Then make that specifically the effect, don't try combining two very different effects. There are cards that duplicate statuses, but not one that shares deaths.
Is this section called card ideas and art or am i missing something?
So basically i can't propose a card that do that just beacuse you tell that there's no one actaully ingame?!
I really don't feel like you're giving me tips at all, so if you please want to continue helping improving the idea instead of writing elements clichés without a foundation i'll be grateful.
He's just saying that your card text doesn't exactly fit his standards, and possibly the community standards. For example, I believe that card creators should use all of their power to make clear, unambiguous card texts that can be correctly interpreted without the aid of supplementary notes (of which I must point out you did not provide). His point was that the keyword "status" already has a very specific meaning in the current version of Elements the Game, and your card text does not use keyword with the meaning it is associated with. As a result, it requires supplementary notes that explain the mechanic as you envision it. Furthermore, although it pains me to suggest this, I recommend you change the keyword "status" as you use it to something that has not yet been defined in the game, for example "fate", along with sufficient explanation with supplementary notes.