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Offline UndeadSpider1990Topic starter

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Bug?? Quintessence Removes Freeze https://elementscommunity.org/forum/index.php?topic=27320.msg347326#msg347326
« on: June 07, 2011, 11:39:10 am »
It seems unlikely no-one's ever posted about this before (probably under bugs), but it also seems odd nobody seems to care or have issues with it!

Why does using quintessence on a creature remove freeze? I have not tested it, but I don't believe it removes delay, does it?

The closest thing to a question of this I've found is 'Why can't my creature use it's abilities the first turn after I unfreeze it via quintessence?' (http://elementscommunity.org/forum/index.php/topic,3805.msg40837#msg40837 (http://elementscommunity.org/forum/index.php/topic,3805.msg40837#msg40837)), but this is besides the point.

I wonder at a deliberate reason behind this mechanic, though I haven't come up with any answers myself. It's not even a big issue (well not huge), but it does raise an eyebrow here and there.

*Edit*
N.B. Immortals can still be frozen (or delayed) by shields.
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Offline Thalas

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Re: Bug?? Quintessence Removes Freeze https://elementscommunity.org/forum/index.php?topic=27320.msg347330#msg347330
« Reply #1 on: June 07, 2011, 11:59:37 am »
I wonder at a deliberate reason behind this mechanic, though I haven't come up with any answers myself. It's not even a big issue (well not huge), but it does raise an eyebrow here and there.

*Edit*
N.B. Immortals can still be frozen (or delayed) by shields.
Not a Bug

I'll try to explain to you -
You have freezed creature when you target it with quintessence it moves to another dimension, immaterial dimension. So it escapes from ice.
However when creature is delayed it keeps delay because time is universal, time runs through all dimensions

When Immaterial creature attacks and is affected, let's say by permafrost shield, the ice is in the same immaterial dimension as creature

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Re: Bug?? Quintessence Removes Freeze https://elementscommunity.org/forum/index.php?topic=27320.msg347383#msg347383
« Reply #2 on: June 07, 2011, 02:13:15 pm »

However when creature is delayed it keeps delay because time is universal, time runs through all dimensions

Offtopic: Time is not universal, different dimensions would most likely have different time continuum. Also reaching different dimensions would require speed of light probably, leading to non-universal time once again.

Ontopic: This mechanism always seemed to be reasonable for me. Never knew why, but it feels right :)

Offline coinich

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Re: Bug?? Quintessence Removes Freeze https://elementscommunity.org/forum/index.php?topic=27320.msg347704#msg347704
« Reply #3 on: June 08, 2011, 12:30:55 am »
Immaterial/Immortal creatures can still be frozen via Ice/Permafrost Shield.

Offline Rastafla

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Re: Bug?? Quintessence Removes Freeze https://elementscommunity.org/forum/index.php?topic=27320.msg347853#msg347853
« Reply #4 on: June 08, 2011, 08:40:50 am »
Not a Bug

I'll try to explain to you -
You have freezed creature when you target it with quintessence it moves to another dimension, immaterial dimension. So it escapes from ice.
However when creature is delayed it keeps delay because time is universal, time runs through all dimensions

When Immaterial creature attacks and is affected, let's say by permafrost shield, the ice is in the same immaterial dimension as creature
These kinds of explanations are hogwash and pointless, you cant bring this type of rationalization into game because its always shot down the same way, via another equal rational reasoning of why it should work OR why it shouldn't work.

Its a game mechanic pure and simple, its been like this for as long as I remember and have played this game (more than a year) until we have a uniform system of what statuses and effects etc are and how they respond to abilities active or passives and other statuses and effects be they in spell or perm form or whatever the ONLY correct answer is "game mechanic which is deemed balanced"
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Offline Thalas

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Re: Bug?? Quintessence Removes Freeze https://elementscommunity.org/forum/index.php?topic=27320.msg347910#msg347910
« Reply #5 on: June 08, 2011, 01:27:59 pm »
Not a Bug

I'll try to explain to you -
You have freezed creature when you target it with quintessence it moves to another dimension, immaterial dimension. So it escapes from ice.
However when creature is delayed it keeps delay because time is universal, time runs through all dimensions

When Immaterial creature attacks and is affected, let's say by permafrost shield, the ice is in the same immaterial dimension as creature
These kinds of explanations are hogwash and pointless, you cant bring this type of rationalization into game because its always shot down the same way, via another equal rational reasoning of why it should work OR why it shouldn't work.

Its a game mechanic pure and simple, its been like this for as long as I remember and have played this game (more than a year) until we have a uniform system of what statuses and effects etc are and how they respond to abilities active or passives and other statuses and effects be they in spell or perm form or whatever the ONLY correct answer is "game mechanic which is deemed balanced"
I think game is much more enjoyable when you can imagine how elementals battle.

 

anything
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