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Decktrya

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Sunflare/Sunflash https://elementscommunity.org/forum/index.php?topic=9093.msg107187#msg107187
« on: July 03, 2010, 09:28:04 pm »
NAME:
Sunflare
ELEMENT:
Light
COST:
10 :light
TYPE:
permanent
ATK|HP:
ABILITY:
Blind every non light creature in the middle row
all creatures lose airborn
consum one  :fire each round
NAME:
Sunflare
ELEMENT:
Fire
COST:
8 :light
TYPE:
Permanent
ATK|HP:

ABILITY:
Blind every non light creature in the middle row
all creatures lose airborn
consum one :fire each round
ART:
Zanzarino? its the art of a photon well multiple times with more contrast
IDEA:
Decktrya
NOTES:
Blind: has a 30%chance to attack yourself has a 20 % chance to attack another creature has a 50% to do nothing
SERIES:

Arondight

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Re: Sunflare/Sunflash https://elementscommunity.org/forum/index.php?topic=9093.msg107232#msg107232
« Reply #1 on: July 03, 2010, 11:15:31 pm »
Way too powerful. Taking away all Airborne abilities while sabotaging every middle row non-light creature while having a cheap upkeep?

Consume**

I think it would make more sense if it gave the creatures in the middle row a 50% chance to miss.

Sunflare makes me think of Solar Flare.  ;)

actionjack

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Re: Sunflare/Sunflash https://elementscommunity.org/forum/index.php?topic=9093.msg107245#msg107245
« Reply #2 on: July 03, 2010, 11:41:24 pm »
I like the name  :)

Offline Higurashi

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Re: Sunflare/Sunflash https://elementscommunity.org/forum/index.php?topic=9093.msg107256#msg107256
« Reply #3 on: July 03, 2010, 11:58:40 pm »
Yeah, simply miss would be more balanced and in keeping with Light. Those seemingly random effects feel more Entropy to me. Other than that, it's too good to be a Permanent. This combined with a Shield would be too good. Neat idea though.. maybe 20-30% to miss would be acceptable and one more consume cost.
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Offline godofdeath500

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Re: Sunflare/Sunflash https://elementscommunity.org/forum/index.php?topic=9093.msg107494#msg107494
« Reply #4 on: July 04, 2010, 07:19:21 am »
Why not make it all rows, why just one?
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Re: Sunflare/Sunflash https://elementscommunity.org/forum/index.php?topic=9093.msg107496#msg107496
« Reply #5 on: July 04, 2010, 07:21:50 am »
Why not make it all rows, why just one?
to combo with flood and not make it op

Decktrya

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Re: Sunflare/Sunflash https://elementscommunity.org/forum/index.php?topic=9093.msg107558#msg107558
« Reply #6 on: July 04, 2010, 11:39:00 am »
i knew already it would be op but i was not sure how to balance it i would say i keep the upcost (not make it higher) Change the effect of blind with  30%to miss and let it not take down airborn but let airborn creatures have a higher chance to miss propably 50% but got no time to change it right now will make it later on to watch if you think the effect is now good

Kael Hate

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Re: Sunflare/Sunflash https://elementscommunity.org/forum/index.php?topic=9093.msg109218#msg109218
« Reply #7 on: July 06, 2010, 07:34:15 pm »
Did you mean Consum or Consume?

The 50% chance of Nothing, does this mean has no effect on the creature or the creature simply does nothing?

Decktrya

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Re: Sunflare/Sunflash https://elementscommunity.org/forum/index.php?topic=9093.msg111061#msg111061
« Reply #8 on: July 09, 2010, 03:59:53 pm »
Did you mean Consum or Consume?

The 50% chance of Nothing, does this mean has no effect on the creature or the creature simply does nothing?
no effect XD consume i think xD but i got no time to correct it so if ayone can do for me it would be nice (well this will not happen propably) other wise i will do it when i got more free time

 

blarg: