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Elements the Game Forum - Free Online Fantasy Card Game
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Elements the Game
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Card Design War Submissions thread
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Legit
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Re: Card Design War Submissions thread
https://elementscommunity.org/forum/index.php?topic=23196.msg300477#msg300477
«
Reply #36 on:
March 29, 2011, 01:42:02 am »
TOURNAMENT CARD IDEA - Curator approval not required -
DO NOT MODIFY THIS PART
NOTES: Passives: Swarm and Airborne.
This card gives new synergies to Air/Life and works well with cards such as Empathetic Bond, Firefly Queen, and Sky Blitz.
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Thalas
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Re: Card Design War Submissions thread
https://elementscommunity.org/forum/index.php?topic=23196.msg300674#msg300674
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Reply #37 on:
March 29, 2011, 12:25:36 pm »
TOURNAMENT CARD IDEA - Curator approval not required -
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NOTES: Doubles cost of any skill on field, including yours.
Why
? Because has great synergy with this card, only 2 two cards in life have skill Forest Spirit and Mitosis.
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PlayerOa
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Re: Card Design War Submissions thread
https://elementscommunity.org/forum/index.php?topic=23196.msg300814#msg300814
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Reply #38 on:
March 29, 2011, 05:03:26 pm »
TOURNAMENT CARD IDEA - Curator approval not required -
DO NOT MODIFY THIS PART
NOTES: Pretty straightforward. If your max HP is 100 and your opponents max HP is 120, you have max HP 50|40 and you opponent have max HP 60|48. If you have more HP than your max HP you get your new full health.
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War #3 -
Life
|| War #4 -
Death
|| War #5, #6, #7, #9, #13, #14 -
Time
|| War #8, #12 -
Air
TheIdioticIdiot
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Re: Card Design War Submissions thread
https://elementscommunity.org/forum/index.php?topic=23196.msg301679#msg301679
«
Reply #39 on:
March 30, 2011, 08:22:08 pm »
TOURNAMENT CARD IDEA - Curator approval not required -
DO NOT MODIFY THIS PART
NOTES:
- pretty straight-forward, "underwater" just means under the effect of flooding
- why should vote on this seemingly OP card?
1) let's face it... direct nerfs to fractal is not logical, indirect nerf like this is...
2) flooding... even though this is only a VERY small buff to it, still a slight buff
3)
and
, yeah... those two elements need buffs.. according to this
4) not that OP if you think about how UP
and
are
5) this is arguably worse than pandemonium... and why isn't pandemonium OP since it's already in a strong element
..
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ZephyrPhantom
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Re: Card Design War Submissions thread
https://elementscommunity.org/forum/index.php?topic=23196.msg301713#msg301713
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Reply #40 on:
March 30, 2011, 09:02:18 pm »
TOURNAMENT CARD IDEA - Curator approval not required -
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NOTES:
The moment I saw the image I was reminded of nerve cells, specifically the quick reactions we have because of them, hence the card's theme - you're provoking a quick reaction in your own nerve cells to draw a card and "recharge" your weapon.
It's a simple card that fits well in decks that have weapons with abilities - Pulvies can destroy 2 permanents instead of one if you need the speed, Eagle's Eye can 1-hit a 6 HP creature (or kill 2 3 HP ones for that matter) and Eternity can send 2 cards back to your deck if you need to save them or if deck destruction cards are introduced into this game in the future. It can also become an alternative to Precog in rainbows if needed and gives all elements an accesible form of draw power.
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geekz_always_win
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Re: Card Design War Submissions thread
https://elementscommunity.org/forum/index.php?topic=23196.msg301834#msg301834
«
Reply #41 on:
March 30, 2011, 10:56:07 pm »
TOURNAMENT CARD IDEA
-
Curator approval not required
DO NOT MODIFY THIS PART
Pretty basic, the bright red dawn of the morning lifts the mysteries and the shadow of Nightfall.
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karis
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Re: Card Design War Submissions thread
https://elementscommunity.org/forum/index.php?topic=23196.msg302110#msg302110
«
Reply #42 on:
March 31, 2011, 06:10:45 am »
TOURNAMENT CARD IDEA - Curator approval not required -
DO NOT MODIFY THIS PART
NOTES:this card will go to your mark slot instead of your old mark card (like cast a new weapon or shield) can even say this is a new mark card.
and it's ability is very simple (but don't see something like this in element) frost you and your opponnet next draw. when i'm first made it it make only your opponent can't draw a card but think it's too OP that's why i'm change it to freeze your draw too.
btw.. only next draw mean you will have some advantage if you have some time card.
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majofa
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Re: Card Design War Submissions thread
https://elementscommunity.org/forum/index.php?topic=23196.msg302162#msg302162
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Reply #43 on:
March 31, 2011, 08:05:39 am »
TOURNAMENT CARD IDEA - Curator approval not required -
DO NOT MODIFY THIS PART
NOTES: The 'Shadow' passive skill means the creature is Immaterial, however, every light card your opponent plays (including Pillars, Pendulums, and Mark cards) reduces its health by one. If Holy Flash is played at anytime, all creatures with 'Shadow' die.
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agentflare
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Re: Card Design War Submissions thread
https://elementscommunity.org/forum/index.php?topic=23196.msg302318#msg302318
«
Reply #44 on:
March 31, 2011, 02:59:44 pm »
(
http://imageplay.net/
)
(
http://imageplay.net/
)
TOURNAMENT CARD IDEA - Curator approval not required -
DO NOT MODIFY THIS PART
NOTES: Alright so basically if you use a spell on Leader, each card on the field has a 50% chance to be affected by it. So in effect it's somewhat like a mass voodoo for Light, except it affects your creatures too. Ex. You apply momentum to Leader. Every card on the field has a 50% chance to gain momentum (except for immortal ones). Negative status effects also apply. Hero is like a voodoo for your own creatures. If you target it with blessing for example, all cards you own can gain +3/+3.
Flavor text ftw: "My brothers, we must rise to the occasion. We shall stand by each other. One for all and all for one!"
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Shantu
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Re: Card Design War Submissions thread
https://elementscommunity.org/forum/index.php?topic=23196.msg302511#msg302511
«
Reply #45 on:
March 31, 2011, 07:46:24 pm »
TOURNAMENT CARD IDEA - Curator approval not required -
DO NOT MODIFY THIS PART
NOTES: Zombie Virus is airborne. Zombie creatures gain the passive ability 'Undead' (reverse time turns them into random creatures) - I couldn't fit this onto the card, so it is only implied. This is a way to buff for Death, but it can be used only once on a creature because of it turning into an undead. It can buff Deathstalkers too, but it takes time and can be prevented with any kind of CC.
Thanks goes to Zeru for helping me.
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"A day without blood is like a day without sunshine."
Onizuka
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Re: Card Design War Submissions thread
https://elementscommunity.org/forum/index.php?topic=23196.msg302867#msg302867
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Reply #46 on:
April 01, 2011, 05:37:38 am »
TOURNAMENT CARD IDEA - Curator approval not required -
DO NOT MODIFY THIS PART
NOTES: I kept going back to this image multiple times, hoping to find a new idea each time. I eventually settled on this, a modified skeleton, only for darkness. It has a new version of undead, and is also airborne. The reason I chose this is that I keep seeing a bird in the picture, I hope it isn't just me
.
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You're just as selfish as I am. You're just not as good at it yet.
the dictator
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Re: Card Design War Submissions thread
https://elementscommunity.org/forum/index.php?topic=23196.msg302938#msg302938
«
Reply #47 on:
April 01, 2011, 08:07:35 am »
TOURNAMENT CARD IDEA - Curator approval not required -
DO NOT MODIFY THIS PART
NOTES: Smaller and bigger relate to the hp's of the card. The moment you use the ability it is decided which creatures are untargetable, so use buffs (blessing/plate armor) before using protect.
The passive ability is called: Target.
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Elements the Game Forum - Free Online Fantasy Card Game
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Elements the Game
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Card Design War Submissions thread
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