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Immaterial/Improved Mutation https://elementscommunity.org/forum/index.php?topic=2886.msg24211#msg24211
« on: February 08, 2010, 04:07:31 am »
I was just playing Chaos Lord in a regular game.  He played an Elite Phase Dragon and then a turn or two later played an Improved Mutation on it.  The Phase Dragon is Immaterial, but the Mutation still targeted it (you can see it gained the Gravity Pull ability).  The Dragon also lost its Immaterial status during the mutation.

That worked out for me, because then I could kill it, but I'm not sure he should have been able to target it in the first place.


Offline tyranim

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Re: Immaterial/Improved Mutation https://elementscommunity.org/forum/index.php?topic=2886.msg24218#msg24218
« Reply #1 on: February 08, 2010, 04:59:16 am »
im pretty certain it was just a simple glitch, they pop up here and there. tell zanz ALL of what happened prior and im certain he'll get around to fixing it sooner or later
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Offline jmizzle7

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Re: Immaterial/Improved Mutation https://elementscommunity.org/forum/index.php?topic=2886.msg24222#msg24222
« Reply #2 on: February 08, 2010, 05:14:03 am »
Chaos Lord doesn't have Phase Dragons in his deck. If a Phase Dragon of any kind appeared on his side, it was a result of mutation. A mutant has a random +X/+Y to the base creature stats and a random ability. So the Phase Dragon that appeared must have had a different ability.

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Re: Immaterial/Improved Mutation https://elementscommunity.org/forum/index.php?topic=2886.msg24237#msg24237
« Reply #3 on: February 08, 2010, 06:33:02 am »
Chaos Lord doesn't have Phase Dragons in his deck. If a Phase Dragon of any kind appeared on his side, it was a result of mutation. A mutant has a random +X/+Y to the base creature stats and a random ability. So the Phase Dragon that appeared must have had a different ability.
Hmmm...it being the result of a mutation would answer it.  I thought he mutated it a few turns later, but I may have been mistaken and he played another creature and mutated it right after so I didn't catch it.

It would be nice to have a log of what cards were played/actions taken for the last turn or two.  There are times when things just happen and I have no idea why.  For example, a creature disappearing could be due to Reverse Time, Eternity, a failed mutation, etc.., and it's not always clear what happened, so it would be helpful to look and see "[Player X] used Eternity to reverse time on [Creature 1]" or "[Player X] plays a Reverse Time card on [Creature 1]."

 

blarg: