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Offline Demagog

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  • Demagog soars like the Phoenix, unable to be repressed.Demagog soars like the Phoenix, unable to be repressed.Demagog soars like the Phoenix, unable to be repressed.Demagog soars like the Phoenix, unable to be repressed.Demagog soars like the Phoenix, unable to be repressed.Demagog soars like the Phoenix, unable to be repressed.Demagog soars like the Phoenix, unable to be repressed.Demagog soars like the Phoenix, unable to be repressed.
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A wepon for each element https://elementscommunity.org/forum/index.php?topic=992.msg9415#msg9415
« Reply #12 on: December 15, 2009, 10:10:15 pm »

Yes, Light is Light, but we already have a Mirror in Light, plus it may be defeneding use, but Light isn't about chance, light is always there.
A different word should probably be used other than mirror... such as flare. Have you ever played a sport and the ball was coming at you while the sun or any other bright light was behind it? It's extremely difficult to catch/control because you have a hard time adjusting your eyes to the change in light and depth. I'd say it's basically the same concept.

A wepon for each element https://elementscommunity.org/forum/index.php?topic=992.msg9416#msg9416
« Reply #13 on: December 15, 2009, 10:10:15 pm »

Maybe if you just blind one monster so it has a no chance to hit for one turn. That I would accept

bobcamel

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A wepon for each element https://elementscommunity.org/forum/index.php?topic=992.msg9417#msg9417
« Reply #14 on: December 15, 2009, 10:10:15 pm »

No, that would be real weak.

Maybe 2 turns of 70% blind. Remember, Arctic Squid is still better.

The ability for 2 Light.

A wepon for each element https://elementscommunity.org/forum/index.php?topic=992.msg9418#msg9418
« Reply #15 on: December 15, 2009, 10:10:15 pm »

Light isn't about chance, some other the others stuff I understand, but light is constant and omipresance.

Offline Bloodshadow

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  • Bloodshadow is towering like an Amethyst Dragon over their peers.Bloodshadow is towering like an Amethyst Dragon over their peers.Bloodshadow is towering like an Amethyst Dragon over their peers.Bloodshadow is towering like an Amethyst Dragon over their peers.Bloodshadow is towering like an Amethyst Dragon over their peers.Bloodshadow is towering like an Amethyst Dragon over their peers.Bloodshadow is towering like an Amethyst Dragon over their peers.Bloodshadow is towering like an Amethyst Dragon over their peers.Bloodshadow is towering like an Amethyst Dragon over their peers.
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A wepon for each element https://elementscommunity.org/forum/index.php?topic=992.msg9419#msg9419
« Reply #16 on: December 15, 2009, 10:10:15 pm »

bobcamel/Minnakht, personally, just as I said on Kongregate, I don't think there should be two weapons for each element.

Rather, there should be more generic weapons like Hammer, where certain elementals deal more damage.

Sadly, somehow my ideas are dried up at this moment, and I can't think of any...
To be or not to be, I can do both at once. Go learn quantum mechanics, n00b.

bobcamel

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A wepon for each element https://elementscommunity.org/forum/index.php?topic=992.msg9420#msg9420
« Reply #17 on: December 15, 2009, 10:10:15 pm »

I don't think there should be 2 weapons for each element. I think there should be many more.

But well, one set at a time, maybe...

Offline jmizzle7

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  • jmizzle7 is a Ghost, obsessed with their Elemental pursuits.jmizzle7 is a Ghost, obsessed with their Elemental pursuits.jmizzle7 is a Ghost, obsessed with their Elemental pursuits.jmizzle7 is a Ghost, obsessed with their Elemental pursuits.jmizzle7 is a Ghost, obsessed with their Elemental pursuits.jmizzle7 is a Ghost, obsessed with their Elemental pursuits.
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A wepon for each element https://elementscommunity.org/forum/index.php?topic=992.msg9421#msg9421
« Reply #18 on: December 15, 2009, 10:10:15 pm »

I actually don't mind the idea for one more weapon for each element. Although, with so many different posts of revisions to the OP's cards in such a short period of time, I refuse to comment on the actual abilities of each weapon.

 

blarg: