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Offline VinerozTopic starter

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Epic 3 Card Design - Vineroz's submission https://elementscommunity.org/forum/index.php?topic=47305.msg1046796#msg1046796
« on: March 01, 2013, 12:42:51 am »
NAME:
Guardian Shrine
ELEMENT:
Life
COST:
2 :life
TYPE:
Permanent
ATK|HP:

TEXT:
Your deck size cannot be altered except during your draw phase.
:time : Turn this card to Fate Egg
NAME:
Guardian Shrine
ELEMENT:
Life
COST:
1 :life
TYPE:
Permanent
ATK|HP:

TEXT:
Your deck size cannot be altered except during your draw phase.
:time : Turn this card to Fate Egg

ART:
E3CDC
IDEA:
Vineroz
NOTES:
Deck size cannot be altered except the draw at start of turn.
It means when this card is in play,
  • Your creatures are immune to RT.
  • You can't draw using HGs/Time Nymph/Precog/Sundial.
  • Shard of Bravery
    • You play it: Your opponent draws, you don't.
    • Your opponent plays it: Both of you won't draw.

Note that the "see your opponent's hand" effect for Precog still works.

Sacrifice card and spawn a Fate Egg.
  • Upped card gives upped Egg.
  • As soon as this skill is activated, the player can use drawing skills like normal.

Revered as a guardian of the forest, a mysterious creature appears wherever beautiful forests exist. When it disappears deep in a forest, it is said to leave behind an egg it brought from the future.
SERIES:
Epic 3 Card Design Competition



NAME:
Perfect Sight
ELEMENT:
Gravity
COST:
2 :gravity
TYPE:
Spell
ATK|HP:

TEXT:
If the HP of your opponent's creature matches your creature's attack, attack the creature instead. Lasts 2 turns.
NAME:
Perfect Sight
ELEMENT:
Gravity
COST:
1 :gravity
TYPE:
Spell
ATK|HP:

TEXT:
If the HP of your opponent's creature matches your creature's attack, attack the creature instead. Lasts 2 turns.

ART:
E3CDC
IDEA:
Vineroz
NOTES:
Mechanic:
  • If one of the opponent's creature is GPull'd, attack it.
  • If none of the opponent's creature is GPull'd,
    • Check HP of opponent's creature (according to position). If matching attacking creature's attack, place GPull before right before attacking. (no graphical effects)
    • Attacking creature attacks, opponent creature dies. Proceed to 2nd attacking creature and 2.1.
  • If the opponent has no creature whose HP matches with attacking creature's attack, attacking creature attacks player (like in normal circumstances).

TL;DR - Pic illustration:
Spoiler for Image:

Maxwell Demon will attack player because there is no 7HP opponent creature.
Schrodinger's Cat will kill Fate Egg instead of attacking player.

SERIES:
Epic 3 Card Design Competition



NAME:
Magic Vial
ELEMENT:
Water
COST:
8 :water
TYPE:
Permanent
ATK|HP:
1 | 3
TEXT:
Weapon: deal 1 + X damage at the end of every turn. X is the number of :water cards you play.
NAME:
Magic Vial
ELEMENT:
Water
COST:
6 :water
TYPE:
Permanent
ATK|HP:
1 | 3
TEXT:
Weapon: deal 1 + X damage at the end of every turn. X is the number of :water cards you play.

ART:
E3CDC
IDEA:
Vineroz
NOTES:
I do balancing in my head, so yeah.

The number of :water cards played is displayed by counter on the card.
Replacing with a new Vial will reset the counter.
Flying a Vial will keep the counter (and keep increasing if more :water cards are played).
SERIES:
Epic 3 Card Design Competition
« Last Edit: March 05, 2013, 10:32:40 am by Vineroz »
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Offline Absol

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Re: Epic 3 Card Design - Vineroz's submission https://elementscommunity.org/forum/index.php?topic=47305.msg1046808#msg1046808
« Reply #1 on: March 01, 2013, 01:00:12 am »
*Guardian

It says:
Quote
Your deck size can not be altered during both player's turn.
Compare:

Which means SoB GS is now only affects opponent.
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Offline VinerozTopic starter

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Re: Epic 3 Card Design - Vineroz's submission https://elementscommunity.org/forum/index.php?topic=47305.msg1046820#msg1046820
« Reply #2 on: March 01, 2013, 01:36:24 am »
Fixed
Clarified
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Offline Pella

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Re: Epic 3 Card Design - Vineroz's submission https://elementscommunity.org/forum/index.php?topic=47305.msg1048194#msg1048194
« Reply #3 on: March 05, 2013, 01:27:36 am »
*Guardian

Wouldn't it be simpler--and just as clear--to write this?
"The size of your deck cannot be altered except during your draw phase."

To me, the phrase "during both players' turns" adds words without adding value.  If the only time your deck size can change is during your draw phase, then it's obvious that nothing can happen to it on your opponent's turn.  The text I proposed delivers the same meaning more directly.  Arguably, the proposed text actually is more clear than the original text, because the original text can be interpreted to mean that you don't get a draw phase as long as the permanent is in play.

Just my 2 :electrum .
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Offline VinerozTopic starter

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Re: Epic 3 Card Design - Vineroz's submission https://elementscommunity.org/forum/index.php?topic=47305.msg1048354#msg1048354
« Reply #4 on: March 05, 2013, 10:31:29 am »
*Guardian

Wouldn't it be simpler--and just as clear--to write this?
"The size of your deck cannot be altered except during your draw phase."

To me, the phrase "during both players' turns" adds words without adding value.  If the only time your deck size can change is during your draw phase, then it's obvious that nothing can happen to it on your opponent's turn.  The text I proposed delivers the same meaning more directly.  Arguably, the proposed text actually is more clear than the original text, because the original text can be interpreted to mean that you don't get a draw phase as long as the permanent is in play.

Just my 2 :electrum .

Thanks for the input. It is definitely better this way.
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