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Offline dawn to duskTopic starter

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The False Elements 2- the Razor Element (Dawn To Dusk) https://elementscommunity.org/forum/index.php?topic=49597.msg1076137#msg1076137
« on: June 01, 2013, 02:38:29 am »
the quanta is taken from the attack and health of creatures. Each creature has an even chance of being affected but this only applies to your own side of the field so creatures count as pillars. Once affected, the creature also has a 50/50 chance of either health or attack being hit. Eg. 2 2/2 fire spirits are on your side of the field. It first, has a 50/50 chance of targeting fire spirit A. If it does target A, there is another 50/50 chance that it will target it's attack (sort of like devourer targeting quanta). this step is repeated for all quanta required. The attack/ health is lowered by 1 each time. Stats will not go negative so you don't have infinite stuff from 1 creature. This will not target other razor creatures or immaterial creatures but it can kill so look out! Also, to prevent abuse, any creatures affected by SoP aren't affected either (razors aren't patient, they slice when they want to).

Cards costing razor quanta are generally high costing and when I edit the card in the OP, I will drop it's cost to about 7 or 8. This is because of cards like fractal, ffq and pharaoh that spawn creatures. On the good side of it's cost, the creatures have very high attack or useful abilities. One spell might cost 3 or so and could potentially 'sharpen' 1 razor creatures weapons, increasing damage. I'm not too sure of any permanents yet so I might post one if I think of it.

NAME:
Razor Beast
ELEMENT:

COST:
15 :
TYPE:

ATK|HP:

TEXT:
bloody claws: when razor beast attacks, opponents weapon deals 2 less damage on the next turn
NAME:
Razor Master
ELEMENT:

COST:
15 :
TYPE:

ATK|HP:

TEXT:
bloody claws: when razor beast attacks, opponents weapon deals 2 less damage on the next turn

ART:
http://www.google.com.au/imgres?q=blade+monster&um=1&rlz=1G1ASUS_ENAU315&hl=en&biw=1024&bih=596&tbm=isch&tbnid=QbNpKpCzD162dM:&imgrefurl=http://www.creativeuncut.com/gallery-16/bs-monster-design11.html&docid=lUyakNjehkRQRM&imgurl=http://www.creativeuncut.com/gallery-16/art/bs-monster-design11.jpg&w=1000&h=865&ei=lVqpUayUI8aLkwXQyYCQDA&zoom=1&iact=rc&dur=343&page=1&tbnh=141&tbnw=163&start=0&ndsp=14&ved=1t:429,r:3,s:0,i:87&tx=84&ty=63
IDEA:
Dawn To Dusk
NOTES:
weapon damage will not go negative

does not stack
SERIES:
razor element
« Last Edit: June 11, 2013, 09:23:26 pm by dawn to dusk »

Offline dawn to duskTopic starter

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  • dawn to dusk brings all the vitality and activity of a Life Nymph.dawn to dusk brings all the vitality and activity of a Life Nymph.dawn to dusk brings all the vitality and activity of a Life Nymph.dawn to dusk brings all the vitality and activity of a Life Nymph.dawn to dusk brings all the vitality and activity of a Life Nymph.dawn to dusk brings all the vitality and activity of a Life Nymph.dawn to dusk brings all the vitality and activity of a Life Nymph.dawn to dusk brings all the vitality and activity of a Life Nymph.dawn to dusk brings all the vitality and activity of a Life Nymph.dawn to dusk brings all the vitality and activity of a Life Nymph.
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Re: The False Elements 2- the Razor Element (Dawn To Dusk) https://elementscommunity.org/forum/index.php?topic=49597.msg1076139#msg1076139
« Reply #1 on: June 01, 2013, 02:46:39 am »
the Razor Element is an element where you take damage equal to the cost of the card. The costs must be high in order to make the card more balanced due to the fact that playing a card costing 1 Razor would deal 1 damage to you and wouldnt make much of a difference. Of course the damage can be healed so these cards have good synergy with  :life and  :light

mark was made from custom template and http://www.google.com.au/imgres?q=table+saw+blade&sa=X&rlz=1G1ASUS_ENAU315&biw=1024&bih=596&tbm=isch&tbnid=o0YtVOHWKq9EaM:&imgrefurl=http://setexasrecord.com/news/232032-contractor-sues-client-after-slicing-off-finger&docid=NLz6w65qOBNZBM&imgurl=http://www.setexasrecord.com/content/img/f232032/circularsawblade.gif&w=400&h=400&ei=9VqpUc_VNoeSkwWH54DgCg&zoom=1&iact=rc&page=1&tbnh=136&tbnw=142&start=0&ndsp=18&ved=1t:429,r:8,s:0,i:105&tx=52&ty=75

background was made in ablaze (thank you to whoever posted the link)

EDIT: I'm not sure if a mark of razor should heal you for 1 each turn or damage your opponent for 1 each turn...
« Last Edit: June 01, 2013, 10:05:45 pm by dawn to dusk »

Offline Pineapple

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Re: The False Elements 2- the Razor Element (Dawn To Dusk) https://elementscommunity.org/forum/index.php?topic=49597.msg1076503#msg1076503
« Reply #2 on: June 02, 2013, 10:38:02 am »
the Razor Element is an element where you take damage equal to the cost of the card.

Not to be a downer or anything, but this category of alternate-cost mechanics (hp = quanta) has been done before...

I'm not sure if this card is still eligible, but even if it is I would suggest you change your submission into something less likely to have been done before... After all, those types of elements are more likely to be awesome and/or amazing. :P

Offline dawn to duskTopic starter

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Re: The False Elements 2- the Razor Element (Dawn To Dusk) https://elementscommunity.org/forum/index.php?topic=49597.msg1076521#msg1076521
« Reply #3 on: June 02, 2013, 12:20:31 pm »
Really? It's been done??? :( oh well I'm sure I can come up with something

EDIT: GOT IT! alright so disregard that other post saying what it is. And I will drop the cost when I get the chance but the new element is the same name as before and the same card but to stick with the razor theme, I had to do something about health and/or attack so I came up with this:
the quanta is taken from the attack and health of creatures. Each creature has an even chance of being affected but this only applies to your own side of the field so creatures count as pillars. Once affected, the creature also has a 50/50 chance of either health or attack being hit. Eg. 2 2/2 fire spirits are on your side of the field. It first, has a 50/50 chance of targeting fire spirit A. If it does target A, there is another 50/50 chance that it will target it's attack (sort of like devourer targeting quanta). this step is repeated for all quanta required. The attack/ health is lowered by 1 each time. Stats will not go negative so you don't have infinite stuff from 1 creature. This will not target other razor creatures or immaterial creatures but it can kill so look out! Also, to prevent abuse, any creatures affected by SoP aren't affected either (razors aren't patient, they slice when they want to).

Cards costing razor quanta are generally high costing and when I edit the card in the OP, I will drop it's cost to about 7 or 8. This is because of cards like fractal, ffq and pharaoh that spawn creatures. On the good side of it's cost, the creatures have very high attack or useful abilities. One spell might cost 3 or so and could potentially 'sharpen' 1 razor creatures weapons, increasing damage. I'm not too sure of any permanents yet so I might post one if I think of it.
« Last Edit: June 02, 2013, 12:44:13 pm by dawn to dusk »

 

blarg: