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Offline killsdazombiesTopic starter

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A few "Other" cards https://elementscommunity.org/forum/index.php?topic=5576.msg56637#msg56637
« on: April 20, 2010, 07:47:50 pm »
Sniper. 5 any
4/1. deal 2 damage to target creature, 4 any
Hitman. 6 any
4/2. deal 2 damage to target creature, 2 any

Amazing dragon. 20 any
10/7
Epic dragon. 21 any
13/5

Knight. 6 any
3/5
Elite knight. 7 any
6/6

mugger. 3 any
3/2. take 5 random quanta from enemy. 4 any
gangster. 4 any
4/4. take 5 random quanta from enemy. 3 any

Any other card ideas?

Offline Naesala

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Re: A few "Other" cards https://elementscommunity.org/forum/index.php?topic=5576.msg375194#msg375194
« Reply #1 on: August 03, 2011, 05:46:13 pm »
I like the idea of "other" monsters. To me "other" is man or man made so here are my ideas:

Magi 9 any
1/3 Generate 1 random quanta per turn
ArchMagi 9 any
3/2 Generate 3 random quanta per turn

Iron Golem 18 any
2/10 Guard (as iridium warden) cost 5 any
Steel Golem 18 any
3/10 Guard (as iridium warden) cost 5 any

Theif 12 any
1/1 Steal: Steal target permanent cost 12
Rogue 18 any
3/3 Steal: Steal target permanent cost 12

Soldier 6 any
1/1 Endow (as crusader) cost 3 any
Cavalier 12 any
3/2 Endow (as crusader) cost 3 any

Robot-Dragon 27 any
10/10
Android Dragon 27 any
11/11

Dragoon 24 any
6/2 Jump: remove dragoon from play for one turn and deal double dragoon attack for one turn. Cost 9 any
Elite Dragoon 27 any
7/2 Jump:remove dragoon from play for one turn and deal double dragoon attack for one turn. Cost 7 any

Warmachine 27 any
N/20 n= number of "other" element creatures on the field.
Elite Warmachine 27 any
N/20 n= twice the number of other element creatures on the field

Spell: Forge metal 12 any
Increase target stats by +1/+4
Super Forge metal 12 any
Increase targets stats by +1/+5

Spell: War cry 24 any
Creatures Attack as if adrenalined for 1 turn
Battle Cry 21 any
Creatures attack as if adrenalined for 1 turn

Spell: Pit traps 9 any
Enemy non-airborn creatures are delayed after their attacks next turn unless this card is destroyed (auto destroyed after one turn)
Spike Traps 12 any
Enemy non-airborn creatures are delayed after their attacks and take one point of damage next turn unless this card is destroyed (auto destroyed after one turn)

Spell: Oil 9 any
Creatures summoned this turn can use their abilities. Vulnerable to fire for 1 turn (double damage from firelance, rain of fire, or an attack from a fire creature)
Better oil 6 any
Creatures summoned this turn can use their abilities. Vulnerable to fire for 1 turn (double damage from firelance, rain of fire, or an attack from a fire creature)

Permanent: Barricade 27 any
Creatures without airborn or momentum deal 0 damage (3 turns)
Iron wall 24 any
Creatures without airborn or momentum deal 0 damage (3 turns)

"Rare" Weapon: Wakizashi 18 any
Deals 4 damage Automatically destroy enemy shield (unless immaterial)
Katana 18 any
Deals 5 damage Automatically destroy enemy shield (unless immaterial)

Tell me what you think!

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Offline ZephyrPhantom

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Re: A few "Other" cards https://elementscommunity.org/forum/index.php?topic=5576.msg375198#msg375198
« Reply #2 on: August 03, 2011, 06:07:08 pm »
Don't necro old threads please. Start your own instead.

Also high-tech cards are somewhat frowned upon.

Offline Naesala

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Re: A few "Other" cards https://elementscommunity.org/forum/index.php?topic=5576.msg375202#msg375202
« Reply #3 on: August 03, 2011, 06:20:40 pm »
Sorry, read 2010 as 2011 and didn't think it was to old. And other than the dragon, those aren't really that high tech (warmachine in my head is more of a ballista/catapult thing)
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