I like the idea of "other" monsters. To me "other" is man or man made so here are my ideas:
Magi 9 any
1/3 Generate 1 random quanta per turn
ArchMagi 9 any
3/2 Generate 3 random quanta per turn
Iron Golem 18 any
2/10 Guard (as iridium warden) cost 5 any
Steel Golem 18 any
3/10 Guard (as iridium warden) cost 5 any
Theif 12 any
1/1 Steal: Steal target permanent cost 12
Rogue 18 any
3/3 Steal: Steal target permanent cost 12
Soldier 6 any
1/1 Endow (as crusader) cost 3 any
Cavalier 12 any
3/2 Endow (as crusader) cost 3 any
Robot-Dragon 27 any
10/10
Android Dragon 27 any
11/11
Dragoon 24 any
6/2 Jump: remove dragoon from play for one turn and deal double dragoon attack for one turn. Cost 9 any
Elite Dragoon 27 any
7/2 Jump:remove dragoon from play for one turn and deal double dragoon attack for one turn. Cost 7 any
Warmachine 27 any
N/20 n= number of "other" element creatures on the field.
Elite Warmachine 27 any
N/20 n= twice the number of other element creatures on the field
Spell: Forge metal 12 any
Increase target stats by +1/+4
Super Forge metal 12 any
Increase targets stats by +1/+5
Spell: War cry 24 any
Creatures Attack as if adrenalined for 1 turn
Battle Cry 21 any
Creatures attack as if adrenalined for 1 turn
Spell: Pit traps 9 any
Enemy non-airborn creatures are delayed after their attacks next turn unless this card is destroyed (auto destroyed after one turn)
Spike Traps 12 any
Enemy non-airborn creatures are delayed after their attacks and take one point of damage next turn unless this card is destroyed (auto destroyed after one turn)
Spell: Oil 9 any
Creatures summoned this turn can use their abilities. Vulnerable to fire for 1 turn (double damage from firelance, rain of fire, or an attack from a fire creature)
Better oil 6 any
Creatures summoned this turn can use their abilities. Vulnerable to fire for 1 turn (double damage from firelance, rain of fire, or an attack from a fire creature)
Permanent: Barricade 27 any
Creatures without airborn or momentum deal 0 damage (3 turns)
Iron wall 24 any
Creatures without airborn or momentum deal 0 damage (3 turns)
"Rare" Weapon: Wakizashi 18 any
Deals 4 damage Automatically destroy enemy shield (unless immaterial)
Katana 18 any
Deals 5 damage Automatically destroy enemy shield (unless immaterial)
Tell me what you think!