Elements the Game Forum - Free Online Fantasy Card Game

Elements the Game => Card Ideas and Art => Topic started by: Pineapple on December 16, 2013, 03:21:37 pm

Title: Age | Senesce
Post by: Pineapple on December 16, 2013, 03:21:37 pm
(http://i.imgur.com/KmYC6E9.png)
(http://i.imgur.com/Kjw7UgU.png)
NAME:
Age
ELEMENT:
Time
COST:
3 :time
TYPE:
Spell
ATK|HP:

TEXT:
When this turn ends, convert 30% of target player's HP into mark quanta.
Affected player draws 2 cards.
NAME:
Senesce
ELEMENT:
Time
COST:
5 :time
TYPE:
Spell
ATK|HP:

TEXT:
When this turn ends, convert 45% of target player's HP into mark quanta.
Affected player draws 3 cards.

ART:

IDEA:

NOTES:
Trying to get a feel of where the community draws the line between unbalanced and balance-able.
Also, I have a penchant for powerful cards that speed up boring games.
SERIES:

Title: Re: Age | Senesce
Post by: timetock on December 16, 2013, 03:23:52 pm
so you use it on creatures? synergies with armagio, flying titan? CAN YOU USE IT ON PLAYERS?
I'm assuming you can't.
Title: Re: Age | Senesce
Post by: Pineapple on December 16, 2013, 03:29:05 pm
so you use it on creatures? synergies with armagio, flying titan? CAN YOU USE IT ON PLAYERS?
I'm assuming you can't.

Sorry it's supposed to target only players (as shown in the upgraded text). EDIT: unupped card text fixed.

It'd be a bit too powerful a draw engine if it could target creatures. ._.
Title: Re: Age | Senesce
Post by: timetock on December 16, 2013, 04:10:43 pm
so you could turn a 200 HP arena deck all the way to 110 HP in one turn? I don't know...

I'm assuming it's current HP and not max HP.
Title: Re: Age | Senesce
Post by: Keolino on December 16, 2013, 04:28:34 pm
(upped) You have 100 HP, play this twice. 55 HP --> 30 HP. You just generated 70 mark quanta. If your mark was earth, and you can play some stoneskins now, well well. With one, you are back at 100 HP. with a second, you will have about 170 HP, at least. Above all that you drawed a ton of cards, and would be able to play any stone dragon or shrieker in your hand this instant.
Title: Re: Age | Senesce
Post by: Joseph7 on December 16, 2013, 05:34:02 pm
I think that this card should only be able to target its owner, the same way that 'heal' does. Otherwise, it's way too powerful a hit for the opponent to take.
Title: Re: Age | Senesce
Post by: CuCN on December 16, 2013, 05:46:44 pm
(upped) You have 100 HP, play this twice. 55 HP --> 30 HP. You just generated 70 mark quanta. If your mark was earth, and you can play some stoneskins now, well well. With one, you are back at 100 HP. with a second, you will have about 170 HP, at least. Above all that you drawed a ton of cards, and would be able to play any stone dragon or shrieker in your hand this instant.
That leaves your opponent with a turn to take out your 30 HP, because it doesn't take effect until the end of your turn.
Title: Re: Age | Senesce
Post by: dragtom on December 16, 2013, 05:53:31 pm
a few questions:
-I assume that 'mark quanta' is the affected's player's mark?
-what  happens if multiple are cast in 1 turn? will this cause up to 0.02768 of the hp left? (0.55^6)
-how is hp rounded?
-when exactly is the end of this turn? before poison, after poison, between creatures and permanents, once the mark generates quanta, or after all the permanents have been triggered?

one suggestion I have:
-once this turn ends, target player draws up to 2 cards. Affected player loses (15*cards drawn)% of his current hp.

this prevents using too many in 1 turn.
Title: Re: Age | Senesce
Post by: Pineapple on December 16, 2013, 08:16:57 pm
Current HP, not maximum HP.

It could have a special interaction in Arena and FGs for only doing up to 50 damage. This clause could also be placed in the card text, if the community deems it necessary, for use outside of Arena.

I agree that chaining should be prevented. I'm not sure about having damage scale to cards drawn, as that's a bit similar to Nightmare. Instead, I offer this alternative: instead of "When this turn ends...", the clause "... Immediately end the turn." will be added.

(upped) You have 100 HP, play this twice. 55 HP --> 30 HP. You just generated 70 mark quanta. If your mark was earth, and you can play some stoneskins now, well well. With one, you are back at 100 HP. with a second, you will have about 170 HP, at least. Above all that you drawed a ton of cards, and would be able to play any stone dragon or shrieker in your hand this instant.

Let's see if preventing chaining fixes this problem.
Assume an enemy can get a 5 ATK creature out every turn, including the first. Assume the earliest you can use this card is during your second turn.

Turn 1: Enemy deals +5 damage. (You: 95 HP)
Turn 1: You do nothing.
Turn 2: Enemy deals +10 damage. (You: 85 HP)
Turn 2: You play 1 Senesce. +38 :earth. (You: 47 HP)
Turn 3: Enemy deals +15 damage. (You: 32 HP)
Turn 3: If you play a Senesce, you'll die next turn.

I think the chaining fix solves the problem presented.
Title: Re: Age | Senesce
Post by: iskelion on December 16, 2013, 10:52:06 pm
OP
Title: Re: Age | Senesce
Post by: CuCN on December 16, 2013, 11:04:11 pm
Once you get the quanta, your turn is over and you cannot play those ghosts.
Title: Re: Age | Senesce
Post by: Fippe94 on December 16, 2013, 11:21:53 pm
But hey, some people are saying this is OP when used on yourself, other are saying too OP when used on oppponent. THis can only mean it is balanced, right? :P
Title: Re: Age | Senesce
Post by: Jyiber on December 17, 2013, 12:32:03 am
But hey, some people are saying this is OP when used on yourself, other are saying too OP when used on oppponent. THis can only mean it is balanced, right? :P
I like this logic.

But this is a cool idea. I think maybe the quanta gain could be cut in half, but other than that great.

People often don't realize that health reductions in percentages get progressively weaker and can't be a kill blow, I think ETG could implement at least one version of this mechanic. I will say that this will get some negative feedback because of how dramatic it looks at first glance.
Title: Re: Age | Senesce
Post by: timetock on December 17, 2013, 01:05:35 am
But hey, some people are saying this is OP when used on yourself, other are saying too OP when used on oppponent. THis can only mean it is balanced, right? :P
I like this logic.

But this is a cool idea. I think maybe the quanta gain could be cut in half, but other than that great.

People often don't realize that health reductions in percentages get progressively weaker and can't be a kill blow, I think ETG could implement at least one version of this mechanic. I will say that this will get some negative feedback because of how dramatic it looks at first glance.
You got that right...

however the effects of this card are just mind boggling. The uses, the implications, the possibilities - probably one of the oddest cards.
Title: Re: Age | Senesce
Post by: skyironsword on December 17, 2013, 01:15:22 am
The uses, the implications, the possibilities - probably one of the oddest cards.
You sure about that?

(http://i.imgur.com/QQ3Dx8Z.png)
Title: Re: Age | Senesce
Post by: foofatron on December 17, 2013, 04:17:23 am
Somebody make something like this plz:
(http://static1.wikia.nocookie.net/__cb20131014101127/yugioh/images/thumb/9/9c/SolemnJudgment-LCJW-EN-ScR-1E.png/300px-SolemnJudgment-LCJW-EN-ScR-1E.png)
Title: Re: Age | Senesce
Post by: Keolino on December 17, 2013, 07:09:36 am
Somebody make something like this plz:
(http://static1.wikia.nocookie.net/__cb20131014101127/yugioh/images/thumb/9/9c/SolemnJudgment-LCJW-EN-ScR-1E.png/300px-SolemnJudgment-LCJW-EN-ScR-1E.png)

Be careful, it's a TRAAAPPP!!! :D


About the card, it's probably a problem because it may be abuseable when cast on your opponent for damage, as well as maybe abuseable when used on yourself for quanta gain. The main question is probably not if it is abuseable right now when used in a normal way, the question is if it is OP when this card is implemented and people on the forums try to build the strongest/most gamebreaking deck they can with it.
Title: Re: Age | Senesce
Post by: skyironsword on December 18, 2013, 02:50:49 am
... Don't they do that for every card?
Title: Re: Age | Senesce
Post by: foofatron on December 18, 2013, 03:45:42 am
Not antlion :(.
Title: Re: Age | Senesce
Post by: Keolino on December 18, 2013, 06:56:58 am
... Don't they do that for every card?

Yeah, but what I mean is that this card has more potential to break the game because its effect is quite huge. Even if it looks balanced at first glance.

Not antlion :(.

Antlion needs more love...
blarg: