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Offline Drake_XIVTopic starter

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Graviton Launcher | Graviton Launcher https://elementscommunity.org/forum/index.php?topic=42782.msg533437#msg533437
« on: August 15, 2012, 06:11:07 pm »
NAME:
Graviton Launcher
ELEMENT:
Gravity
COST:
4 :gravity
TYPE:
Permanent
ATK|HP:

TEXT:
:gravity :gravity :gravity : Accelerate
Target creature gains the skill Acceleration and gains +2 | -1 per turn.
NAME:
Graviton Launcher
ELEMENT:
Gravity
COST:
4 :gravity
TYPE:
Permanent
ATK|HP:

TEXT:
:gravity :gravity :gravity : Overdrive
Target creature gains the skill Acceleration and gains +3 | -1 per turn.

ART:

IDEA:
Drake_XIV
NOTES:

SERIES:

« Last Edit: August 15, 2012, 06:22:26 pm by Drake_XIV »

Offline furballdn

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Re: Graviton Launcher | Graviton Launcher https://elementscommunity.org/forum/index.php?topic=42782.msg533440#msg533440
« Reply #1 on: August 15, 2012, 06:13:35 pm »
Do we need a card that provides acceleration/overdrive on a stick? Also, why is it a creature? 6 :gravity for a 5|6 card already isn't bad, and it comes with an awesome ability as well? The insane cost also makes this sort of impractical (9 :gravity when you could've just used 3 :gravity)

Offline cjackdc

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Re: Graviton Launcher | Graviton Launcher https://elementscommunity.org/forum/index.php?topic=42782.msg534456#msg534456
« Reply #2 on: August 18, 2012, 07:11:31 am »
This card is kind of OP'd is it not? Maybe if this were a rare it would work but still is it really needed in elements?
Nice card Idea though.
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Offline Drake_XIVTopic starter

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Re: Graviton Launcher | Graviton Launcher https://elementscommunity.org/forum/index.php?topic=42782.msg534684#msg534684
« Reply #3 on: August 19, 2012, 12:32:56 am »
Thanks, but this is honestly one of my less original ideas...

And I guess this would be Rare.  Everything that spams another card always seems to be Rare...  Except for Firefly Queen and Anubis.

Offline OdinVanguard

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Re: Graviton Launcher | Graviton Launcher https://elementscommunity.org/forum/index.php?topic=42782.msg535580#msg535580
« Reply #4 on: August 22, 2012, 04:37:38 am »
Putting a spell on a stick is tricky business since it is very easy to overshadow the spell itself.
Given the skill and casting cost mirror the spells themselves, I think that might be the case here.
... What if insead of giving the creature accelerate / overdrive, it just gave them +2|-1(+3|-1) and prevented skill use for 1 turn. Maybe reduce skill cost to compensate as well
e.g.
":gravity Accelerate: Target creature gains +2|-1 but may not use any skills for 1 turn"
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