(R3)
You really do need to work on how you word your cards; the current wording is cluttered. Here is the number of things it does:
- Changes the element to water.
- Makes the creature "Amphibious", which is exactly the same as changing the element to water.
- Makes the creature lose flying, which serves little purpose (Although it does make for fun water/air shenanigans)
- Makes the creature unable to be be frozen.
- If you have a fire pillar, fire pend, or fire mark, give the creature +1 | +1, which is much harder to say than "If you have fire quanta."
You really have to simplify the text here. Get rid of one mode, if necessary.
Target becomes a :water creature, loses flying, becomes unfreezable, and gains +1 | +1 if you have :fire quanta.
Also, why is the fish, a purely aquatic life-form, giving you amphibious, half-aquatic/half-land, properties?
How are any of these properties amphibious but not aquatic?