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Powerfrog

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Adrenaline Acceleration = Heal enemy https://elementscommunity.org/forum/index.php?topic=36115.msg454366#msg454366
« on: January 29, 2012, 01:36:02 pm »
Hi. Recently thought of an adrenaline acceleration deck, to get hard hitters fast, it works great... Except one tiny problem. Sometimes one of the minor hits actually heals the enemy.

It'll do something like 3 5 -3. Your creature will still end with 7 damage, but it won't actually deal that, presumabley because the game isn't programmed to use the acceleration attack with changing attack inbetween hits. 

I believe it only does this at one or two stages from the transistion of 1 damage to 20+ damage, and it doesn't really nerf the effect much, but it's obviously a glitch so i thought i'd point it out.

Offline Jenkar

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Re: Adrenaline Acceleration = Heal enemy https://elementscommunity.org/forum/index.php?topic=36115.msg454383#msg454383
« Reply #1 on: January 29, 2012, 02:35:52 pm »
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Powerfrog

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Re: Adrenaline Acceleration = Heal enemy https://elementscommunity.org/forum/index.php?topic=36115.msg454389#msg454389
« Reply #2 on: January 29, 2012, 02:59:29 pm »
http://elementscommunity.org/wiki/cards-life/adrenaline-epinephrine/

Around middle of the page.
It's nice that it's already noted but it's still clearly a glitch in the game that deserves to be looked at.

Offline Pineapple

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Re: Adrenaline Acceleration = Heal enemy https://elementscommunity.org/forum/index.php?topic=36115.msg454422#msg454422
« Reply #3 on: January 29, 2012, 05:09:12 pm »
http://elementscommunity.org/wiki/cards-life/adrenaline-epinephrine/

Around middle of the page.
It's nice that it's already noted but it's still clearly a glitch in the game that deserves to be looked at.
It's clearly not a bug and clearly should be regarded as such.
This interaction has been a part of the game since Acceleration/Overdrive came out.
Any suggestions for alternative card effects should go into the Game Suggestions and Feedback thread.

Powerfrog

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Re: Adrenaline Acceleration = Heal enemy https://elementscommunity.org/forum/index.php?topic=36115.msg454425#msg454425
« Reply #4 on: January 29, 2012, 05:26:04 pm »
http://elementscommunity.org/wiki/cards-life/adrenaline-epinephrine/

Around middle of the page.
It's nice that it's already noted but it's still clearly a glitch in the game that deserves to be looked at.
It's clearly not a bug and clearly should be regarded as such.
This interaction has been a part of the game since Acceleration/Overdrive came out.
Any suggestions for alternative card effects should go into the Game Suggestions and Feedback thread.
The fact that one of your attacks heals the enemy is rediculous. I can see why it's in place, to make the combo less powerful (Which in itself is very lame. The whole point is to make things balanced without nerfing specific combos), but there are less "cheap" ways to do it.

Plus it means that you actually don't suffer shield effects that attack. Or you could possibly kill someone before the healing takes effect.

Anyway. The fact it's been in the game for a while does not mean it's not a bug. I can't honestly see zanz delibratley making it this way. My best guess is that is was an uncaught bug that turned into a "feature" due to convenience.

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Re: Adrenaline Acceleration = Heal enemy https://elementscommunity.org/forum/index.php?topic=36115.msg454607#msg454607
« Reply #5 on: January 30, 2012, 02:46:50 am »
Less powerful? Hardly. I'd say the tradeoff is still favourable- Adrenaline allows you to skip a few turns of lower attack (below 16, or whenever adrenaline stops working) in return for a temporary diminished return.
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Powerfrog

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Re: Adrenaline Acceleration = Heal enemy https://elementscommunity.org/forum/index.php?topic=36115.msg454705#msg454705
« Reply #6 on: January 30, 2012, 07:34:22 am »
Less powerful? Hardly. I'd say the tradeoff is still favourable- Adrenaline allows you to skip a few turns of lower attack (below 16, or whenever adrenaline stops working) in return for a temporary diminished return.
Indeed. And that itself is less powerful than it *should* work.

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Re: Adrenaline Acceleration = Heal enemy https://elementscommunity.org/forum/index.php?topic=36115.msg455091#msg455091
« Reply #7 on: January 31, 2012, 01:10:52 am »
Adrenaline causes less damage per attack. At some point, this will become negative if you use it with Acceleration. Certainly doesn't make it UP, is intended to work that way, and definitely doesn't belong in this section.
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