Elements the Game Forum - Free Online Fantasy Card Game

Elements the Game => Card Ideas and Art => Topic started by: Pilchard123 on December 15, 2009, 10:10:13 pm

Title: Antithesis cards
Post by: Pilchard123 on December 15, 2009, 10:10:13 pm

A while ago, someone posted a life/death combo card (something to do with locusts, I think). I, for one liked this idea, and here are my ideas for the rest of the elements. CAPITAL element means the element that it casts with, and the ability is paid for with that elements opposite, eg Torch is cast with LIGHT quanta, but Wink Out costs darkness quanta.

Costs are undecided. Brackets () means upgraded, italics means notes

LIGHT
Torch (Lamp) - Permanent
Wink Out -  all creatures are in statis for one turn. Because they can't see. Destroy this card.

DARKNESS
Veil (Covering) - Permanent
Blinding Flash - all creatures are in statis for one turn. Because they can't see. Destroy this card.


LIFE
Agar Plate (Bioculture) - Permanent
Culture - start a counter at 3(2). When the counter reaches zero, generate 3 Viruses.

DEATH
Dirty Bomb (Bioweapon) - Permanent
Strike - start a counter at 3(2). When the counter reaches zero, generate 3 Viruses.


FIRE
Blaze (Conflagration) - Permanent
Consume - All non-fire creatures lose 1/1, water loses 2/2

WATER
Floodgates (Dam) - Permanent
Unleash - All non-water creatures lose 1/1, fire loses 2/2


GRAVITY
Red Giant (Red Supergiant)  - Permanent
Implosion would be nova/supernova, but they're taken - Field is wiped. All creatures are destroyed, twice to stop boneyards activating

ENTROPY
Uncertainty Principle (Schrodinger's box Is that spelled right?) - Permanent
Observe - A random creature is either killed, or copied to your side.

TIME
Field of decay (Field of degenerance) - Permanent
Decay - destroy target permanent in 3 (2) turns

AETHER
Warp (Curvature) - Permanent
Distort - Destroy target pemanent in 3(2) turns

EARTH
Cliff (Crag) - Permanent
Topple blown over - two random creatures are killed

AIR
Tornado (Hurricane) - Permanent
Hurl boulders sucked into vortex, thrown out - Two random creatures are killed
Title: Antithesis cards
Post by: Evil Hamster on December 15, 2009, 10:10:13 pm

I like the entropy one best!
Title: Antithesis cards
Post by: Pilchard123 on December 15, 2009, 10:10:13 pm

Yeah, so do I. That's why I put it in there, although it would probably be best as an entropy-only card. I just couldn't think of an entropy version of the gravity one, though.


Would you believe that I got at least 10 people in my maths class arguing about whether the cat was alive or dead or both?

'Our definitions of life and death are diometrically opposed - they can't both be happenig at once!'

'Well that's the point!'


By the way, have you heard about quantum computers? I think they've actually built one, but I'm not certain. (They should be great for playing elements on, no?)
Title: Antithesis cards
Post by: Sigh on December 15, 2009, 10:10:13 pm

Why not just call the Gravity one "Black Hole"? It's been used by so many other people for that same ability that I don't think anyone has a (C) on it.
Title: Antithesis cards
Post by: Evil Hamster on December 15, 2009, 10:10:13 pm

Yeah, so do I. That's why I put it in there, although it would probably be best as an entropy-only card. I just couldn't think of an entropy version of the gravity one, though.


Would you believe that I got at least 10 people in my maths class arguing about whether the cat was alive or dead or both?

'Our definitions of life and death are diometrically opposed - they can't both be happenig at once!'

'Well that's the point!'


By the way, have you heard about quantum computers? I think they've actually built one, but I'm not certain. (They should be great for playing elements on, no?)
I know the answer to that.

The cat warps to another universe where life and death are meaningless and as soon as you start to open the door, it warps back :)

Title: Antithesis cards
Post by: Terroking on December 15, 2009, 10:10:13 pm

aether-entropy are supposed to be opposites, not enropy-gravity

quantum computers sound interesting

i don't think the abilities for life/death or light/dark should be the same, as it would still be the same card, but you could have 12 and they cost different quanta.if the life generates death then the death should generate life, perhaps 3 leaf dragons? or cockatirces?

i'm not sure what to do about the light/dark ones, but Time/aether are both very down-graded versions of explosion, and niether really fits its elemnt or the other.
Title: Antithesis cards
Post by: Bloodshadow on December 15, 2009, 10:10:13 pm

Quote
aether-entropy are supposed to be opposites, not enropy-gravity
Wrong. Go read the game intro. Entropy and Gravity are paired together, therefore they are opposites.

If you think about it, Gravity is the ever-present, never-changing force of ultimate order. And Entropy is the force of pure randomness and chaos. They sorta are opposites.
Title: Antithesis cards
Post by: Terroking on December 15, 2009, 10:10:13 pm

i'n my opinion that's aether, but i guess you're right, but again, we're getting off-topic
Title: Antithesis cards
Post by: bobcamel on December 15, 2009, 10:10:13 pm

Gravity: A force that tries to make all the mass into one point, preferably a sphere, as it is the most organized, solid shape

Entropy: A force that tries to arrange all the mass into random, unorganized places


Opposite like a windmill and gingerbread.
Title: Antithesis cards
Post by: Celidion on December 15, 2009, 10:10:13 pm

I can imagine a deck now :
6 Deadly Poison
6 Super Giants
8 Bone Tower
6 Gravity Tower
2 Bonewall
2 Graveyard
3 Otyughs
3 Chargers
4 Gravity Force

Good luck.

Title: Antithesis cards
Post by: Forfeit on December 15, 2009, 10:10:13 pm

The air and eath cards seem OP, and how would your card affect imortals/burrowed creature?
Title: Antithesis cards
Post by: Pilchard123 on December 15, 2009, 10:10:13 pm

The air and eath cards seem OP, and how would your card affect imortals/burrowed creature?
Well, they can't be hit if they're underground, can they? Perhaps they should bury them...


I can imagine a deck now :
6 Deadly Poison
6 Super Giants
8 Bone Tower
6 Gravity Tower
2 Bonewall
2 Graveyard
3 Otyughs
3 Chargers
4 Gravity Force

Good luck.

Dind't think of that...Destroys shields? Or just fantastically overpowered? I'd guess the second one.

Opposite like a windmill and gingerbread.
 ??? ??? ??? Windmill and gingerbread?
Title: Antithesis cards
Post by: Terroking on December 15, 2009, 10:10:14 pm

i think its because they have nothing to do with each other.

yeah, and i think of aether as what everything is made of, sorta the base of organized creation

entropy would be the opposite of that

but i'm not willing to argue any farther.

anyway are the air/earth supposed to be 2 random enemy creatures? 2 random kind of seems like it would defeat the point.
Title: Antithesis cards
Post by: Pilchard123 on December 15, 2009, 10:10:14 pm

Well, I was thinking of two random (any player), with a (possibly strong) bias towards your opponent's creatures when upgraded. Maybe a weaker bias towards your opponent unupgraded.
Title: Antithesis cards
Post by: The conartist on December 15, 2009, 10:10:15 pm

i think its because they have nothing to do with each other.

yeah, and i think of aether as what everything is made of, sorta the base of organized creation

entropy would be the opposite of that

but i'm not willing to argue any farther.


aether is a parellel universe in which massive plains of entities made of energy and power roam, not the building blocks of creation. read a book sometime.
blarg: