Poll

How should Flux be changed?

Keep it the same
0 (0%)
Make it force you to skip two turns
0 (0%)
Make it draw less cards
2 (100%)
Make it damage you or your creatures (or heal your opponent, etc.)
0 (0%)

Total Members Voted: 2

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Offline OdinVanguard

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Re: Flux | Flux https://elementscommunity.org/forum/index.php?topic=52517.msg1111401#msg1111401
« Reply #24 on: November 23, 2013, 08:55:03 pm »
Hmmm...what if you linked it to the amount of aether in your pool?
I.e. "Draw up to 1 card for every 8 aether in your pool. Your turn ends immediately."

Or you could even add in a drain effect:
"Draw up to 1 card for every 8 aether in your pool. Drains 2 aether per card. Your turn ends immediately."
Whether the glass is half full or half empty is a moot point. It is always filled to the brim. It is only a matter of by what. The real question is: What fills you?
If your zombie plan is
kill -9 `ps l | awk '{print $2" "$3" "$9}' | grep "Z" | awk '{printf("%s ",$2)}'`
You might be a unix junky

Offline skyironswordTopic starter

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Re: Flux | Flux https://elementscommunity.org/forum/index.php?topic=52517.msg1111409#msg1111409
« Reply #25 on: November 23, 2013, 09:52:57 pm »
So, you think it needs a nerf, then?

Offline OdinVanguard

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Re: Flux | Flux https://elementscommunity.org/forum/index.php?topic=52517.msg1111413#msg1111413
« Reply #26 on: November 23, 2013, 10:16:30 pm »
Yes... not a major one, but I do think it gives a little too much draw power, even with the drawback of losing your turn afterward... Having it link to something like quanta, hp, etc would also make good thematic sense (like the resource is flowing into draw power).
« Last Edit: November 23, 2013, 10:24:30 pm by OdinVanguard »
Whether the glass is half full or half empty is a moot point. It is always filled to the brim. It is only a matter of by what. The real question is: What fills you?
If your zombie plan is
kill -9 `ps l | awk '{print $2" "$3" "$9}' | grep "Z" | awk '{printf("%s ",$2)}'`
You might be a unix junky

Offline skyironswordTopic starter

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Re: Flux | Flux https://elementscommunity.org/forum/index.php?topic=52517.msg1111417#msg1111417
« Reply #27 on: November 23, 2013, 10:24:59 pm »
I could just bump the cost up slightly... 7|6, or 8|7

Offline Hawkeye0440

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Re: Flux | Flux https://elementscommunity.org/forum/index.php?topic=52517.msg1111423#msg1111423
« Reply #28 on: November 23, 2013, 10:29:38 pm »
What makes it belong to Aether? (sorry if it's already been answered  :-\)

Offline Jyiber

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Re: Flux | Flux https://elementscommunity.org/forum/index.php?topic=52517.msg1111430#msg1111430
« Reply #29 on: November 23, 2013, 10:41:55 pm »
I'm going to give you some extremely constructive criticism about this idea. You ready?

Spoiler for Hidden:
No.

Does that mean you should can it? Not really, but still...
<^> Curiosity killed the cat. Now what if I told you Curiosity was the name of my dog?
<^> All things must come to an end. The things that you loved, and things you hate, but much more pressingly, the timer to the bomb that's in the room with us.

Offline skyironswordTopic starter

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Re: Flux | Flux https://elementscommunity.org/forum/index.php?topic=52517.msg1111464#msg1111464
« Reply #30 on: November 24, 2013, 01:12:34 am »
That doesn't tell me what's wrong with it. Come on, this is the Card Ideas and Art subforum. There's no such thing as Common Sense. We archived that one a long time ago.


Offline iskelion

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Re: Flux | Flux https://elementscommunity.org/forum/index.php?topic=52517.msg1112017#msg1112017
« Reply #31 on: November 26, 2013, 04:21:28 pm »
i think the new cost makes it kinda more balanced, having in mind decking is a very real threat

other possibilities:
target player draws 4/3 cards
discard your hand, draw 8 cards
« Last Edit: November 26, 2013, 04:23:48 pm by iskelion »

Offline skyironswordTopic starter

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Re: Flux | Flux https://elementscommunity.org/forum/index.php?topic=52517.msg1112040#msg1112040
« Reply #32 on: November 26, 2013, 06:46:14 pm »
... New cost? I haven't changed the cost...

 

blarg: