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Offline HyroenTopic starter

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  • Hyroen brings all the vitality and activity of a Life Nymph.Hyroen brings all the vitality and activity of a Life Nymph.Hyroen brings all the vitality and activity of a Life Nymph.Hyroen brings all the vitality and activity of a Life Nymph.Hyroen brings all the vitality and activity of a Life Nymph.Hyroen brings all the vitality and activity of a Life Nymph.Hyroen brings all the vitality and activity of a Life Nymph.Hyroen brings all the vitality and activity of a Life Nymph.Hyroen brings all the vitality and activity of a Life Nymph.Hyroen brings all the vitality and activity of a Life Nymph.
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Round 4: Rend | Lethality https://elementscommunity.org/forum/index.php?topic=62193.msg1236314#msg1236314
« on: June 27, 2016, 04:54:56 am »
NAME:
Rend
ELEMENT:
Death
COST:
5 :death
TYPE:
Spell
ATK | HP:

TEXT:
Attack the opponent with your equipped weapon. Any damage given to them reduces their max HP.
NAME:
Lethality
ELEMENT:
Death
COST:
6 :death
TYPE:
Spell
ATK | HP:

TEXT:
Attack the opponent with target weapon twice. Damage applies 1 neurotoxin counter.

ART:
Aves

http://elementscommunity.org/forum/competitions/art-competition-war-materials/msg1203613/#msg1203613
IDEA:
Hyroen
NOTES:
Build an assassin deck and focus on using the right weapon for the right job. Channel your inner assassin and sneak, slash and seal your opponent's fate!!



Rend does not require targeting. It does fail, however, if no weapon is equipped.

Lethality requires targeting and must target a weapon, any flown (FW) or even that of the opponent! Though Lethality does not reduce the max HP it attacks twice with the weapon and applies 1 neurotoxin counter if damage is dealt to the opponent.

As weapons are being used to attack, if the weapon damage connects, the usual effects are activated: Discord scrambles quanta, Arsenic applies 1 poison counter, Druidic Staff heals 5 HP and Vampire Stiletto drains HP equal to damage dealt.



Spoiler for Example Deck:
Requiem of Mercy
Hover over cards for details, click for permalink
Deck import code : [Select]
6rp 6rp 6rp 6rp 710 710 710 710 710 710 710 710 710 710 710 71a 71a 71a 71b 71b 71b 71b 7al 7al 7al 7n2 7n2 7n2 7n2 7n2 8pn

Relics represent Lethality
SERIES:


Spoiler for Round 1:
NAME:
Bloodlust
ELEMENT:
Fire
COST:
5 :fire
TYPE:
Permanent
ATK|HP:

TEXT:
When a creature is destroyed, add 5HP's to your max HP.
NAME:
Bloodlust
ELEMENT:
Fire
COST:
5 :fire
TYPE:
Permanent
ATK|HP:

TEXT:
When a creature is destroyed, add 5HP's to your max HP and your creatures gain +1|0.

ART:

IDEA:
Hyroen
NOTES:
The added HP clause follows the wording of :light Shard of Divinity (largely).

The added max HP is also healed.

Stacks.
SERIES:


Spoiler for Round 3:
Spoiler for Hidden:
NAME:
Void
ELEMENT:
Darkness
COST:
0
TYPE:
Permanent
ATK | HP:

TEXT:
Remove 1 quanta from both players per turn.
NAME:
Nihil
ELEMENT:
Darkness
COST:
0
TYPE:
Permanent
ATK | HP:

TEXT:
Remove 1 quanta from both players per turn. If a player has no quanta, they are healed 10HP instead.

ART:
http://www.freeimages.com/photo/storm-1179000
IDEA:
Hyroen
NOTES:
Void | Nihil stack.
SERIES:

« Last Edit: July 18, 2016, 08:14:37 am by Hyroen »
WAR X - TEAM :air AIR

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Offline MasterofPun

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Re: Round 1: Bloodlust | Bloodlust https://elementscommunity.org/forum/index.php?topic=62193.msg1236323#msg1236323
« Reply #1 on: June 27, 2016, 01:56:29 pm »
This card combos particularly well with the "flame carrier" idea that you pitched before. I like this idea - but I don't know how it will be useful. Unless you have healing, maximum health won't be useful. Fire can't really stand toe to toe with any other deck in a long-term battle, as its cards have very low health. This is what makes Fire an ideal rush - and I don't know how useful this is going to be. Interesting idea, though.
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Offline Manuel

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Re: Round 1: Bloodlust | Bloodlust https://elementscommunity.org/forum/index.php?topic=62193.msg1236328#msg1236328
« Reply #2 on: June 27, 2016, 03:28:35 pm »
This card combos particularly well with the "flame carrier" idea that you pitched before. I like this idea - but I don't know how it will be useful. Unless you have healing, maximum health won't be useful. Fire can't really stand toe to toe with any other deck in a long-term battle, as its cards have very low health. This is what makes Fire an ideal rush - and I don't know how useful this is going to be. Interesting idea, though.

is supposed to be played in fire stall, not in a rush deck.

Offline HyroenTopic starter

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  • Hyroen brings all the vitality and activity of a Life Nymph.Hyroen brings all the vitality and activity of a Life Nymph.Hyroen brings all the vitality and activity of a Life Nymph.Hyroen brings all the vitality and activity of a Life Nymph.Hyroen brings all the vitality and activity of a Life Nymph.Hyroen brings all the vitality and activity of a Life Nymph.Hyroen brings all the vitality and activity of a Life Nymph.Hyroen brings all the vitality and activity of a Life Nymph.Hyroen brings all the vitality and activity of a Life Nymph.Hyroen brings all the vitality and activity of a Life Nymph.
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Re: Round 1: Bloodlust | Bloodlust https://elementscommunity.org/forum/index.php?topic=62193.msg1236344#msg1236344
« Reply #3 on: June 27, 2016, 08:10:51 pm »
This card combos particularly well with the "flame carrier" idea that you pitched before. I like this idea - but I don't know how it will be useful. Unless you have healing, maximum health won't be useful. Fire can't really stand toe to toe with any other deck in a long-term battle, as its cards have very low health. This is what makes Fire an ideal rush - and I don't know how useful this is going to be. Interesting idea, though.
:fire Fire, thematically, is brittle but packs a punch. It loves destruction and feeds on frenzy. Whether you use this card in a rush or a stall, it represents the notion of frenzy and that when a fire ravages through, it can easily grow out of control.
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Offline HyroenTopic starter

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  • Hyroen brings all the vitality and activity of a Life Nymph.Hyroen brings all the vitality and activity of a Life Nymph.Hyroen brings all the vitality and activity of a Life Nymph.Hyroen brings all the vitality and activity of a Life Nymph.Hyroen brings all the vitality and activity of a Life Nymph.Hyroen brings all the vitality and activity of a Life Nymph.Hyroen brings all the vitality and activity of a Life Nymph.Hyroen brings all the vitality and activity of a Life Nymph.Hyroen brings all the vitality and activity of a Life Nymph.Hyroen brings all the vitality and activity of a Life Nymph.
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Re: Round 3: Void | Nihil https://elementscommunity.org/forum/index.php?topic=62193.msg1237476#msg1237476
« Reply #4 on: July 12, 2016, 07:32:15 am »
Round 3: Updated!
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Offline Espithel

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Re: Round 3: Void | Nihil https://elementscommunity.org/forum/index.php?topic=62193.msg1237477#msg1237477
« Reply #5 on: July 12, 2016, 07:37:14 am »
(R3)
I am extremely unsure how to feel about this card. An example deck would be appreciated.
I de facto know I dislike this being used in non-darkness decks, however. I do not want this to be free if it is possible.

Offline HyroenTopic starter

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  • Hyroen brings all the vitality and activity of a Life Nymph.Hyroen brings all the vitality and activity of a Life Nymph.Hyroen brings all the vitality and activity of a Life Nymph.Hyroen brings all the vitality and activity of a Life Nymph.Hyroen brings all the vitality and activity of a Life Nymph.Hyroen brings all the vitality and activity of a Life Nymph.Hyroen brings all the vitality and activity of a Life Nymph.Hyroen brings all the vitality and activity of a Life Nymph.Hyroen brings all the vitality and activity of a Life Nymph.Hyroen brings all the vitality and activity of a Life Nymph.
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Re: Round 4: Rend | Lethality https://elementscommunity.org/forum/index.php?topic=62193.msg1237938#msg1237938
« Reply #6 on: July 18, 2016, 08:14:52 am »
Round 4: Updated!
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blarg: Aves