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Offline AkneloTopic starter

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Zanz's Christmas Present - Gift https://elementscommunity.org/forum/index.php?topic=57109.msg1171398#msg1171398
« on: December 15, 2014, 10:03:51 pm »
NAME:
Gift
ELEMENT:
Entropy
COST:
4
TYPE:
Permanent
ATK|HP:
0|0
TEXT:
3-Layer Unwrap: Each turn, one layer is removed to reveal a random creature or permanent
NAME:
Gift
ELEMENT:
Entropy
COST:
4
TYPE:
Permanent
ATK|HP:
0|0
TEXT:
3-Layer Unwrap: Each turn, one layer is removed to reveal a random upgraded creature or permanent

ART:
None
IDEA:
Aknelo
NOTES:
As far as I am aware, this is my own idea. 
SERIES:
***Insert series name and link to series page (if any)***

This is my first ever card idea that I am submitting.  Please give feedback accordingly re: balance, OP/UP, cost, etc. 

I wasn't sure whether to make this Entropy (for the random factor), Time (for the waiting turns factor) or Other (so that it could be used in all decks)
« Last Edit: December 20, 2014, 07:58:08 am by Aknelo »
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Offline Espithel

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Re: Zanz's Christmas Present - Gift https://elementscommunity.org/forum/index.php?topic=57109.msg1171535#msg1171535
« Reply #1 on: December 16, 2014, 03:01:22 pm »
You're onto something.



Reduce the cost.

Offline AkneloTopic starter

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Re: Zanz's Christmas Present - Gift https://elementscommunity.org/forum/index.php?topic=57109.msg1171623#msg1171623
« Reply #2 on: December 16, 2014, 10:30:16 pm »
You're onto something.

Reduce the cost.

Okay.  Suggestions for cost  4|3  ?
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Offline Espithel

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Re: Zanz's Christmas Present - Gift https://elementscommunity.org/forum/index.php?topic=57109.msg1171646#msg1171646
« Reply #3 on: December 17, 2014, 02:49:51 am »
I'd go as far as to argue between 3 to 1 quanta.
Fate egg and mutation are already not the sharpest methods of attack in the game, so a worse version of them would seem pointless.

Offline flyingcat

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Re: Zanz's Christmas Present - Gift https://elementscommunity.org/forum/index.php?topic=57109.msg1171647#msg1171647
« Reply #4 on: December 17, 2014, 02:53:45 am »
You have 3 unwraps that are free, correct? I really like this idea because it seems like it would be so fun to play with. Think Zanz has enough time to program this in for a Christmas pet?
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Re: Zanz's Christmas Present - Gift https://elementscommunity.org/forum/index.php?topic=57109.msg1171663#msg1171663
« Reply #5 on: December 17, 2014, 04:02:48 am »
 :entropy was definitely the right choice. I love the idea because it includes permanents as well, and gives much greater card advantage than fate egg or mutation. Hence, I argue against decreasing the cost so low. I would say 5|5 or 4|4 is balanced. Because upgrading the gift gives upgraded cards, I would also argue against a cost reduction for upped. Mainly because I dislike large disparities between upped and unupped, and I also don't think upgrades should improve two stats at once.
I also think the name should be changed to Present, Mystery Box, or something similar, because iirc there is already a Gift card in oEtG. I could be remembering wrong tho, so take that with a grain of salt.
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Offline Espithel

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Re: Zanz's Christmas Present - Gift https://elementscommunity.org/forum/index.php?topic=57109.msg1171665#msg1171665
« Reply #6 on: December 17, 2014, 04:15:42 am »
If it's even 4 | 4, I would always just use mutate on a photon.
It's too unreliable for anything that isn't raw damage.

I'm not waiting until turn four minimum, turn five realistically, to get what could be a useless creature or permanent.
Especially seeing I can just use two cards and get the photon mutate combo out turn 2, or even turn 1 with novas.
Or turn 2/3 with fate eggs.

And upped, SoR fate eggs kinda does blow this out of the water. Really. Turn 5 wins are uncommon but doable.

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Re: Zanz's Christmas Present - Gift https://elementscommunity.org/forum/index.php?topic=57109.msg1171734#msg1171734
« Reply #7 on: December 17, 2014, 03:03:39 pm »
2|2 entropy in cost. upgraded it spawns an upgraded creature or permanent.
This card is slightly better then mutation+photon simply because its all one card. But it shouldn't be able to spawn from one immo or one nova, and the three layer unwrap is UP, really needs to be 2. But even with 3 layers it shouldnt have 1 cost.
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Re: Zanz's Christmas Present - Gift https://elementscommunity.org/forum/index.php?topic=57109.msg1171735#msg1171735
« Reply #8 on: December 17, 2014, 03:35:30 pm »
The card text seems to imply that you get a random creature/perm every time you unwrap, i.e. 3 times total. Would be nice with a confirmation of what the intent is (1 random or 1 per activation).
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Offline Espithel

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Re: Zanz's Christmas Present - Gift https://elementscommunity.org/forum/index.php?topic=57109.msg1171740#msg1171740
« Reply #9 on: December 17, 2014, 05:02:32 pm »
Gift logic implies you have to peel back all the layers before you get the goodies inside.
Because that's how gifts work irl.

But, yes, it does imply three gifts. If that is the case, then 4 | 3 should cover the cost nicely.
And then it's just be a SoSe variant.
« Last Edit: December 17, 2014, 05:29:14 pm by Frozengaia »

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Re: Zanz's Christmas Present - Gift https://elementscommunity.org/forum/index.php?topic=57109.msg1171746#msg1171746
« Reply #10 on: December 17, 2014, 07:28:20 pm »
But, yes, it does imply three gifts. If that is the case, then 4 | 3 should cover the cost nicely.
And then it's just be a SoSe variant.
Its better than SoSe in some ways because it doesn't cost quanta to play the 3 random cards.
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Re: Zanz's Christmas Present - Gift https://elementscommunity.org/forum/index.php?topic=57109.msg1171752#msg1171752
« Reply #11 on: December 17, 2014, 09:10:40 pm »
make it a creature because adrenaline
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anything
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