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Elements the Game Forum - Free Online Fantasy Card Game
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Elements the Game
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Card Ideas and Art
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Final Destination | Final Destination
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Vangelios
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Final Destination | Final Destination
https://elementscommunity.org/forum/index.php?topic=53466.msg1122427#msg1122427
«
on:
January 21, 2014, 08:22:39 pm »
NAME:
Final Destination
ELEMENT:
Time
COST:
15
TYPE:
Permanent
ATK|HP:
TEXT:
This effect could be activated after 3 turns :
opponent loses all HP, this effect works as a spell.
NAME:
Final Destination
ELEMENT:
Time
COST:
12
TYPE:
Permanent
ATK|HP:
TEXT:
This effect could be activated after 3 turns :
opponent loses all HP, this effect works as a spell.
ART:
public domain
http://elementscommunity.org/forum/card-art/free-art-for-card-ideas/
IDEA:
Vangelios
NOTES:
SERIES:
«
Last Edit: January 21, 2014, 08:24:35 pm by Vangelios
»
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Re: Final Destination | Final Destination
https://elementscommunity.org/forum/index.php?topic=53466.msg1122434#msg1122434
«
Reply #1 on:
January 21, 2014, 09:08:40 pm »
If instakilling a creature under any effect is prohibited, instakilling the opponent is ultra OP.
6 PA, 6 of this, 6 sundials, some RT/procrastination/Eternity/other stalling card with earth mark, rest time pillars.
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Vangelios
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Re: Final Destination | Final Destination
https://elementscommunity.org/forum/index.php?topic=53466.msg1122435#msg1122435
«
Reply #2 on:
January 21, 2014, 09:16:44 pm »
I know I wanted to make a OP card
, Then 99% of HP and increase to 6 turns
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Re: Final Destination | Final Destination
https://elementscommunity.org/forum/index.php?topic=53466.msg1122437#msg1122437
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Reply #3 on:
January 21, 2014, 09:19:29 pm »
How about making it only deal 50 damage? ^^ Like an OP UG.
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Re: Final Destination | Final Destination
https://elementscommunity.org/forum/index.php?topic=53466.msg1122465#msg1122465
«
Reply #4 on:
January 21, 2014, 11:49:29 pm »
... Instant kills the opponent?!?! Woah, woah, slow down. The Super Smash Bros stage never did that to me.
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Re: Final Destination | Final Destination
https://elementscommunity.org/forum/index.php?topic=53466.msg1122471#msg1122471
«
Reply #5 on:
January 22, 2014, 12:13:35 am »
Ahem. I believe this is an abominable attempt to nerf
this card
. No nerf needed. That is all.
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Re: Final Destination | Final Destination
https://elementscommunity.org/forum/index.php?topic=53466.msg1122485#msg1122485
«
Reply #6 on:
January 22, 2014, 01:20:28 am »
Ignoring the obvious OP...
The card should read "can only" where it says "could" if you mean there must be a thee turn wait. Could implies that it can then, but also any other time (which is also pointless to point out, so I'm sure you mean the former).
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Re: Final Destination | Final Destination
https://elementscommunity.org/forum/index.php?topic=53466.msg1122486#msg1122486
«
Reply #7 on:
January 22, 2014, 01:30:27 am »
after 3 turns can activate the overpower
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Re: Final Destination | Final Destination
https://elementscommunity.org/forum/index.php?topic=53466.msg1122489#msg1122489
«
Reply #8 on:
January 22, 2014, 01:34:53 am »
Consume all quanta after each turn. Increase time until effect can be played to 10
Nobody's mentioned SoSa
edit
on consuming quanta: The latter may make the former unnecessary. Perhaps consuming
& destroying self if upkeep can't be paid
«
Last Edit: January 22, 2014, 01:41:42 am by serprex
»
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Re: Final Destination | Final Destination
https://elementscommunity.org/forum/index.php?topic=53466.msg1122490#msg1122490
«
Reply #9 on:
January 22, 2014, 01:38:40 am »
ís OP, but with a monofire, disquake, sosac, reflective, emerald, is easy to beat
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