Hello,
I noticed something, of what I am not sure of, whether it is a bug or not. I did not find anything about it in the bug archive, the already posted bugs or somewehere in "Patch Notes and Developement Notes" concerning older versions.
I came to play (a slightly altered version of) the SuperCELL deck mentioned here (http://elementscommunity.org/forum/index.php/topic,50582.0.html). I found out, that some of the malignant cells DO attack, although I have Shard of Patience in play. I don' t think it is supposed this way. I already read, that cells attack in the moment they are created, if the slot they go to is behind the one from the cell it was created by, but they should not attack at all. Well, ok. Damaging the enemy is not that bad, but another effect of this, is that my cells die from a fireshield, so the deck is nearly useless then.
A cell produced within in the turn (by a afloxed singularity) does not attack unless it gets adrenaline.
Screenshots in spoiler. (Had to use external image as I was not able to attach them directly.)
No adrenalin, the cell in the middle does not attack.
(http://imageshack.com/a/img20/3472/8ujn.png)
Newly created cells die instantly, the cell in the middle does attack also (3 damage because of adrenalin lowering with every hit)
(http://imageshack.com/a/img802/9353/5qdo.png)
Thanks for that fast answer. :) You do not know, but I am new only to the forum, not the game itself. I already play elements for over three years now. :D Thank you for explaining detailed anyways. Very kind. :) I just did not know, SoP does that one-turn-delay, like for example turtle-shield does and usually I do not use cells in my decks.
I read the description like "creatures do not attack". It is the same on sundial although it says there, that creatures do not attack "for one turn". So when a creature with adrenaline has 'more turns' it should attack also when sundial is out, but does not. SoP does not say anything about "for one turn". It is permanent. So something is at least strange then, I think. I might understand when it would be the other way round.
edit:
Aaaaaaaaand, when there is no more creature-slot available, the cell with adrenaline does also not attack in turns after it got adrenaline. I tried it with a bone-shield to tell the exact amount. So something IS strange here.
Cells do not attack anymore (ai did not play another shield... the card was a tower):
(http://imageshack.com/scaled/large/833/vpzm.png)
Adrenaline applied afterwards
(http://imageshack.com/scaled/large/835/nyeb.png)
A single attack comes through
(http://imageshack.com/scaled/large/18/rjp4.png)
And no more
(http://imageshack.com/scaled/large/401/0v06.png)