or may not happen.
Depending on his meaning for "disable other death-triggered effects on your side" this may or may not be a hard  :death counter... If the owners creatures no longer cause death effects to trigger, it certainly puts a damper (though the enemy could still kill their own creatures or use cats). The other it just makes life harder for the player using it (i.e. if its meant to stop the owners own death effect trigger cards)
At any rate, I think the better thing would just be to add "can only trigger N times a round" e.g. once, or twice maybe. That would help keep it from piling too many spirit bolts in hand in one round...
Honestly the only problem I have with anti  :death and  :darkness cards is that there don't seem to be any equivalents for other elements yet... although Blackhole is more or less anti  :rainbow ... and maybe wings could be viewed as a moderate anti  :earth
Whether the glass is half full or half empty is a moot point. It is always filled to the brim. It is only a matter of by what. The real question is: What fills you?
If your zombie plan is
kill -9 `ps l | awk '{print $2" "$3" "$9}' | grep "Z" | awk '{printf("%s ",$2)}'`
You might be a unix junky

 

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