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Elements the Game Forum - Free Online Fantasy Card Game
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Elements the Game
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Card Ideas and Art
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Ideas for new dual quantum cards
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Demongod(1)
Uncle Jellyfish(1)
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Demongod
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Ideas for new dual quantum cards
https://elementscommunity.org/forum/index.php?topic=1012.msg9430#msg9430
«
on:
December 15, 2009, 10:10:15 pm »
Rule: only at most 6 in the deck. Ideas are from cards already using twin mana requirements.
Upgrades work like towers.
Volcano: adds Earth/Fire every turn.
Dimensional rift: adds Time/Aether every turn.
Timeless sands: adds Time/Earth every turn.
Magic river: adds Water/Aether every turn.
Magnetic Mountain: adds Gravity/Earth every turn.
Holy tower: Adds Light/Time every turn.
Sunlit Garden: Adds Light/Life every turn.
Elevated Grove: Adds Wind/Life every turn.
Shadowed tower: Adds death/darkness every turn.
Coastal cliff: Adds earth/water every turn.
Immortal crag: Adds Time/Gravity every turn.
Enchanted Forest: Adds Chaos/Life every turn.
Ideally, there would be 12c2 of these (equals 66). But for now, these are all of the ones which would already have a place in the game.
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Uncle Jellyfish
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Ideas for new dual quantum cards
https://elementscommunity.org/forum/index.php?topic=1012.msg9431#msg9431
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Reply #1 on:
December 15, 2009, 10:10:15 pm »
I believe that Jmizzle already has a thread about this idea, based off of the dual-land system from M:tG.
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Forfeit
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Ideas for new dual quantum cards
https://elementscommunity.org/forum/index.php?topic=1012.msg9432#msg9432
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Reply #2 on:
December 15, 2009, 10:10:15 pm »
And he has a chart and everything, I think the title is something like 'splash towers', not sure, you should go look, see if you have an opinion to put into it.
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Elements the Game Forum - Free Online Fantasy Card Game
»
Elements the Game
»
Card Ideas and Art
»
Ideas for new dual quantum cards