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Offline karisTopic starter

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Aerial Weapon | Surreal Weapon https://elementscommunity.org/forum/index.php?topic=8518.msg98542#msg98542
« on: June 22, 2010, 03:36:22 pm »
NAME:
Aerial Weapon
ELEMENT:
Air
COST:
3 :air
TYPE:
Creature
ATK|HP:
3|1
ABILITY:
:air  :air :air : Flow
Turn your weapon into creature and turn this card into your weapon.
NAME:
Surreal Weapon
ELEMENT:
Air
COST:
2 :air
TYPE:
Creature
ATK|HP:
3|1
ABILITY:
:air : Flow
Turn your weapon into creature and turn this card into your weapon.
ART:
Angkarn
IDEA:
karis
NOTES:
it's a crature version of flying/animate weapon.  deal 3 dmg per turn or more than this if you buffed that attack before use skill. um... maybe that's all  ???
SERIES:
NONE

Offline Hyroen

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Re: Aerial Weapon | Surreal Weapon https://elementscommunity.org/forum/index.php?topic=8518.msg98604#msg98604
« Reply #1 on: June 22, 2010, 04:53:52 pm »
Impressive card ideas karis, in the few amount of posts you have thus far, you've shown a level of creativity that easily surpasses the creativity used in some card suggestions :D
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b00mc1ap

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Re: Aerial Weapon | Surreal Weapon https://elementscommunity.org/forum/index.php?topic=8518.msg98618#msg98618
« Reply #2 on: June 22, 2010, 05:18:49 pm »
Hmm, I think the upgraded version is a bit OP compared to the unupgraded one. It receives a -1 cost benefit and -2 ability cost benefit...

I would suggest the following:

Aerial Weapon
2 :air
3 :air: Flow


Surreal Weapon
1 :air
3 :air Flow

Take in mind that Animate Weapon merely costs 1 of a random quanta...


Furthermore, your wording needs to be reworked.

Do you mean
"This card turns into your current weapon and summon that weapon as a creature."

OR

"This card turns into your current weapon. Your weapon is destroyed."

Offline Hyroen

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Re: Aerial Weapon | Surreal Weapon https://elementscommunity.org/forum/index.php?topic=8518.msg98620#msg98620
« Reply #3 on: June 22, 2010, 05:22:09 pm »
I am under the impression that the correct wording would be:

"Turn your weapon into a creature. This card is removed from the field and is put in your weapon slot."

karis, when this card turns into your weapon is it considered destroyed? Does it trigger a "death"?

If so, woot for Spiders + Wings + Arsenics + Surreal Weapons :)
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b00mc1ap

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Re: Aerial Weapon | Surreal Weapon https://elementscommunity.org/forum/index.php?topic=8518.msg98624#msg98624
« Reply #4 on: June 22, 2010, 05:29:22 pm »
I am under the impression that the correct wording would be:

"Turn your weapon into a creature. This card is removed from the field and is put in your weapon slot."

karis, when this card turns into your weapon is it considered destroyed? Does it trigger a "death"?

If so, woot for Spiders + Wings + Arsenics + Surreal Weapons :)
I don't get the point of this card then... Yes, you replace the weapon with something else, but for 4 quanta you could just play a phase/flesh spider and a flying weapon|5 quanta you could just play a phase/flesh recluse and an animate weapon.

Plus, why would you want your weapon to be susceptible to damage instead of your Aerial/Surreal Weapon? The weapon is most likely better and this card is very situational. (only against wings deck)

Offline karisTopic starter

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Re: Aerial Weapon | Surreal Weapon https://elementscommunity.org/forum/index.php?topic=8518.msg98630#msg98630
« Reply #5 on: June 22, 2010, 05:35:58 pm »
this card ability mean

turn my old weapon (if i have) to creature (like flying weapon) then
turn this card to be my  next weapon

maybe i will change 'and' in card text to be 'then' are that good?

um...  about quantum cost how about i'm change upgraded to  2air + 2air?

and this is not destroy or dead, look like animate weapon that don't destroy weapon and summon new creature but change it to be creature, this card work like that.

and... yes animate weapon is better than this card about cost with mono deck 

but i'm still think this card have it own way to use....  maybe...

b00mc1ap

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Re: Aerial Weapon | Surreal Weapon https://elementscommunity.org/forum/index.php?topic=8518.msg98635#msg98635
« Reply #6 on: June 22, 2010, 05:39:07 pm »
this card ability mean

turn my old weapon (if i have) to creature (like flying weapon) then
turn this card to be my  next weapon

maybe i will change 'and' in card text to be 'then' are that good?

um...  about quantum cost how about i'm change upgraded to  2air + 2air?

and this is not destroy or dead, look like animate weapon that don't destroy weapon and summon new creature but change it to be creature, this card work like that.

and... yes animate weapon is better than this card about cost with mono deck 

but i'm still think this card have it own way to use....  maybe...
Ok then I would change it to
"Animate your weapon. Aerial Weapon|Surreal Weapon is moved to your weapon slot."

Offline Essence

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Re: Aerial Weapon | Surreal Weapon https://elementscommunity.org/forum/index.php?topic=8518.msg98766#msg98766
« Reply #7 on: June 22, 2010, 08:14:23 pm »
I approve of this card.
If something happens and you think it deserves my attention, feel free to PM me. Other than that, I'm probably here if you want to shoot the breeze.

Offline Hyroen

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Re: Aerial Weapon | Surreal Weapon https://elementscommunity.org/forum/index.php?topic=8518.msg98923#msg98923
« Reply #8 on: June 22, 2010, 11:07:54 pm »
b00mc1ap, I believe you forget the implications of this card.

This card:

    Strengthens :air + :death synergy with multiple Arsenics out on the field and Flesh Spiders and Wings Strengthens :air + :aether synergy essentially creating an unlimited amount of Animate Weapons in your deck. Whereas currently, there is no spell duplicator, there is a creature duplicator, Fractal and in "Fractal"ing both this creature and a weapon, say Lobotomizer or Eagle's Eye, you can really summon as many as you want Provides a balanced way to "Animate" as many weapons as you'd like Provides a creature version of Flying Weapon, whereas a Flying Weapon specifically targets your weapon once, this card has the capability of doing that, but
ALSO provides a creature that is attacking your enemy's health. Flying weapon itself does not attack your enemy's health. If you want to reduce number of cards at the cost of a bit more cost, this card is what you should choose[/list]
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actionjack

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Re: Aerial Weapon | Surreal Weapon https://elementscommunity.org/forum/index.php?topic=8518.msg98996#msg98996
« Reply #9 on: June 23, 2010, 01:23:54 am »
The ability's cost seem a bit high... but rest is great.  Hope to see it in game.

What might be interesting is if you say that as a weapon, it does damage equal to its ATK.  This way, you can have the option to buff up this creature first, before turning it into a weapon. (and still retain the buffs)

b00mc1ap

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Re: Aerial Weapon | Surreal Weapon https://elementscommunity.org/forum/index.php?topic=8518.msg99086#msg99086
« Reply #10 on: June 23, 2010, 06:14:35 am »
b00mc1ap, I believe you forget the implications of this card.

This card:

    Strengthens :air + :death synergy with multiple Arsenics out on the field and Flesh Spiders and Wings Strengthens :air + :aether synergy essentially creating an unlimited amount of Animate Weapons in your deck. Whereas currently, there is no spell duplicator, there is a creature duplicator, Fractal and in "Fractal"ing both this creature and a weapon, say Lobotomizer or Eagle's Eye, you can really summon as many as you want Provides a balanced way to "Animate" as many weapons as you'd like Provides a creature version of Flying Weapon, whereas a Flying Weapon specifically targets your weapon once, this card has the capability of doing that, but
ALSO provides a creature that is attacking your enemy's health. Flying weapon itself does not attack your enemy's health. If you want to reduce number of cards at the cost of a bit more cost, this card is what you should choose[/list]

Ok yea I guess some of that is true, but how do you animate as many weapons as you like? This creature replaces your weapon in the weapon slot when the ability is used. You'd have to use Animate Weapon on your Surreal Weapon to animate more weapons.

Offline karisTopic starter

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Re: Aerial Weapon | Surreal Weapon https://elementscommunity.org/forum/index.php?topic=8518.msg99098#msg99098
« Reply #11 on: June 23, 2010, 06:42:47 am »
Ok yea I guess some of that is true, but how do you animate as many weapons as you like? This creature replaces your weapon in the weapon slot when the ability is used. You'd have to use Animate Weapon on your Surreal Weapon to animate more weapons.
use fractal to this card the cast it all
wait for one turn cast a weapon use this card skill and then fractal that weapon.
then use this card skill and cast new weapon then loop it

right?

The ability's cost seem a bit high... but rest is great.  Hope to see it in game.

What might be interesting is if you say that as a weapon, it does damage equal to its ATK.  This way, you can have the option to buff up this creature first, before turning it into a weapon. (and still retain the buffs)
thx.  i like this card in that way too.  use basilisk blood and so many rage potion can buff it too.  :P

 

blarg: