There are all sorts of reasons why this should not be fixed. The most obvious is that it's not a bug - it's just a place where the player is unshielded... like using a cutthroat razor, it's much more dangerous, but the result feels more genuine.
However, there's also another reason: Future cards.
In particular, assuming Elements stays alive long enough to start developing expansions to the slightly insane degree that MTG has done, sooner or later there are bound to be cards which force your opponent to draw (and if they're suipposed to be offensive, probably discard) cards, cards which allow you to play as your opponent for the next turn (and thus sabotage them), cards which allow you to draw from your opponent's deck rather than your own, and most importantly, cards which damage an opponent at the end of THEIR turn, rather than at the beginning of yours (because they might then have an opportunity to play one of the draw-effecting cards prior to losing at the end of their turn, and turn the game around). All not needed at this stage in Elements' life, but all making for very interesting play as both creators and players get bored with the current selection.
Keep the safety barriers off...