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Re: Shard Revolution Submissions Thread https://elementscommunity.org/forum/index.php?topic=28846.msg373335#msg373335
« Reply #108 on: July 29, 2011, 09:37:14 pm »
Trials of  :aether
(http://www.freeimagehosting.net/c4bc7)(http://www.freeimagehosting.net/a80b1)
if you cannot currently view the photo please right click on it and it should be viewable in a new tab. The reason for this is that i couldnt get on to image play because of to many reroutes. If this is a problem please let me know.

Notes: This shard would work brilliantly in a stall if you need to stay alive a couple of turns longer to win. It would also help against decks you know will have heavy pc or cc when it is upped.

Note to organizers: I would not like to enter the competition.
Couldn't see them either, but oh, look!

Just had to copy the picture location from the site you tried to make an image from.
I dont quite understand what you mean. I generally dont upload pictures so im not clear on what i had to do, but after i uploaded it said "image location" and then had a url and i copied that url. Was that the right url to copy? or did i have to do something more? Also thanks for finding a way to get it to work

Offline Onizuka

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Re: Shard Revolution Submissions Thread https://elementscommunity.org/forum/index.php?topic=28846.msg373383#msg373383
« Reply #109 on: July 30, 2011, 12:06:15 am »
Trials of  :darkness



I really love the cloak card. But I don't find it too practical. This buffs cloak users, and can even work for the opponent if they steal a cloak/have cloaks as well.
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Re: Shard Revolution Submissions Thread https://elementscommunity.org/forum/index.php?topic=28846.msg373543#msg373543
« Reply #110 on: July 30, 2011, 08:15:37 am »
EDIT:Fixed the typo.
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Offline nilsieboy

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Re: Shard Revolution Submissions Thread https://elementscommunity.org/forum/index.php?topic=28846.msg373564#msg373564
« Reply #111 on: July 30, 2011, 09:42:38 am »
notes;
status effects can be found here: http://elementscommunity.org/forum/index.php/topic,11691.0.html

EDIT:
this shard is only for the trials!
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Offline TheonlyrealBeef

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Re: Shard Revolution Submissions Thread https://elementscommunity.org/forum/index.php?topic=28846.msg373576#msg373576
« Reply #112 on: July 30, 2011, 10:42:56 am »
Trials of  :aether
(http://www.freeimagehosting.net/c4bc7)(http://www.freeimagehosting.net/a80b1)
if you cannot currently view the photo please right click on it and it should be viewable in a new tab. The reason for this is that i couldnt get on to image play because of to many reroutes. If this is a problem please let me know.

Notes: This shard would work brilliantly in a stall if you need to stay alive a couple of turns longer to win. It would also help against decks you know will have heavy pc or cc when it is upped.

Note to organizers: I would not like to enter the competition.
Couldn't see them either, but oh, look!

Just had to copy the picture location from the site you tried to make an image from.
I dont quite understand what you mean. I generally dont upload pictures so im not clear on what i had to do, but after i uploaded it said "image location" and then had a url and i copied that url. Was that the right url to copy? or did i have to do something more? Also thanks for finding a way to get it to work
Most sites give a direct link that should work, but otherwise you right click the picture of the image you uploaded and copy it's location (rather than the entire website that includes the picture and other... stuff).

Offline bucky1andonly

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Re: Shard Revolution Submissions Thread https://elementscommunity.org/forum/index.php?topic=28846.msg373693#msg373693
« Reply #113 on: July 30, 2011, 05:43:48 pm »
right click the image and go to view image, that always gives the images location, and that is what should be used

Offline mildlyfrightenedboy

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Re: Shard Revolution Submissions Thread https://elementscommunity.org/forum/index.php?topic=28846.msg373806#msg373806
« Reply #114 on: July 30, 2011, 09:43:21 pm »
right click the image and go to view image, that always gives the images location, and that is what should be used
On Google Chrome (not sure about other browsers) you can just click Copy Image URL to put the URL straight to your clipboard to be pasted into the template.
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Offline Wizardcat

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Re: Shard Revolution Submissions Thread https://elementscommunity.org/forum/index.php?topic=28846.msg373877#msg373877
« Reply #115 on: July 31, 2011, 03:55:21 am »
TASK II
Card Design - Shards


Darkness elementals are known for their fondness of 'sharing' and so I found the concept of making a shard for Darkness with that name amusing. It's meant to provide new strategies and synergies for one of Darkness' cards in the game: Namely, Nightmare. I've wanted an in-element means of taking advantage of the fact that the opponent's hand is suddenly filled with a creature of your choice in-game for a while, and while I'm not sure this card would be a good addition to the game, I think it's an interesting idea.

With this Shard on the field, Nightmare can effectively become a Fractal you have less control over, on top of its other effects. Each shard is supposed to be more powerful for its aligned element, while still being usable by the rest: I chose to reflect this by making it so neither player's Darkness cards can be played by the opponent; this keeps a Mono-Darkness deck's cards completely safe from being played by the opponent, which is to its advantage, while adding strategical aspects to the card. For example, while a true Mono-Darkness may be safe from the opponent taking advantage of this shard's effect, it cannot actually use the Shard's effect itself, due to a lack of any quanta besides Darkness'. Shard of Sharing also borrows another aspect of Fractal, in that using Nightmare to generate on-element creatures is less effective than if the targeted creature were from a different element, which encourages duos when using the card in a deck.

A viable deck built around the SoS/Nightmare synergy could include an inexpensive or free creature from another element as a target for Nightmare after playing Shard of Sharing. If the opponent's hand happens to be empty, playing a Damselfly and then a Nightmare allows you to drain sixteen HP from the opponent and get nine creatures with 2ATK on the field in one turn. Since the opponent's hand is now empty again, more Nightmares can be played directly after at maximum efficiency. A second Nightmare nets an additional drained sixteen HP and eight more Damselflies for a total of seventeen. A third would do a total of 16+16+16+2x23=94 damage. Only six of the newest Damselflies would be playable because there are only twenty-three slots for creatures on the field, leaving two in the opponent's hand. A fourth Nightmare would inflict an additional twelve damage at this point, bringing the damage done to 106, meaning a hand of four Nightmares, a Damselfly, and a Shard of Sharing could potentially OTK. However, these numbers all assume that the opponent has absolutely no cards in their hand and no shield up, which isn't common, making the OTK more difficult to actually preform in practice.

Mindgate decks already use the deck of their opponent against them. Drawing their pillars and other quanta cards through Mindgates makes it easy to have the right quanta needed to play cards through the shard's effect. The card's double-edged nature is more prominant here, however, as the cards copied through Mindgate are easily played against you if they are not played quickly enough. Another kind of deck that can make use of Shard of Sharing is the ever-popular rainbow deck. Because it uses quanta from all elements, it can feasibly play the cards of any non-Darkness opponent. I'm not exactly sure I'd agree with giving another great advantage to a deck-type that already has a lot going for it, so the shard might need a nerf or other kind of change.

As far as nerfs to the shard go, I've considered various means of changing it. Increasing the cost is one way to go about it, but it just makes it more comparatively viable for rainbow decks they possess more quanta to play an Other card. I could have it drain quanta when played, possibly all non-Darkness quanta, which would actually let the opponent get the first chance to use its effect. I'm not sure how I feel about that, however. The third option I can think of is to add an upkeep of darkness quanta to the card, ala Flooding. This could prevent the shard from being tossed into random rainbows. However, requiring darkness quanta for an upkeep limits it to being used in decks with darkness quanta, which has the unwanted effect of making it more of a Darkness card and less of an Other card. Perhaps the shard's ability could be an activated one...?

Well, it's not like this card is going to get anywhere close to the game and this is already fairly lengthy. This is my entry for Task II of the Trials of Darkness, by the way, if the text at the top isn't technically explicit enough.
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Offline GG

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Re: Shard Revolution Submissions Thread https://elementscommunity.org/forum/index.php?topic=28846.msg373926#msg373926
« Reply #116 on: July 31, 2011, 10:37:17 am »

This Shard sets the Maximum HP of both players and their creatures to the HP at the time of casting. The effect is minuscule on creatures, since the only method of creature healing is with Guardian Angel, a creature rarely used in competitive games. However, in the current metagames of mass healing via widespread healing cards, mainly Shard of Gratitude, lowering the maximum HP perfectly counters decks using such strategies.

Similar to the in-development Shard of Sacrifice, this Shard could be groundbreaking if used correctly. It is the ultimate counter to Miracle decks and also to mass healing decks that use cards such as Empathic Bond, Sanctuary, or Heal. It is also interesting to see how this shard effectively counters currently existing shards; all the healing from Shard of Gratitude is weakened if max HP is lowered, and the increased max HP is ignored. Worst of all, if this shard is used right after the opponent uses Shard of Sacrifice... well... say bye to your opponent after the counter-healing runs out :)
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Re: Shard Revolution Submissions Thread https://elementscommunity.org/forum/index.php?topic=28846.msg373927#msg373927
« Reply #117 on: July 31, 2011, 10:38:51 am »
This is for BOTH Part 2 of :time Trials and the competition.
NOTE: If one player has :fire mark, the damage reduction will be just for that player.
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Offline Tiko

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Re: Shard Revolution Submissions Thread https://elementscommunity.org/forum/index.php?topic=28846.msg373947#msg373947
« Reply #118 on: July 31, 2011, 12:56:18 pm »
[ Water Trials ]

Notes:
Water Trials Phase I entry.
Wanted to name it frigidity, but was unsure about if it qualifies to be a virtue.
I'd like it to enter the competition.
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Re: Shard Revolution Submissions Thread https://elementscommunity.org/forum/index.php?topic=28846.msg374059#msg374059
« Reply #119 on: July 31, 2011, 08:13:18 pm »
Death Trials (Not entering Competition)

This is for Death Trials and I DO NOT want to enter this in the shard competition.

I made this so dragons have a practical use and even to buff the gravity dragon quite a bit while giving creatures like graviton gaurd an attack buff. NOTE: This effect cannot stack and will not affect dragons themselves. So, if you have 3 colossal dragons and 2 emerald dragons out in play, the buff will not affect their attack/hp.
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