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DO NOT MODIFY THIS PART |
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Rules: Even Casting Cost, No use of Elite
Even casting costs only means that either the effect will have to change as part of the upgrade or the upgrade will be a -2 casting cost from the unupped. When possible keep it simple. Adjusting stats is the simplest change for creatures and weapons. Adjusting the casting cost is the simplest for spells and permanents.
Obviously the image restricts my options further. The simplest interpretation would be something dealing with the literal image instead of using it as a metaphor (ETG has a pattern of literal art). This means creatures and weapons are out.
So now the options to create that fit without compromises are smaller. I have a spell or a permanent (depending on the desired duration of the effect) and an upgrade of -2 casting cost.
Cheaper cards tend to get larger upgrade bonuses so it looks like the optimal casting cost would be 4|2 if it is a spell and 6|4 if it is a permanent.
Now what elements fit the image the best? In my opinion Light, Gravity and possibly Aether fit depending on the effect.
All three elements have lots of spells so a permanent seems the way to go if possible. Since the image can fit all three why not create a permanent whose effect can be utilized by all three?
Light is the element of quality as Xdude called it. Part of this was the high resilience of Light’s cards allowed them to ignore the opponent.
Gravity is the element of thermodynamic Order from my understanding of Zanz’s interview
Aether is the element of the Stars.
Effect: All creatures on the field gain +1|3
Name: New Dawn | New Day
Wow. This was not a good image to start with for me. I have more of a creature specialization than a spell or a permanent. However I did a decent job IMHO. Good luck Gavsword. (ps: check out his good Borrowed Time card.) He is a good competitor to face. I just wish I was facing him later in the tourney.
It provides another mass hp and attack buff. This has impacts on
0 attack creatures [Nightfall has been used to cause devourers to attack CC shields now that tactic can be used on any 0 attack creature.]
Scorpions [Scorpions have limited options for buffs in their decks. This adds another option. I do not think that a mass scorpion buff in Light would have negative consequences especially since it also buffs the opposition.]
0 hp creatures [This will give greater resilience to 0 hp creatures like spark. Due to the 6
|4
cost I think this would add a viable perhaps even strong but not OP new deck to the metagame.]
Other fragile creatures [They could use New Dawn to delay the effects of slow CC like CC shields and infection. This would have a most noted effect on Ray of Lights both improving the offense and resilience of the Rays of Light.]
Devouring creature [This would be an expensive synergy but would make for an interesting Light/Gravity duo added to the metagame.]
Swarm decks, Flooding and Gravity Shield [Mass buffs get more efficient with more creatures but this focuses on making the creatures more resilient too. Flooding and Gravity shield both have a small buff with more resilient swarms in the metagame.]Name: "Tomorrow is a new Day." These words are used as motivation because the thought of a new day brings with it the thoughts of new opportunities and a better well rested morale.
Element: Dawn is the return of Light to the world
Art: The art is the image of a dawn so it fits the concept wellI played it safe here. In a direct comparison to Nightfall a cost of 4
|2
might be more appropriate. However there are many synergies that are better than the nightfall-vampire synergy. As such I played it safe with the 6
|4
cost. If it turns out to be too weak for its cost then the buff can be increased slowly until it is balanced.