Elemental locks are a new, and very drastic, cost which are paid with the current quanta pools. In addition to paying the card's quanta cost, that quanta pool is also drained and
permanently set to 0 (including through discord), meaning you can no longer gain or use quanta of that element. These are very much combo cards, however the idea isn't to act as a finisher in a OTK ala Chimera, but cause a dramatic shift in pace or style for the game.
They will often require some additional restriction beyond quanta cost, both to balance the card and to thematically signify that the element can no longer be used.
Elemental locks are signified by a slash through the quanta cost symbol.
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NAME: | Biotic Crisis
| ELEMENT: | Life
| COST: | 9 + lock
| TYPE: | Spell
| ATK|HP: |
| TEXT: | Whenever a creature of yours is removed its stats are given to another you own. You can no longer play creatures.
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| NAME: | Biotic Crisis
| ELEMENT: | Life
| COST: | 8 + lock
| TYPE: | Spell
| ATK|HP: |
| TEXT: | Whenever a creature of yours is removed its stats are given to another you own. You can no longer play creatures.
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ART: | http://elementscommunity.org/forum/index.php/topic,34339.msg433090.html#msg433090
| IDEA: | Helston
| NOTES: | Suddenly, you can no longer play creatures, or interact with Life quanta. Your remaining creatures can only survive so long, but when one falls another feeds off its strength, until either your creatures or your enemy are extinct.
If a creature is removed from a lack of HP, its current attack is added onto another random creature of yours. If a creature is removed without its HP being reduced to zero (eg Reverse Time, Devour) then its current attack and HP are added onto a random creature of yours. "You can no longer play creatures" means any creature card. Graveyard, Mitosis, Parallel Universe, Flying Weapon etc. are all ways around this effect.
"Biotic Crisis" is a fancy way of saying Extinction Event or Mass Extinction.
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