(this matters most for elemental master status)
If you have a card like empathic bond on the field and a bevy of creatures to heal you but your opponent only has a few life left, the game will end as soon as the enemy's life runs out rather than the full end of your turn. This is problematic when you have 90 health and they have 5 because you might be getting back 20 or more and still not get elemental master because they die too quickly. The game should account for this before exiting.