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bobcamel

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Can't see abilities https://elementscommunity.org/forum/index.php?topic=1034.msg9631#msg9631
« on: December 15, 2009, 10:10:16 pm »

And no one has seen him for about 3 months.
RAU

I don't like this

...Chris, if I can call you that... if you're making all those trainers, why don't you somehow a copy of the game and make more changes?

chriskang

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Can't see abilities https://elementscommunity.org/forum/index.php?topic=1034.msg9632#msg9632
« Reply #1 on: December 15, 2009, 10:10:16 pm »

There's only 1 creator.
And no one has seen him for about 3 months.

chriskang

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Can't see abilities https://elementscommunity.org/forum/index.php?topic=1034.msg9633#msg9633
« Reply #2 on: December 15, 2009, 10:10:16 pm »

...Chris, if I can call you that... if you're making all those trainers, why don't you somehow a copy of the game and make more changes?
Well:
- The main reason is that I believe in copyrights. By no mean I want to do something that is against Zanzarino's will. So no change to the real game and only minimal changes to the trainer, just to keep people interested. As I said many times: give me Zanzarino's agreement (and source code) and I'll correct every single bug in this game in a week's time (except PvP desync which is a far too serious problem).
- Technically, it's VERY hard to make changes to the game without the source code. My current method consists in editing assembly code directly inside the SWF. The time it takes is probably 50 times longer than what it would be in actionscript. And I don't really want to make that much efforts for so little results.
- Some scripts (for login, deck retrieval, deck save and all the PvP stuff) are server side and I don't have the source code for them either. Some even if I was hosting the real game in my page, I would have to connect it to Zanzarino's database. This would create unfair advantages for those who play with the most "player friendly" rules.
- I seriously doubt that there would be people dumb enough to give their login/password on my personal website.

That said... I still have a few surprises that I never talked about. Be patient ;)

Offline plastiqe

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Can't see abilities https://elementscommunity.org/forum/index.php?topic=1034.msg9634#msg9634
« Reply #3 on: December 15, 2009, 10:10:16 pm »

Have you ever considered making a game of your own chriskang?  You could be rich and famous!

Squeebl

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Can't see abilities https://elementscommunity.org/forum/index.php?topic=1034.msg9635#msg9635
« Reply #4 on: December 15, 2009, 10:10:16 pm »

When I mutate creatures on the top row, the ability list is blocked by the creature below them.

Squeebl

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Can't see abilities https://elementscommunity.org/forum/index.php?topic=1034.msg9636#msg9636
« Reply #5 on: December 15, 2009, 10:10:16 pm »

yeah, I bet it was reported a couple times.

do the creators of this game even browse this forum?

Can't see abilities https://elementscommunity.org/forum/index.php?topic=1034.msg9637#msg9637
« Reply #6 on: December 15, 2009, 10:10:16 pm »

Well known, repeatedly reported many, many times, search before posting. etc...=/

bobcamel

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Can't see abilities https://elementscommunity.org/forum/index.php?topic=1034.msg9788#msg9788
« Reply #7 on: December 15, 2009, 10:10:17 pm »

Well, I'd say that if Zanz gave you the agreement...

I mean, no one heard from him in months. Some active owner is needed for every game, or it will wither and die.

 

blarg: