Ah the Element of Surprise, where would we be without it? The way costs are paid is in turns. When you first play the card, it is "suspended" for the number of turns in the cost field. You opponent sees that you have played a
card, however they do not see what the card is, nor do they see the number of turns that they will have to wait before they are pleasantly surprised. A cost of 0
would cast the spell at the beginning of your opponent's next turn (yes their turn, after the draw) whereas a cost of 1
would play it on their following turn after that, etc. You choose targets for targeting spells when you cast the spell (because you cannot target during opponent's turn) which means that if you use a
removal spell, and the creature you targeted is gone before it resolves, it will do nothing. One important thing to note is that there is only one Surprise cost "track" per player meaning that if you play, for example, two of the card I have submitted as my example in one turn, they will not both come into play 4 turns later, instead, one will come into play in 4 turns, and the next one 4 turns after that.
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NAME: | Dialook Nam
| ELEMENT: | Surprise
| COST: | 4
| TYPE: | Creature
| ATK|HP: | 2 | 2
| TEXT: | When Dialook Nam is summoned, destroy opponent's shield.
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| NAME: | Dialook Nam
| ELEMENT: | Surprise
| COST: | 3
| TYPE: | Creature
| ATK|HP: | 2 | 2
| TEXT: | When Dialook Nam is summoned, destroy opponent's shield.
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