Elements the Game Forum - Free Online Fantasy Card Game
Elements the Game => Report In-game Issues => Issue Archive => Topic started by: thearchduke on December 15, 2009, 10:10:03 pm
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Boo raining on my parade.
<parade continues unabated>
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If you ever consider Parallel Universing a creature with dive, you should activate the ability first. Thank me later.
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This is well known, and in fact, there is a deck on the Wiki that actually exploits this, and it was the deck I started with for fighting Miracle before I found Scaredgirl's deck.
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I was so happy when I found this out a month ago.
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To describe the bug more fully:
You Dive to double the attack power of a creature.
You Parallel Universe it to get another high-powered creature.
You end your turn and attack.
After the attack, the power of the original creature goes down, but the copy's remain high.
Next turn you can Dive with the copy and get quadruple attack power... and if you have another Parallel Universe handy you can copy that too.
Next turn you can Dive with the copy of the copy and get eight time the original attack.
And so on (Though the game should soon be over)
I see that people are willing to say that they are abusing this bug. Does this mean that it is not considered serious enough to be worth a ban?
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I see that people are willing to say that they are abusing this bug. Does this mean that it is not considered serious enough to be worth a ban?
Maybe it's working as intended?
I personally don't think that this "exploit" is a big deal. It sounds awesome on paper but it's lackluster in reality. All decks I've seen using this strategy are average at best.
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Resist to put him Captain Obvious picture...........
Yeah... We never knew that, thanks for telling us.
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AMHFG I NEVER KNEW THAT TYTYTYTYTYTYTYTYTYTTYYT LIKE OMGWTFBBQYD!!!!!
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I couldn't resist, impulse too strong.
(http://yasik.kiev.ua/CaptainObvious_have_this_rock.jpg)
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Closing topic as: not a bug, intended behaviour.
blarg: