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Offline moomooseTopic starter

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Array | Array https://elementscommunity.org/forum/index.php?topic=44134.msg1008478#msg1008478
« on: October 16, 2012, 10:15:30 pm »
NAME:
Array
ELEMENT:
Gravity
COST:
3 :gravity
TYPE:
Spell
ATK|HP:

TEXT:
The target Pillar or Pendulum card in your hand becomes Eternal, but has its cost increased by 1 of its element.
NAME:
Array
ELEMENT:
Gravity
COST:
2 :gravity
TYPE:
Spell
ATK|HP:

TEXT:
The target Pillar or Pendulum card in your hand becomes Eternal, but has its cost increased by 1 of its element.

ART:
http://www.sxc.hu/photo/1397658
IDEA:
moomoose
NOTES:
This is an implementation of Eternal cards, detailed by OldTrees here: http://elementscommunity.org/forum/index.php/topic,41110.0.html

but this has a twist, where it makes another card eternal, but it itself is not.

this was applied to my primal quantum idea which recently made it to the archives, but switched to gravity to better represent the ordered approach compared to primal quantums more random approach.
SERIES:

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Offline furballdn

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Re: Array | Array https://elementscommunity.org/forum/index.php?topic=44134.msg1008480#msg1008480
« Reply #1 on: October 16, 2012, 10:57:26 pm »
What about towers? An eternal tower that costs 1 :underworld would be broken.

Offline Rutarete

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Re: Array | Array https://elementscommunity.org/forum/index.php?topic=44134.msg1008487#msg1008487
« Reply #2 on: October 16, 2012, 11:21:32 pm »
What about towers? An eternal tower that costs 1 :underworld would be broken.
1 :underworld or 1 :rainbow?
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Offline furballdn

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Re: Array | Array https://elementscommunity.org/forum/index.php?topic=44134.msg1008492#msg1008492
« Reply #3 on: October 16, 2012, 11:30:05 pm »
What about towers? An eternal tower that costs 1 :underworld would be broken.
1 :underworld or 1 :rainbow?
Regardless, towers give one quanta instantly when played, canceling out the cost increase to them.

Offline moomooseTopic starter

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Re: Array | Array https://elementscommunity.org/forum/index.php?topic=44134.msg1008498#msg1008498
« Reply #4 on: October 16, 2012, 11:43:02 pm »
it says pillars and pendulums for a reason, but honestly i would not be against expanding it to towers, it still reduces their effectiveness by 1 apiece, and requires you to have the quanta before generating them.
« Last Edit: October 16, 2012, 11:45:00 pm by moomoose »
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Offline furballdn

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Re: Array | Array https://elementscommunity.org/forum/index.php?topic=44134.msg1008502#msg1008502
« Reply #5 on: October 16, 2012, 11:53:41 pm »
Really? Consider an opening hand having some gravity towers and this.
By the second turn, the user should have 3 :gravity. Cast this (2 :gravity) on a gravity tower, and play that gravity tower (net loss of 0 quanta) 75 times. Infinite quanta from the third turn onwards.

If it says pillars and pendulums (unupped) only, then this is a card that would be useless in a fully upped deck.

Offline moomooseTopic starter

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Re: Array | Array https://elementscommunity.org/forum/index.php?topic=44134.msg1008509#msg1008509
« Reply #6 on: October 17, 2012, 12:28:06 am »
i was under the impression that eternal cards were playable once per turn.
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Offline furballdn

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Re: Array | Array https://elementscommunity.org/forum/index.php?topic=44134.msg1008512#msg1008512
« Reply #7 on: October 17, 2012, 12:49:33 am »
i was under the impression that eternal cards were playable once per turn.
Eternal spells can be played more than once per turn. Just tested with relic, you can use it as many times as you want.

Offline moomooseTopic starter

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Re: Array | Array https://elementscommunity.org/forum/index.php?topic=44134.msg1008526#msg1008526
« Reply #8 on: October 17, 2012, 02:31:53 am »
hmm, will work thinking something up.
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Offline furballdn

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Re: Array | Array https://elementscommunity.org/forum/index.php?topic=44134.msg1008527#msg1008527
« Reply #9 on: October 17, 2012, 02:32:46 am »
hmm, will work thinking something up.
Perhaps make target pillar eternal and cost 2 :underworld?

Offline moomooseTopic starter

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Re: Array | Array https://elementscommunity.org/forum/index.php?topic=44134.msg1008528#msg1008528
« Reply #10 on: October 17, 2012, 02:34:01 am »
wouldnt be worth using at that point

i was thinking along the lines of converting towers if targeted to pillars, i think that would be a viable solution along the lines of using SoR on a rustler
« Last Edit: October 17, 2012, 02:36:19 am by moomoose »
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anything
blarg: