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Offline ak65alaTopic starter

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Sinkhole / Sinkhole https://elementscommunity.org/forum/index.php?topic=36137.msg454642#msg454642
« on: January 30, 2012, 04:34:10 am »
NAME:
Sinkhole
ELEMENT:
Earth
COST:
4 :earth
TYPE:
Permanent
ATK|HP:
TEXT:
Drain all earth quanta.  When your opponent draws, 1 card in their deck is destoryed.   Absorb :earth :earth  per turn.
NAME:
Sinkhole
ELEMENT:
Earth
COST:
3 :earth
TYPE:
Permanent
ATK|HP:
TEXT:
Drain all earth quanta.  When your opponent draws, 1 card in their deck is destoryed.   Absorb :earth  per turn.
ART:
ak65ala
IDEA:
A way to kill a deck faster.
NOTES:
Simply, cuts your opponent's deck in half. You can stack these, of course, so 2 makes their deck one third the size, 3 makes it 25%, etc...

Still trying to figure out the cost... what do you guys think?
SERIES:

Offline waterzx

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Re: Sinkhole / Sinkhole https://elementscommunity.org/forum/index.php?topic=36137.msg454650#msg454650
« Reply #1 on: January 30, 2012, 04:53:45 am »
This card will self-destruct as soon as you cast set it up

As far as I know, this card will absorb quantum before any pillar or pendulum start to function

Offline furballdn

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Re: Sinkhole / Sinkhole https://elementscommunity.org/forum/index.php?topic=36137.msg454651#msg454651
« Reply #2 on: January 30, 2012, 04:57:15 am »
This card will self-destruct as soon as you cast it

As far as I know, this card will absorb quantum before any pillar or pendulum start to function
Cast? It's a permanent. Not a spell.

Offline ak65alaTopic starter

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Re: Sinkhole / Sinkhole https://elementscommunity.org/forum/index.php?topic=36137.msg454698#msg454698
« Reply #3 on: January 30, 2012, 07:15:41 am »
This card will self-destruct as soon as you cast set it up

As far as I know, this card will absorb quantum before any pillar or pendulum start to function
Hmm... well if that is the order of things, I will need to think of another way to make it, troublesome, for the person having it out.  I was thinking it was: quanta sources -> this card -> start of turn.  I guess I'll need to confirm this in the morning.  Don't play flooding enough to know how it flows with no quanta at start of turn.

I wanted this to both drain from the enemy, and yourself, the metaphorical 'ground falling out below your feet." Allowing the card drawing to destroy both decks is too weak, and giving it no cost makes it too strong (in my eyes). 

I also like the idea of how this counter acts stone skin.  Either pull the earth up towards you to survive, or command the earth to crumble away.

Offline Drake_XIV

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Re: Sinkhole / Sinkhole https://elementscommunity.org/forum/index.php?topic=36137.msg454699#msg454699
« Reply #4 on: January 30, 2012, 07:20:24 am »
It doesn't really counter Stone Skin.  It prevents you from using yours effectively.

Offline willng3

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Re: Sinkhole / Sinkhole https://elementscommunity.org/forum/index.php?topic=36137.msg454701#msg454701
« Reply #5 on: January 30, 2012, 07:27:19 am »
To clarify the absorption issue:

Flooding functions by absorbing quanta based on the order of permanents on the field.  In other words, if a Pillar is played before Flooding then it will generate quanta before Flooding absorbs it.  If it's played after Flooding then Flooding absorbs quanta before the quanta from that Pillar can be generated.

So to summarize, as long as the Pillars/Pends/Towers are played before Sinkhole, it's fine.

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Re: Sinkhole / Sinkhole https://elementscommunity.org/forum/index.php?topic=36137.msg455519#msg455519
« Reply #6 on: February 01, 2012, 03:59:27 am »
1) Probably too cheap
2) The upgrade is too much Absorb 2 -> Absorb 1 alone is too much of an upgrade and needs to be accompanied with a +1 casting cost not a -1 casting cost.
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