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NAME: | Mark of the Grave
| ELEMENT: | Death
| COST: | 0
| TYPE: | Permanent
| ATK|HP: |
| TEXT: | Each turn is generated. : The Grave claims back target death creature and poisons(1) the opponent.
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| NAME: | Mark of Necropolis
| ELEMENT: | Death
| COST: | 0
| TYPE: | Permanent
| ATK|HP: |
| TEXT: | Each turn is generated. : Necropolis claims back target death creature and poisons(2) the opponent.
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ART: | Zanzarino and Kamietsu
| IDEA: | hainkarga
| NOTES: | Submission for the "Skill of the Elemental" Competition.
How it works: Each turn, for one quanta: 1-) It destroys target death creature. 2-) It puts 1 (unupped) or 2 (upped) poison counters on the opponent.
It might destroy any death creature. friend or foe.
Why is it useful ?: It is like catapult but in death fashion. (And frankly, sacrificing creature should be more of a death ability). Poisons the opponent when your death creatures are stuck either by a shield or antimatter. It also DOES trigger death effects so you will buff your BW, graveyard, soul catchers, vultures.
Concept: The death creatures belong to the land of the dead. They are always haunted and cursed by the call of Necropolis. At one point they can no longer endure and their souls are fiercly pulled back to their grave while leaving their rotting poisonous waste behind.
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« Last Edit: April 19, 2012, 11:56:22 am by hainkarga »
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Meritocratic Technocracy