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concorde

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Skeleton Attack Glitch https://elementscommunity.org/forum/index.php?topic=1774.msg15518#msg15518
« on: January 04, 2010, 06:47:15 am »
I love playing this game and I do overthink things so that's why I am popping up in this forum so much.

I noticed that when a creature dies and spawns a Skeleton, the Skeleton occasionally gets to attack immediately and sometimes it doesn't. The attack sequence that I noticed is based on the "order" of placement. So if a creature attacks and dies (either to poison or fire shield), their Skeleton can attack if it spawns in a later position of attack.

C: creature
E: empty position

Setup : CECCC
Order : 34152

if the creature in position 1 attacks and dies, the skeleton spawns in position 4, the 2 followed by 3 attacks, the skeleton attacks and 5 attacks

Setup : CECCC
Order : 34152

1, 2, 3 and 5 attack, 5 dies and a skeleton spawns in 4 but doesn't attack

Daxx

  • Guest
Re: Skeleton Attack Glitch https://elementscommunity.org/forum/index.php?topic=1774.msg15546#msg15546
« Reply #1 on: January 04, 2010, 01:09:01 pm »
Known bug, under the family of "attack animation bugs". Thanks for reminding me.

 

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