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Offline LinkcatTopic starter

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Round 7: Monk | Magi https://elementscommunity.org/forum/index.php?topic=62179.msg1236067#msg1236067
« on: June 24, 2016, 05:33:24 pm »
NAME:
Monk
ELEMENT:
Light
COST:
5 :light
TYPE:
Creature
ATK|HP:
4 | 5
TEXT:
0 : Guardian
Your opponent's targeting effects must target Monk if able.
NAME:
Magi
ELEMENT:
Light
COST:
5 :light
TYPE:
Creature
ATK|HP:
5 | 6
TEXT:
:light : Guardian
Your opponent's targeting effects must target Magi if able.

ART:
Krzysiekxd
IDEA:
Linkcat
NOTES:
Guardian has a little symbol like Gravity Pull and works the same way with subsequent activations. How it works is if your opponent activates a targeting effect due to a card or a creature ability, and if the creature with Guardian is a valid target, then it becomes your opponent's only valid target. Your other creatures and yourself will be untargetable. Your opponent can still target his own creatures and himself as normal.

For example, if Magi becomes immortal, Guardian will be mostly useless since it can't be targeted. SoW, however, will still have to target it. If a 0/5 Otyugh activates it's ability while you control a healthy Monk, they will still be able to eat your smaller creatures. If Monk is BB'd, it will still have to be targeted when able.

RESTRICTIONS:
1. NAME RESTRICTION: The name of your card must not include the letters C, D, W, T or F. | Also doesn't use T or R.
2. NAME RESTRICTION: The name of your card must be 8 or fewer characters (spaced and punctuation do not count).
3. NAME RESTRICTION: The names of your cards must not be the same, must not use the words "Elite", "Improved", "Deadly" or any color, gemstone, or name of an element.
4. COST RESTRICTION: The cards must cost an odd number.
5. TEXT RESTRICTION: One version (either upgraded or unupgraded) must have an ability that costs quanta. The other must have an ability that does not cost quanta.
6. TEXT RESTRICTION: Must have 10 or fewer words ("+2/+2" counts as one word. Element symbols do not count as words.) | Logically the 0 for the cost shouldn't count since the :light symbol doesn't count.
7. If a creature, it must have a beneficial effect to you or another creature. (Devourer gives you quanta, Archangel heals creatures etc). | Protects other creatures against targeting.
8. If a creature, it must have less attack than hp.
SERIES:
Card Design War 3 - Round 7 (Final v. Aves)

Spoiler for Round 6: Rock Idol | Rock Idol:
NAME:
Rock Idol
ELEMENT:
Earth
COST:
0
TYPE:
Permanent
ATK|HP:

TEXT:
Each turn :earth is generated for every two :earth creatures on your field.
NAME:
Rock Idol
ELEMENT:
Earth
COST:
0
TYPE:
Permanent
ATK|HP:

TEXT:
Each turn :earth :earth is generated for every three :earth creatures on your field.

ART:

IDEA:
Linkcat
NOTES:
I wanted to name this Stone Idol, but of course banning letters is hilarious.

The design is sort of a tribal thing. It focuses the energy of your creatures into quanta.
SERIES:
Card Design War - Round 6

Spoiler for Round 5: Diabolical Deal | Diabolical Deal:
NAME:
Diabolical Deal
ELEMENT:
Darkness
COST:
3 :darkness
TYPE:
Spell
ATK|HP:

TEXT:
Reduce your maximum HP by 25.  Weapons in your weapon slot have +3 attack.
NAME:
Diabolical Deal
ELEMENT:
Darkness
COST:
3 :darkness
TYPE:
Spell
ATK|HP:

TEXT:
Reduce your maximum HP by 20.  Weapons in your weapon slot have +3 attack.

ART:

IDEA:
Linkcat
NOTES:
This card was supposed to be called Faustian Bargain, but SOMEBODY decided it would be funny if I couldn't use two of the most common letters again. Anyway, when you use this card you are selling a part of your soul to the Devil in exchange for power. The buff will apply to any weapon currently equipped, and any weapon you play for the rest of the game. The buff stays when flown, and is copied by Crusader.

This card is designed to synergize with a card I beat last round, Rend | Lethality, from that lovable guy Hyroen.

Unupped, the synergy lies in a Shard of Void deck, where you rack up a few weapon buffs and burst down their health with a few Rends.

Upped, it has great synergy when used with Lethality on either a Vampire Dagger, creating huge HP swings, or with Arsenic, creating a burst of damage with neurotoxin on top of it. Of course, you can't get too crazy, or you'll end up a lifeless husk.
SERIES:
Card Design War - Round 5

Spoiler for Round 4: Dark Web | Dark Web:
Alrighty. Round 4 let's go. I made this card past 2 AM on mobile in 10 minutes.

EDIT: Images created with no changes now that I have access to Flash.

NAME:
Dark Web
ELEMENT:
Darkness
COST:
5 :darkness
TYPE:
Permanent
ATK|HP:

TEXT:
Your opponent's creatures with 3 or less attack do not attack at the end of each turn.
NAME:
Dark Web
ELEMENT:
Darkness
COST:
3 :darkness
TYPE:
Permanent
ATK|HP:

TEXT:
Your opponent's creatures do not attack on the turn they are played.

ART:

IDEA:
Linkcat
NOTES:
Webs are more than spiders.
SERIES:
Card Design War - Round 3

Spoiler for Round 3: Fury of Zeus | Fury of Zeus:

Spoiler for Hidden:
NAME:
Diabolical Deal
ELEMENT:
Darkness
COST:
3 :darkness
TYPE:
Spell
ATK|HP:

TEXT:
Reduce your maximum HP by 25.  Weapons in your weapon slot have +3 attack.
NAME:
Diabolical Deal
ELEMENT:
Darkness
COST:
3 :darkness
TYPE:
Spell
ATK|HP:

TEXT:
Reduce your maximum HP by 20.  Weapons in your weapon slot have +3 attack.

ART:

IDEA:
Linkcat
NOTES:
This card was supposed to be called Faustian Bargain, but SOMEBODY decided it would be funny if I couldn't use two of the most common letters again. Anyway, when you use this card you are selling a part of your soul to the Devil in exchange for power. This is represented by the damage you deal with your weapon. The buff will apply to any weapon currently equipped, and any weapon you play for the rest of the game. The buff is removed when flown, and is ignored by Crusader, because it's a spell that affects you, not the weapon itself.

This card is designed to synergize with a card I beat last round, Rend | Lethality, from that lovable guy Hyroen.

Unupped, the synergy lies in a Shard of Void deck, where you rack up a few weapon buffs and burst down their health with a few Rends.

Upped, it has great synergy when used with Lethality on either a Vampire Dagger, creating huge HP swings, or with Arsenic, creating a burst of damage with neurotoxin on top of it. Of course, you can't get too crazy, or you'll end up a lifeless husk.
SERIES:
Card Design War - Round 5


NAME:
Fury of Zeus
ELEMENT:
Aether
COST:
6 :aether
TYPE:
Spell
ATK|HP:

TEXT:
Deals 5 damage to every airborne creature on the field.
NAME:
Fury of Zeus
ELEMENT:
Aether
COST:
6 :aether
TYPE:
Spell
ATK|HP:

TEXT:
Deals 6 damage to every airborne creature on the field.

ART:

IDEA:
Linkcat
NOTES:
Such an awesome picture deserves a devastating effect.

I figure if we have a card named after a scientist, we can have a card named after a god.

Zeus also ties in with immortality.

Only hits flying creatures because the lightning is arcing between two layers of clouds.

Damage values are to make it as relevant as possible while letting beefy dragons live.

Potentially harmful effect requirement is filled because it affects your side of the field too.
SERIES:
Card Design War - Round 3

Spoiler for Round 2:
NAME:
Carnivorous Drosera
ELEMENT:
Life
COST:
6 :life
TYPE:
Permanent
ATK|HP:

TEXT:
Shield: attacking creatures are 70% likely to be ensnared.
:life : Devour ensnared target with attack power less than 3.
NAME:
Ravenous Drosera
ELEMENT:
Life
COST:
6 :life
TYPE:
Permanent
ATK|HP:

TEXT:
Shield: attacking creatures are 70% likely to be ensnared.
0: Devour ensnared target with attack power less than 3.

ART:

IDEA:
Linkcat
NOTES:
Ensnared means they are delayed for one turn. This happens after the attack like usual. You can't target creatures delayed by other means, or your own ensnared creatures.

Pictured is the drosera capensis, a carnivorous plant. It waits for its prey to come to it, so it only makes sense as a shield.
SERIES:
Card Design War 3 - Round 2

Spoiler for Round 1:
NAME:
Concealing Mist
ELEMENT:
Water
COST:
4 :water
TYPE:
Permanent
ATK|HP:

TEXT:
Your non-airborne creatures are invisible.
NAME:
Concealing Mist
ELEMENT:
Water
COST:
4 :water
TYPE:
Permanent
ATK|HP:

TEXT:
Your non-airborne creatures are invisible and heal 1 damage per turn.

ART:

IDEA:
Linkcat
NOTES:
Functions the same way as Cloak.
The upped version gives Purify Counters.
Your entire creature field is shrouded in mist, with airborne creatures remaining uncovered.
SERIES:
Card Design War 3 - Round 1
« Last Edit: August 09, 2016, 07:20:23 am by Linkcat »
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Offline Silver Emerald

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Re: Round 1: Concealing Mist | Concealing Mist https://elementscommunity.org/forum/index.php?topic=62179.msg1236333#msg1236333
« Reply #1 on: June 27, 2016, 05:29:46 pm »
As pertains to R1 (Concealing Mist/Concealing Mist^)

When you say this functions the same way as Cloak, does that include the temporary duration?

If multiple of these are played, must all of them be removed in order to remove the cloaking effect?

Additionally, if multiple upgraded versions are played, does the healing stack?

200 posts, yay.
« Last Edit: June 27, 2016, 05:31:48 pm by Silver Emerald »
The point isn't that the glass is half full or half empty. The point is that it's refillable!

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Offline LinkcatTopic starter

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Re: Round 1: Concealing Mist | Concealing Mist https://elementscommunity.org/forum/index.php?topic=62179.msg1236360#msg1236360
« Reply #2 on: June 28, 2016, 12:23:44 am »
Permanents are permanent unless stated otherwise.

Permanents have their effects active unless stated otherwise.

Good question, I didn't consider this. Thematically it should not stack.
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Offline LinkcatTopic starter

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Re: Round 2: Carnivorous Drosera | Ravenous Drosera https://elementscommunity.org/forum/index.php?topic=62179.msg1236849#msg1236849
« Reply #3 on: July 04, 2016, 07:52:51 am »
Round 2 posted.
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Offline LinkcatTopic starter

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Re: Round 3: Fury of Zeus | Fury of Zeus https://elementscommunity.org/forum/index.php?topic=62179.msg1237445#msg1237445
« Reply #4 on: July 12, 2016, 12:57:27 am »
Round 3 posted.
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Offline andretimpa

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Re: Round 3: Fury of Zeus | Fury of Zeus https://elementscommunity.org/forum/index.php?topic=62179.msg1237461#msg1237461
« Reply #5 on: July 12, 2016, 03:54:05 am »
Looks too strong in a wings/OE stall.
Every time a graboid evolves, an elemental gets his wings.
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Offline LinkcatTopic starter

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Re: Round 4: Dark Web | Dark Web https://elementscommunity.org/forum/index.php?topic=62179.msg1238152#msg1238152
« Reply #6 on: July 19, 2016, 07:50:41 pm »
Round 4 updated with images.
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Re: Round 5: Diabolical Deal | Diabolical Deal https://elementscommunity.org/forum/index.php?topic=62179.msg1238917#msg1238917
« Reply #7 on: July 25, 2016, 09:43:24 pm »
I assume this works like SoV, that if you have already taken 25 damage, and use the unupped version, you'll be reduced to 75/75 rather than 50/75, yes?
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Offline LinkcatTopic starter

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Re: Round 5: Diabolical Deal | Diabolical Deal https://elementscommunity.org/forum/index.php?topic=62179.msg1238918#msg1238918
« Reply #8 on: July 25, 2016, 09:53:59 pm »
That is correct.
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Offline Espithel

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Re: Round 5: Diabolical Deal | Diabolical Deal https://elementscommunity.org/forum/index.php?topic=62179.msg1238920#msg1238920
« Reply #9 on: July 25, 2016, 10:04:59 pm »
(R5)
25/20 is a bit much.

Offline LinkcatTopic starter

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Re: Round 5: Diabolical Deal | Diabolical Deal https://elementscommunity.org/forum/index.php?topic=62179.msg1238926#msg1238926
« Reply #10 on: July 25, 2016, 10:28:28 pm »
It's really, really not. The top part of your HP is usually going to be gone anyway. I actually almost raised it by 5 each.
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Re: Round 5: Diabolical Deal | Diabolical Deal https://elementscommunity.org/forum/index.php?topic=62179.msg1238949#msg1238949
« Reply #11 on: July 26, 2016, 02:11:42 am »
Compare this to an immortal creature with 3 attack to get what Espithel means. I like the concept, but I think 20/25 + 4 quanta is worth more than 3 extra attack. Using the OT approach: how much quanta advantage is forfeiting healing those 20/25 HP worth? Add 4 to that, what would a balanced immortal creature be for that cost?

An immortal with 3 attack should cost about 4-5 quanta, so you are paying 20/25 HP in exchange for 1 quanta at most, which looks like an underestimation to me.
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