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Offline TheonlyrealBeefTopic starter

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Catapult kills hitting sound [confirmed] https://elementscommunity.org/forum/index.php?topic=17989.msg229322#msg229322
« on: December 20, 2010, 06:50:33 pm »
Every time a creature hits you, you hear a sound, yet this sound seems to no longer play after a catapult has been used by my opponent, for example my duel against implosion or my fg fight against Osiris. It's not really a serious bug, but a bug nevertheless :P

Please confirm it's not just me.

Falcon4415

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Re: Catapult kills hitting sound [unconfirmed] https://elementscommunity.org/forum/index.php?topic=17989.msg229351#msg229351
« Reply #1 on: December 20, 2010, 07:10:27 pm »
My Armaggios make a really loud sound when hitting, but maybe it's just me.

Offline Avenger

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Re: Catapult kills hitting sound [unconfirmed] https://elementscommunity.org/forum/index.php?topic=17989.msg229366#msg229366
« Reply #2 on: December 20, 2010, 07:28:06 pm »
I noticed hitting sounds going away too. I just couldn't find out the reason. So, it is catapult ??? Maybe, i used it a lot.


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Re: Catapult kills hitting sound [unconfirmed] https://elementscommunity.org/forum/index.php?topic=17989.msg230013#msg230013
« Reply #3 on: December 21, 2010, 09:32:40 am »
I've heard about this, and it actually happened today to me twice.

When I was facing Osiris, the moment that he used Trebuchet (upped catapult) against me, the music immediately DIED, and the creature attacking sounds effects were completely silent. Playing cards however retained their sound effects, so it must be some sort of weird mechanism that's causing the sound to bug out.

Offline TheonlyrealBeefTopic starter

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Re: Catapult kills hitting sound [confirmed] https://elementscommunity.org/forum/index.php?topic=17989.msg230022#msg230022
« Reply #4 on: December 21, 2010, 10:00:26 am »
Alright, thanks, changed to confirmed.

twinsbuster

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Re: Catapult kills hitting sound [confirmed] https://elementscommunity.org/forum/index.php?topic=17989.msg230024#msg230024
« Reply #5 on: December 21, 2010, 10:09:03 am »
it is intended, since something powerful like Catapult should able to knock down your speaker and produce wave that break your ear drum

Offline Avenger

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Re: Catapult kills hitting sound [confirmed] https://elementscommunity.org/forum/index.php?topic=17989.msg230291#msg230291
« Reply #6 on: December 21, 2010, 07:28:03 pm »
it is intended, since something powerful like Catapult should able to knock down your speaker and produce wave that break your ear drum
LOL, sure.  For a moment, i even believed you. Luckily, this is just a game, not a real catapult  :P
I know you was just funny, but i try to keep all serious.

The sounds associated with damage are separate samples, so there is no such a problem as too loud volume.
Even if it was so, Zanz could simply cap the volume.
And even if they were not separate samples, and he couldn't 'for some weird reason' cap the volume, he could turn the sound back once the danger is over.


Re: Catapult kills hitting sound [confirmed] https://elementscommunity.org/forum/index.php?topic=17989.msg231117#msg231117
« Reply #7 on: December 22, 2010, 10:48:20 pm »
definitely true!!!!!

 

blarg: