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Offline rickerd

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Re: Alternate Story Series https://elementscommunity.org/forum/index.php?topic=20252.msg460349#msg460349
« Reply #24 on: February 14, 2012, 08:46:31 pm »
awesome, that would be much more work getting six upped of each card
would that mean you can have six of each in 1 deck?
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Offline ZephyrPhantomTopic starter

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Re: Alternate Story Series https://elementscommunity.org/forum/index.php?topic=20252.msg460364#msg460364
« Reply #25 on: February 14, 2012, 09:44:32 pm »
awesome, that would be much more work getting six upped of each card
would that mean you can have six of each in 1 deck?
No. Each card is still of the same "species", so 6 copies of any type max.

On that note, it seems the series concept is being revived here (http://elementscommunity.org/forum/index.php/topic,36636.0.html). If more cards are made, I'll most likely put them in this thread though.

Offline moomoose

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Re: Alternate Story Series https://elementscommunity.org/forum/index.php?topic=20252.msg460388#msg460388
« Reply #26 on: February 14, 2012, 10:25:54 pm »
i like this idea, a while back i had a thread on the subject (in game suggestion forum?), basically because my favorite game of all time is ogre battle, which has branching upgrades (ie fighter can turn into a knight or samurai etc).

to me, the concept of leveling up cards from basic > upgraded selection (and possibly even more upgrades thereafter) would be a great start for the basis of a sequel to elements, as if this were implemented it would basically be an entirely new game.
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Offline Nepycros

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Re: Alternate Story Series https://elementscommunity.org/forum/index.php?topic=20252.msg460438#msg460438
« Reply #27 on: February 15, 2012, 01:03:28 am »
Of course, this means you need twice as much electrum for upgrades. :P
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