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ScytherLoL

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Re: 2 kindsa cards https://elementscommunity.org/forum/index.php?topic=4014.msg40084#msg40084
« Reply #12 on: March 18, 2010, 12:48:45 am »
Nice card is it only a single use? And do you do it when it is played or put it out and then it flashes until you use it?
Also what happens when it is stolen does it keep that element or become activatable again?

I think you have the right track.

Scyther

Offline Bloodshadow

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Re: 2 kindsa cards https://elementscommunity.org/forum/index.php?topic=4014.msg40097#msg40097
« Reply #13 on: March 18, 2010, 01:01:07 am »
I was thinking that the Morph ability can be used every turn. Because you can only have a maximum of 6 Shards of Multitude in a deck, just being able to activate Morph once is not going to accomplish anything. And besides, the Shards aren't that common.
To be or not to be, I can do both at once. Go learn quantum mechanics, n00b.

ScytherLoL

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Re: 2 kindsa cards https://elementscommunity.org/forum/index.php?topic=4014.msg40104#msg40104
« Reply #14 on: March 18, 2010, 01:10:38 am »
Hmm interesting. So is it automatic rather than at the end of your turn? That would make it more useful I would say.

If you don't use it it does nothing?

Thanks

Scyther

Offline Bloodshadow

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Re: 2 kindsa cards https://elementscommunity.org/forum/index.php?topic=4014.msg40114#msg40114
« Reply #15 on: March 18, 2010, 01:21:09 am »
If you never use its ability, it does nothing. But once you target an element, it keeps generating that element every turn until you target another element.
To be or not to be, I can do both at once. Go learn quantum mechanics, n00b.

ScytherLoL

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Re: 2 kindsa cards https://elementscommunity.org/forum/index.php?topic=4014.msg40126#msg40126
« Reply #16 on: March 18, 2010, 01:34:30 am »
Ok that makes sense. Thanks for the explain.

Scyther

Chromanin

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Re: 2 kindsa cards https://elementscommunity.org/forum/index.php?topic=4014.msg40301#msg40301
« Reply #17 on: March 18, 2010, 12:54:57 pm »
ya know what.... rather than that shard idea i had before, perhaps we could turn it into new quests.. for instance, at a score of 10,000 you'll get 2X next to your mark, at 20,000-X3, 35,000 4X, 50,000 5X, and 70,000 6X. could really use a new quest or two as it is, give this game more goals than to just build a killer deck.  mayyyybe not 4X and so on, but at least up to 3X... this would be unfair against top 50's cuz all their scores are mad high, so maybe they could just be kept the same, at the 1X mark.  Anyway, i think it would be real cool to add some new quests in there, no matter what they are.

Lyelle

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Re: 2 kindsa cards https://elementscommunity.org/forum/index.php?topic=4014.msg40360#msg40360
« Reply #18 on: March 18, 2010, 02:33:39 pm »
ya know what.... rather than that shard idea i had before, perhaps we could turn it into new quests.. for instance, at a score of 10,000 you'll get 2X next to your mark, at 20,000-X3, 35,000 4X, 50,000 5X, and 70,000 6X. could really use a new quest or two as it is, give this game more goals than to just build a killer deck.  mayyyybe not 4X and so on, but at least up to 3X... this would be unfair against top 50's cuz all their scores are mad high, so maybe they could just be kept the same, at the 1X mark.  Anyway, i think it would be real cool to add some new quests in there, no matter what they are.
any static increase for the mark would scratch the present quantum balance.

the shard (kael hate):
i like it, but apart from its rarity its worth 3 pillars, so the cost should be slightly increased (2).

Chromanin

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Re: 2 kindsa cards https://elementscommunity.org/forum/index.php?topic=4014.msg40430#msg40430
« Reply #19 on: March 18, 2010, 05:30:37 pm »

[/quote]
any static increase for the mark would scratch the present quantum balance.

Not if everyone is a part of that "static increase"... it would all balance out

ScytherLoL

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Re: 2 kindsa cards https://elementscommunity.org/forum/index.php?topic=4014.msg40600#msg40600
« Reply #20 on: March 18, 2010, 10:25:09 pm »
Maybe but I don't think you should base it on score alone. Maybe with new quests that open up once you are past 10K score you could have a mark card that permanently ups you mark.

One option with this is to have a variety of Uber Rares available at the end of the quest. Mark card being one and maybe just another option as well then you can choose at that stage.

Good ideas. Let's keep working on it

Scyther

 

anything
blarg: