« on: February 28, 2013, 05:57:17 pm »
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NAME: | Illumination
| ELEMENT: | Light
| COST: | 5 ![Light :light](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/light18x18.png)
| TYPE: | Permanent
| ATK|HP: |
| TEXT: | All healing on the field is increased by 50%. Does not stack.
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| NAME: | Enlightenment
| ELEMENT: | Light
| COST: | 4 ![Light :light](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/light18x18.png)
| TYPE: | Permanent
| ATK|HP: |
| TEXT: | All healing on the field is increased by 50%. Does not stack.
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NAME: | Corrosion
| ELEMENT: | Gravity
| COST: | 2 ![Gravity :gravity](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/gravity18x18.png)
| TYPE: | Spell
| ATK|HP: |
| TEXT: | Target permanent begins to fail.
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| NAME: | Rust
| ELEMENT: | Gravity
| COST: | 1 ![Gravity :gravity](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/gravity18x18.png)
| TYPE: | Spell
| ATK|HP: |
| TEXT: | Target permanent begins to fail.
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ART: | stevemur
| IDEA: | whatifidogetcaught?
| NOTES: | Today, everything just seems to fall into place.
I once broke an iron bar in half. I don't recommend jumping off of things face first, by the way.
The target permanent works one turn, then doesn't work one turn, then works one turn, then doesn't work two turns, then works one turn, then doesn't work three turns, etc.
| SERIES: | Epic 3 Card Design Competition
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NAME: | Moonshine
| ELEMENT: | Darkness
| COST: | 3 ![Darkness :darkness](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/darkness18x18.png)
| TYPE: | Permanent
| ATK|HP: |
| TEXT: | 0: Sip. Target creature gains a Moonshine counter. If counters=creature's HP, creature becomes "erratic."
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| NAME: | Moonshine
| ELEMENT: | Darkness
| COST: | 2 ![Darkness :darkness](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/darkness18x18.png)
| TYPE: | Creature
| ATK|HP: |
| TEXT: | 0: Sip. Target creature gains a Moonshine counter. If counters=creature's HP, creature becomes "erratic."
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ART: | AKarmine
| IDEA: | whatifidogetcaught?
| NOTES: | Misdirection and secrets rule the day today.
Don't drink the Kool-aid.
"Erratic" causes the creature to do one of the following on its turn (equal chances of each)
Behave normally. Attack the owner. Attack itself. Attack enemy creatures. Attack friendly creatures. Do nothing. Switch sides of the field.
| SERIES: | Epic 3 Card Design Competition
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« Last Edit: March 04, 2013, 03:09:59 pm by whatifidogetcaught? »
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A tout le monde, a tout mes amis, je vous aime, je dois partir.
Proud servant of Team
![Time :time](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/time18x18.png)
in War 6.