(http://imageplay.net/img/m7Gbd229541/venus.jpg) | ||||||||||
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CREATURES (5) C: Water Elemental (http://imageplay.net/img/m7Gbd231384/waterelementalunup00.png) (http://imageplay.net/img/m7Gbd231383/waterelementalup00.png) C: Sea Wave (http://elementscommunity.org/forum/index.php/topic,31652.0.html) (http://imageplay.net/img/m7Gbd228258/seawave00.png) (http://imageplay.net/img/m7Gbd228257/seawaveup00.png) D: Pryntil (http://i.imgur.com/GSMUo.png) (http://i.imgur.com/FKzaz.png) D: Flatworm (http://i.imgur.com/M8gZu.png) (http://i.imgur.com/KtkOh.png) E: Ghost Ship | Flying Dutchman (http://imageplay.net/img/m7Gbd231387/ghostshipunup00.png) |
PERMANENTS (4) D: Atlantis | Atlantis (http://elementscommunity.org/forum/index.php/topic,31232.0.html) (http://i.imgur.com/UP9o4.png) (http://i.imgur.com/VSYn1.png) F: Enchanted Sea (http://i.imgur.com/M5iri.png) (http://i.imgur.com/UVKjn.png) F: High Tide | High Tide (http://elementscommunity.org/forum/index.php/topic,30967.0.html) (http://imageplay.net/img/m7Gbd227504/hightide02unup.png) (http://imageplay.net/img/m7Gbd227503/hightide02up.png) D: Stalagmites (http://imageplay.net/img/m7Gbd231386/stalagmites00.png) (http://imageplay.net/img/m7Gbd231385/stalagmitesup00.png) |
SPELL (4) A: Avalanche | Avalanche (http://elementscommunity.org/forum/index.php/topic,30778.0.html) (http://imageplay.net/img/m7Gbd224503/avalanche05_unup.png) (http://imageplay.net/img/m7Gbd224502/avalanche05_up.png) C: Frost (http://imageplay.net/img/m7Gbd231389/frost00.png) (http://imageplay.net/img/m7Gbd231388/frostup00.png) E: Amphibious, Lollest Art Ever. (http://i.imgur.com/35rVO.png) (http://i.imgur.com/U6Zjo.png) F: Purifyng Tear (http://imageplay.net/img/m7Gbd225707/purifyingtear00_unup.png) (http://imageplay.net/img/m7Gbd225706/purifyingtear00_up.png) |
Fire hosing. I like it.Yes, is still under costruction :)
Add some other elements.
How do you build a snorkel out of water particles? Maybe make that life, like "amphibian morph"I know, but that art I made make me laugh too much xD
Snorkel's picture really made me lol ^^qft
I really happen to like the name Atlantis and the potential it has considering that Flooding is in the game.I know :)
i think enchanted see|enchanted ocean is too situational (only nymph queen|nymph queen and arctic squid|arctic octopus has :water skill cost)You're right, is the same comment of light_sefi talking about High Tide (look that thread), I have to modify that effect :)
maybe go with yumeku's idea?? :)))
atlantis = enchant artifact-ish in effect? pillars + pends, right? sweet...Yes, but I'm thinking to change it, look here:
underwater colossal dragon = infinite amount of winLollest Art Ever. ^-^
Water Elementalhttp://elementscommunity.org/forum/index.php/topic,32544.0.html
Typos: par -> per, lost -> lose (although "lose 1 hp, deal 2 damage to target creature" would be more normal for a card effect)
Comments:
It does not need flooding to be useful. Flooding does not make it OP. [Criteria 1 achieved]
Fairly balanced. Within +/- 1 :water casting cost.
Sea Wavehttp://elementscommunity.org/forum/index.php/topic,31652.0.html
Reword?: "Gain +0|+1 if underwater."
Comments:
UP without flooding, possibly too powerful with flooding. [Criteria 1 failed]
Very redundant with Spark|Ball Lightning IMO.
PryntilCharme is french :D
Typo?: Charme -> Charm
Reword?: takes -> gains
Comments:
Compare with Warden as you flesh it out.
It has potential to synergize with Flooding in a way similar to Antimatter or Squid does.
I have no solutions for Sea Wave.Pryntil is slow to neutralize attacker, but it can contine to use skill for an antimatter like effect 0-1 = -1 -1 = -2 ecc...
Pryntil
Comments:
Warden (an Earth card in EtG) and Squid are both used to neutralize attackers. Pryntil has a similar role although it uses a different method.
This role synergizes well with Flooding because only 5 creatures need to be neutralized.
Yes.I have no solutions for Sea Wave.Pryntil is slow to neutralize attacker, but it can contine to use skill for an antimatter like effect 0-1 = -1 -1 = -2 ecc...
Pryntil
Comments:
Warden (an Earth card in EtG) and Squid are both used to neutralize attackers. Pryntil has a similar role although it uses a different method.
This role synergizes well with Flooding because only 5 creatures need to be neutralized.
Which cost/atk/def do you think Pryntil should have?Yes.I have no solutions for Sea Wave.Pryntil is slow to neutralize attacker, but it can contine to use skill for an antimatter like effect 0-1 = -1 -1 = -2 ecc...
Pryntil
Comments:
Warden (an Earth card in EtG) and Squid are both used to neutralize attackers. Pryntil has a similar role although it uses a different method.
This role synergizes well with Flooding because only 5 creatures need to be neutralized.
I was giving advice on what to use as a very rough basis for comparison when moving on to steps D and C.
cheap/weak/resilientWhich cost/atk/def do you think Pryntil should have?Yes.I have no solutions for Sea Wave.Pryntil is slow to neutralize attacker, but it can contine to use skill for an antimatter like effect 0-1 = -1 -1 = -2 ecc...
Pryntil
Comments:
Warden (an Earth card in EtG) and Squid are both used to neutralize attackers. Pryntil has a similar role although it uses a different method.
This role synergizes well with Flooding because only 5 creatures need to be neutralized.
I was giving advice on what to use as a very rough basis for comparison when moving on to steps D and C.