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Offline RavingRabbidTopic starter

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Archer Fish | Archer Fish https://elementscommunity.org/forum/index.php?topic=21249.msg271365#msg271365
« on: February 15, 2011, 06:35:04 pm »
NAME:
Archer Fish
ELEMENT:
Water
COST:
2 :water
TYPE:
Creature
ATK|HP:
2|1
TEXT:
Momentum.
NAME:
Archer Fish
ELEMENT:
Water
COST:
2 :water
TYPE:
Creature
ATK|HP:
2|1
TEXT:
:gravity Shoot: Target creature takes 1 damage.
Momentum.
ART:
Art by RavingRabbid
IDEA:
RavingRabbid
NOTES:
Ever tried the feeling of being shoot by one? Oh, yes, I forgot. IT'S RANGED.
SERIES:
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Offline RavingRabbidTopic starter

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Re: Archer Fish | Archer Fish https://elementscommunity.org/forum/index.php?topic=21249.msg271443#msg271443
« Reply #1 on: February 15, 2011, 09:19:04 pm »
I needz feedback.
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Offline OldTrees

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Re: Archer Fish | Archer Fish https://elementscommunity.org/forum/index.php?topic=21249.msg271460#msg271460
« Reply #2 on: February 15, 2011, 09:47:37 pm »
Why momentum?
Archer Fish should be Ranged not Airborne? (only difference is Web and Skyblitz)
Why :gravity for a .33 Snipe?
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Offline RavingRabbidTopic starter

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Re: Archer Fish | Archer Fish https://elementscommunity.org/forum/index.php?topic=21249.msg271861#msg271861
« Reply #3 on: February 16, 2011, 02:14:58 pm »
Why momentum?
Archer Fish should be Ranged not Airborne? (only difference is Web and Skyblitz)
Why :gravity for a .33 Snipe?
Monumentum: They shoot incredibly fast
Airborne: Ranged is more appropriate, right.
Gravity: The power of the shot depends on pressure and gravitation.
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Offline OldTrees

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Re: Archer Fish | Archer Fish https://elementscommunity.org/forum/index.php?topic=21249.msg271922#msg271922
« Reply #4 on: February 16, 2011, 04:44:37 pm »
Why momentum?
Archer Fish should be Ranged not Airborne? (only difference is Web and Skyblitz)
Why :gravity for a .33 Snipe?
Monumentum: They shoot incredibly fast
Like longbow fast?
Airborne: Ranged is more appropriate, right.
Gravity: The power of the shot depends on pressure and gravitation.
Like a longbow's tension?
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Offline Werdbooty

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Re: Archer Fish | Archer Fish https://elementscommunity.org/forum/index.php?topic=21249.msg271960#msg271960
« Reply #5 on: February 16, 2011, 06:19:59 pm »
Ooh, this is a nice idea! But it definitely needs to be refined some:

    I'd sooner see the "Snipe" ability's activation switched to :water. I'd say the ability, at 1 damage, would round off nicely to: " :water: Snipe - deal 1 damage to target creature." It would also make a little more sense thematically.The costs are balanced, IF you ditch Momentum. Momentum does not necessarily equal fast. I'll definitely agree that an Archer Fish is agile and can maneuver quickly. That being said, something with momentum generally doesn't maneuver too well. A hammer has momentum, for instance.Doing this would even allow you to drop the cost of the upgraded to 1 :water, or even 0.
Bear in mind, this is only where I would take this card. It's a great idea and I like it a lot, but I think it's a little too all over the place right now.
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Re: Archer Fish | Archer Fish https://elementscommunity.org/forum/index.php?topic=21249.msg272150#msg272150
« Reply #6 on: February 16, 2011, 10:22:54 pm »
archer fish are bad ass in real life



but there also like 2 inches long in real life.

Your card should maybe be a giant archer fish.


Momentum doesnt really makes sense to me either as a skill. But keep up with the creative ideas! :)

 

blarg: