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Absorb https://elementscommunity.org/forum/index.php?topic=1003.msg9448#msg9448
« on: December 15, 2009, 10:10:15 pm »

Absorb

Cost: 4 Darkness
Effect: Absorb; target your own creature, it dies, you gain its health.

Upgrade:

Symbiotic Sacrifice

Cost: 3 Darkness
Effect: Absorb

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Absorb https://elementscommunity.org/forum/index.php?topic=1003.msg9449#msg9449
« Reply #1 on: December 15, 2009, 10:10:15 pm »

I think it is a little bit weak. Since it gains only a little amount of Life which drain life (a darkness card) can do the same (usually more)but also damage opponent plus their creature too. This card is good only when you have an armaigo or colossal dragon is under your control. The sacrifice effect already give you a card disadvantage. If the HP gains is little (It is only 5 HP even you target your dragon), the mana cost should be lower.

So, i think 1 darkness would be a good cost for it. Maybe the up-graded version do not use quantum at all, so that gravity deck can use it.

Maybe, double the life gain also.

Though, it is very flavour-wise for darkness.

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« Reply #2 on: December 15, 2009, 10:10:15 pm »

Meh, I was only asking cause I'd like to have one I can use for when I have a strong forest spirit on the field. I'm all for a lower cost.

Offline Bloodshadow

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Absorb https://elementscommunity.org/forum/index.php?topic=1003.msg9451#msg9451
« Reply #3 on: December 15, 2009, 10:10:15 pm »

Personally, I would have a creature with this ability. Otherwise it's only useful on Armagio and Massive Dragon.
To be or not to be, I can do both at once. Go learn quantum mechanics, n00b.

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« Reply #4 on: December 15, 2009, 10:10:15 pm »

A creature with the ability.

Grave Raider
Cost: 3
Ability: cost 2, abosrb
Attack/life   2/3

Upgrade
Crypt Keeping
Cost: 4
Ability: Cost 1, absorb
Attack/life 3/3

Comments? Those were just off the top of my head btw, feel free to suggest changes.

Offline Terroking

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« Reply #5 on: December 15, 2009, 10:10:15 pm »

titan


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« Reply #6 on: December 15, 2009, 10:10:15 pm »

I know, higher cost then? Titan would be a three card combo, and highly situational. Besides, anyone with titan can just use a gravity pull anyway.

Offline Terroking

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« Reply #7 on: December 15, 2009, 10:10:15 pm »

so why use this when you could use grav pull?
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Demongod

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« Reply #8 on: December 15, 2009, 10:10:15 pm »

This card is literally a bad gravity force.  In fact, Gravity Force is simply Swords to Plowshares from Magic: the Gathering, except its casting cost looks different.  Well, it's slightly worse since odds are, you'll overkill the critter you're attacking by a tiny bit.

bobcamel

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« Reply #9 on: December 15, 2009, 10:10:15 pm »

I made a similar card once, but it made you get both HP and ATK of the sacrificed creature as healing for you.

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« Reply #10 on: December 15, 2009, 10:10:16 pm »

I made a similar card once, but it made you get both HP and ATK of the sacrificed creature as healing for you.
Now that is a good idea. Pretend its in my card discription.

Demongod

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« Reply #11 on: December 15, 2009, 10:10:16 pm »

It's still a horrible idea.  It'd literally be extra (and bad) copies of life drain.  Think about it.

Life drain: Blast an opponent's critter with it, and you gain life equal to its toughness, and since it doesn't *swing* at you the next turn, also gain life equal to its attack.  Many times over, in fact.  Furthermore, you can also point it at your opponent's *face*.  By the time your opponent has a sizable critter on the board, you should have the corresponding darkness mana to blast said critter with a lifedrain.

And if you're running other colors (death): Why would you need any more life drain beyond the darkness card?  Just gun for your opponent's head and race him with arsenic and deadly poison!



 

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