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Offline Terroking

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Cards that will make some Mono decks work well https://elementscommunity.org/forum/index.php?topic=914.msg8901#msg8901
« Reply #48 on: December 15, 2009, 10:10:13 pm »

i don't really think it should give momentum as it costs light and is light, but the buff looks good.

i was also thinking of a fire card with 0/5 (0/7 upped) with mega-blaze or inferno as an effect that makes it get +4/-1.

the cards both look very good, and no one could copy it exactly pixel by pixel, it looks much better than mine.  ;)

i think air needs some type of permanent control, while trying to make a mono-air i found my largest problem was dim shield, procrastination, freezing, ect.
one of the only reasons mono-fire is so successful is that it can get its creatures out fast, and still destroy your shields if they come up
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bobcamel

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Cards that will make some Mono decks work well https://elementscommunity.org/forum/index.php?topic=914.msg8902#msg8902
« Reply #49 on: December 15, 2009, 10:10:13 pm »

Galeblower: 3/4 (9 Air quanta)
Windram, Momentum

Windram: Automatic ability that gives the creature a chance of disabling the enemy's shield for 2 turns when the creature does a successful attack.

Offline BloodshadowTopic starter

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Cards that will make some Mono decks work well https://elementscommunity.org/forum/index.php?topic=914.msg8903#msg8903
« Reply #50 on: December 15, 2009, 10:10:13 pm »

Terrorking, I do not need more ideas for Light and Fire.

I don't know what to give for Air permanent control. Disabling a permanent for a few turns seems like a Water ability, since it doesn't kill, but freezes things.
The shield disabling may actually be good... But it's still too similar to freezing...

How about an Air creature that gives other creatures Momentum?

Or, if something different than Momentum is preferred... I can invent something like Piercing; when the regular damage is blocked/stopped by any means, Piercing damage will be dealt to the opponent instead. I want this to be able to work through freezing and procrastination, so can anyone think of a logical explanation for Piercing to go through freezing?

Gale Saber: 7/3 (5 Air)
Piercing: Once per turn, if Gale Saber is unable to attack the opponent, 4 damage is dealt to the opponent.


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Offline Terroking

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Cards that will make some Mono decks work well https://elementscommunity.org/forum/index.php?topic=914.msg9146#msg9146
« Reply #51 on: December 15, 2009, 10:10:14 pm »

attack wouldn't pass shields, as it just misses/is blocked (except sundial), that concept is good, but it has flaws and gale saber sounds like a weapon :)

the creature was just an idea i didn't feel like making an entire thread for when it would work here, and the light wasn't mine, it was bobcamel.

what about a damage dealing permanent? it could be called gale saber.

brilliant on the cards.
I ask nothing of humanity but fairness in all things, but I do not expect even that.

Offline BloodshadowTopic starter

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Cards that will make some Mono decks work well https://elementscommunity.org/forum/index.php?topic=914.msg9147#msg9147
« Reply #52 on: December 15, 2009, 10:10:14 pm »

Actually, I have thought of permanents that does damage before. But they could easily be stolen. And we are trying to come up with unique Air permanent control cards...

By "saber", I kind of meant swordsman, but whatever...

Will-o'-the-Wisp: 0/1 (0 Air)
Haunt: Sacrifice Will-o'-the-Wisp. The target permanent is destroyed after 1 turn.

I know this sound like a Dark creature, but Air still works. Is this too overpowered for a no-cost card? If it is, then I'll change it to destroying a permanent after 2 turns.
To be or not to be, I can do both at once. Go learn quantum mechanics, n00b.

Offline Terroking

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Cards that will make some Mono decks work well https://elementscommunity.org/forum/index.php?topic=914.msg9148#msg9148
« Reply #53 on: December 15, 2009, 10:10:14 pm »

that really sounds like darkness, sorry, i think the effect is good though no chance of that in rainbow due to pulvy. maybe have it be invincible?

a better name could be gust, that sound like a spell, but why not?
I ask nothing of humanity but fairness in all things, but I do not expect even that.

Offline BloodshadowTopic starter

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Cards that will make some Mono decks work well https://elementscommunity.org/forum/index.php?topic=914.msg9149#msg9149
« Reply #54 on: December 15, 2009, 10:10:14 pm »

Ah... Forget it. Air should not have permanent control. Time doesn't, Life doesn't, Gravity doesn't, Death doesn't, so Air could probably do if it doesn't have any permanent control.

Air already has the Cyclone/Tornado super speed deck...
To be or not to be, I can do both at once. Go learn quantum mechanics, n00b.

 

blarg: