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Offline fbparisTopic starter

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Antimatter : wrong count https://elementscommunity.org/forum/index.php?topic=4865.msg48214#msg48214
« on: April 04, 2010, 07:08:33 am »
Hello all,

Don't know if it is really a bug, but it seems damages are count from left to right and it leads to strange behaviours, for example :

1 + -5 + 2 will inflict 2 damages in place of 2 healing...

There is also a problem with the vultures but I think it has already been reported (hard to know if the vulture will die or not when several creatures hit by poison or fire for example)
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Offline Kamietsu

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Re: Antimatter : wrong count https://elementscommunity.org/forum/index.php?topic=4865.msg48217#msg48217
« Reply #1 on: April 04, 2010, 07:25:15 am »
That's not the wrong count. It works in order of the creatures on the bored. In the end it all equals the correct final amount.

That is provided when the healing creature attacks, they aren't at full health. The healing creature will heal, and then the attacking creature will attack. So a person at 50hp gets hit for 1, -5, and 2. It will go from 50 to 49 to 54 to 52.
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