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Offline KalinuialTopic starter

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Sleep Paralysis [Divine Artifice] https://elementscommunity.org/forum/index.php?topic=66401.msg1281572#msg1281572
« on: October 20, 2018, 05:12:09 pm »
NAME:
Sleep Paralysis
ELEMENT:
Darkness
COST:
5
TYPE:
Spell
TEXT:
Silence opponent for 2 turns.  Opponent's creatures are paralyzed.

ART:
N/A
IDEA:
Kalinuial
NOTES:
We've all had those dream where you were chased by a monster but couldn't move or do anything.  Freekin' scary, say?  Did you ever start waking up from sleep but had trouble moving yourself? Maybe you were experiencing sleep paralysis.

This card is an addition to Dream Catcher's deck - just one card added.  Sleep paralysis is like Aether's silence, except it lasts for 2 turns.  Under paralysis, opponent's creatures cannot attack or use skills for 2 turns as well.  Dream catcher is one of the more cool conceptual false god.  It utilizes denial (BH, EQ, Discord, Pests), creature control (SW, Lightning, Rage Pot, Congeal, Antimatter) and has other "dreamy" cards like Deja Vu, Butterfly effect, and abominations.   

Sleep paralysis fits the "dream/nightmare" concept, and further extends the theme of denial and CC. 

Happy Halloween!

SERIES:
Divine Artifice
« Last Edit: October 31, 2018, 02:22:24 pm by Kalinuial »

Offline dragtom

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Re: Magnitude [Divine Artifice] https://elementscommunity.org/forum/index.php?topic=66401.msg1281577#msg1281577
« Reply #1 on: October 20, 2018, 07:18:12 pm »

that's how you show a 0-cost card.
does this give momentum and an active skill, similar to luciferin?
does the active skill overwrite current skills?
be quick- time is quanta.

Offline KalinuialTopic starter

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Re: Magnitude [Divine Artifice] https://elementscommunity.org/forum/index.php?topic=66401.msg1281585#msg1281585
« Reply #2 on: October 20, 2018, 09:11:47 pm »
Thanks for the feedback, Dragtom.  I edited the card so its clearer and simpler.  The creatures won't generate quanta.  The spell itself puts quanta in the bank.

Offline KalinuialTopic starter

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Re: Tsunami [Divine Artifice] https://elementscommunity.org/forum/index.php?topic=66401.msg1281609#msg1281609
« Reply #3 on: October 21, 2018, 06:23:45 pm »
Changed card.  Same FG.  This was my original concept, which I like more than magnitude, but was struggling to find a mechanism for it.

Offline Aves

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Re: Tsunami [Divine Artifice] https://elementscommunity.org/forum/index.php?topic=66401.msg1281624#msg1281624
« Reply #4 on: October 21, 2018, 10:51:42 pm »
Seism was annoying enough without a 'destroy everything' card. That said, the theme makes sense. The mechanic activating after an EQ is used is interesting. It's just the mechanic itself that I'm not quite so fond of.

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Offline KalinuialTopic starter

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Re: Sleep Paralysis [Divine Artifice] https://elementscommunity.org/forum/index.php?topic=66401.msg1281970#msg1281970
« Reply #5 on: October 31, 2018, 02:21:30 pm »
Changed submission yet again.  I think this one will stay.  Happy Halloween!

Offline InsignificantWeeaboo

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Re: Sleep Paralysis [Divine Artifice] https://elementscommunity.org/forum/index.php?topic=66401.msg1281979#msg1281979
« Reply #6 on: October 31, 2018, 06:46:34 pm »
*flashbacks to a certain alien dancing*

In all seriousness, how does Sleep Paralysis interact with immortal/burrowed creatures?
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Offline KalinuialTopic starter

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Re: Sleep Paralysis [Divine Artifice] https://elementscommunity.org/forum/index.php?topic=66401.msg1281982#msg1281982
« Reply #7 on: October 31, 2018, 07:30:57 pm »
It works like the stasis effect from sundial.  Passive effects would still work - quanta generation, devourer, etc.  I think overdrive would keep working, too.
« Last Edit: October 31, 2018, 07:36:04 pm by Kalinuial »

Offline Wyand

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Re: Sleep Paralysis [Divine Artifice] https://elementscommunity.org/forum/index.php?topic=66401.msg1281992#msg1281992
« Reply #8 on: October 31, 2018, 10:28:06 pm »
Should passives work? I mean when frozen/BB'd no quanta generation etc., right? Overdrive works, though.

In all seriousness, how does Sleep Paralysis interact with immortal/burrowed creatures?

I think it should work like Procrastination. They are affected, no matter what.
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Offline dragtom

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Re: Sleep Paralysis [Divine Artifice] https://elementscommunity.org/forum/index.php?topic=66401.msg1282005#msg1282005
« Reply #9 on: November 01, 2018, 02:32:23 am »
So basically unless you have certain permanents, you can't actually 'play' for 2 turns?
You'll just be watching a video that occasionally pauses, waiting for you to press space.
be quick- time is quanta.

Offline immortal feud

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Re: Sleep Paralysis [Divine Artifice] https://elementscommunity.org/forum/index.php?topic=66401.msg1282006#msg1282006
« Reply #10 on: November 01, 2018, 02:35:59 am »
be thankful no gods have 6(12) silence in their decks, this isn't too bad kept at 1(2) copies
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