« on: April 19, 2012, 06:28:45 pm »
| |
NAME: | Mark of Deception
| ELEMENT: | Darkness
| COST: | -
| TYPE: | Permanent
| ATK|HP: | -
| TEXT: | Each turn is generated. : Deception This mark acts as if it was from target element as well.
|
| NAME: | Mark of Deception
| ELEMENT: | Darkness
| COST: | -
| TYPE: | Permanent
| ATK|HP: | -
| TEXT: | Each turn is generated. Gain 1 extra when you play this card. : Deception
|
|
ART: | Kamietsu
| IDEA: | Shantu
| NOTES: | This effectively gives you a way to use multiple shards to their full potential, and any other future cards that may give you a bonus depending on your mark. It works like this:
You activate the skill and the usual targeting crosshair appears on each element of your quanta pool. You select one and your mark becomes a 'dual mark': looks like half this and half that. After that all cards that gives bonuses/penalties/other stuff depending on your mark will 'think' you have the appropriate mark and thus grant the bonus/penalty. However, despite appearing like a dual mark, only quanta will be generated. The ability is reusable but can 'contain' only one element at a time. Example:
You have Mark of Deception. You use a Gratitude/Void/Divinity deck.
You have multiple Voids and Gratitudes on the field, so you have the mark on Darkness/Life currently. You have multiple Divinities in your hand, so you decide it's worth to lose the SoG bonus for a turn to boost your max health by a lot more. You spend the 2 and select Light (now your mark becomes Darkness/Light) and now cast all the SoDs in your hand, each granting you 24 hp while still doing 3 damage with Void. Next turn you realise you need the healing and switch your mark back to Life and enjoy the 5 hp healing.
And why would this be good? Well, Shard of Void is generally seen as a weak card; this could certainly increase its potential. This mark ability could also increase the amount of 'mark affinity' cards in the future.
| SERIES: | -
|
|
« Last Edit: April 22, 2012, 07:12:43 am by Shantu »
Logged