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Offline pikachufan2164Topic starter

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Treefolk Elder | Treefolk Ancient [EtG User Cards 2] https://elementscommunity.org/forum/index.php?topic=42801.msg533677#msg533677
« on: August 16, 2012, 11:07:04 am »
NAME:
Treefolk Elder
ELEMENT:
Life
COST:
5 :life
TYPE:
Creature
ATK|HP:
3 | 9
TEXT:
:gravity : Natural Order
Target creature you control and target creature you don't control attack each other.
NAME:
Treefolk Ancient
ELEMENT:
Life
COST:
5 :life
TYPE:
Creature
ATK|HP:
4 | 12
TEXT:
:gravity : Natural Order
Target creature you control and target creature you don't control attack each other.

ART:
gnmills (http://www.sxc.hu/photo/756224)
IDEA:
pikachufan2164
NOTES:
EtG User Cards 2 entry for OldTrees.



OldTrees is well-known for being the go-to person for card idea theorycrafting and balancing. This dedication to creating fairly-costed and well-balanced cards is reflected in the name of Treefolk Elder's ability: Natural Order. The ability cost is paid with :gravity quanta because Gravity is the element of order; it also opens up new synergies between Life and Gravity.

Treefolk Elder is a mid-game utility creature. It is costed at 5 :life because its strong reusable creature control ability would otherwise dominate most other early-game creatures (either small creatures, or aggressively-costed rush creatures with low HP values).

As for the ability itself, it is a modified form of creature control for Life that goes well with what it does best. Since Life specializes in summoning creatures of high quality in high quantities, Natural Order is a perfect fit. Astute players will recognize that Natural Order is essentially the "fight" mechanic from Magic: the Gathering, and the mechanic is used here because of how it plays to Life's strengths. (In Magic: the Gathering, each colour has its own way of dealing with creatures. Red has damage-based creature control, black has conditional non-damage-based instakill, white "locks down" creatures to prevent them from being useful, blue bounces them back or counters them outright as they're being summoned, and green answers creature threats with bigger creatures of its own.)

The damage-trading part of Natural Order also creates another use for high HP counts beyond the usual suspects of Catapult and Gravity Pull. It also discourages the opponent from using Reverse Time on the player's creatures in a :life :gravity duo, as it will reset the creature's HP and allow it to use Natural Order another few times.

Mechanics
  • Natural Order is a mixture of Guard and Gravity Pull.
  • Damage done via Natural Order is simultaneous -- both creatures attack at the same time.
  • Creatures that are delayed or frozen will not attack, and their timers will not decrease by 1 turn as a result.
  • Creatures only attack ONCE with Natural Order (Adrenaline is not applied).
  • On-hit damage effects (Vampire, Venom, etc.) are treated in the same way as Gravity Pull, except that creatures with Momentum and spell damage will still deal damage to the other creature.
  • Negative attack values will heal the attacked creature, similar to how it is handled with the Guard ability.
SERIES:

I'm doing science, and I'm still alive.

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Offline choongmyoung

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Re: Treefolk Elder | Treefolk Ancient [EtG User Cards 2] https://elementscommunity.org/forum/index.php?topic=42801.msg533680#msg533680
« Reply #1 on: August 16, 2012, 11:44:12 am »
Double targeting?
Circular Logic is true. Thus, Circular Logic is true.

Offline OldTrees

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Re: Treefolk Elder | Treefolk Ancient [EtG User Cards 2] https://elementscommunity.org/forum/index.php?topic=42801.msg533756#msg533756
« Reply #2 on: August 16, 2012, 03:58:12 pm »
Double targeting?
To prevent the return of the fast canceling exploit, avoid multi manual targeting by having one of the creatures be random. I suggest having the ally be random since random CC is much weaker than targeted CC.

Very fitting card. Thanks!
"It is common sense to listen to the wisdom of the wise. The wise are marked by their readiness to listen to the wisdom of the fool."
"Nothing exists that cannot be countered." -OldTrees on indirect counters
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